public IEnumerator LoadPlayer() { var url = new DungeonUrl("create_player.php"); var www = UnityWebRequest.Get(url.ToString()); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var result = www.downloadHandler.text; if (result.StartsWith("ERR")) { url.Error(result); yield break; } var playerData = JsonUtility.FromJson <PlayerData>(result); m_id = playerData.id; m_nameText.text = "Player " + m_id; }
private IEnumerator CreateMapCoroutine() { var url = new DungeonUrl("create_map.php"); url.AddGet("x", m_mapCoordinate.x); url.AddGet("y", m_mapCoordinate.y); url.AddGet("width", 10); url.AddGet("height", 9); url.AddGet("owner_id", PlayerCharacter.instance.Id); var www = UnityWebRequest.Get(url.ToString()); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var resultText = www.downloadHandler.text.Trim(); if (resultText.StartsWith("ERR")) { url.Error(resultText); yield break; } m_mapId = int.Parse(resultText); Debug.LogFormat("[Tile Map] Created new map {0}", m_mapId); m_isLocked = true; JimJamManager.instance.ShowNowhere(); }
private IEnumerator UnlockMapCoroutine() { Debug.LogFormat("[Tile Map] Unlock map {0}", m_mapId); var url = new DungeonUrl("unlock_map.php"); url.AddGet("id", m_mapId); var www = UnityWebRequest.Get(url.ToString()); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var resultText = www.downloadHandler.text.Trim(); if (resultText.StartsWith("ERR")) { url.Error(resultText); yield break; } m_isLocked = false; if (s_isUnlocking) { Application.Quit(); } }
private IEnumerator GetMapIdList() { var url = new DungeonUrl("get_map_id_list.php"); var www = UnityWebRequest.Get(url.ToString()); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var resultText = www.downloadHandler.text.Trim(); if (resultText.StartsWith("ERR")) { url.Error(resultText); yield break; } var splitResult = resultText.Split(','); if (splitResult.Length == 0) { Debug.LogError("[Tile Map] No map IDs returned"); yield break; } m_mapIdList = new List <int>(); foreach (var valStr in splitResult) { var val = 0; if (int.TryParse(valStr, out val) == false) { Debug.LogFormat("[Tile Map] Failed to parse '{0}' as int; aborting load", valStr); yield break; } m_mapIdList.Add(val); } Debug.LogFormat("[Tile Map] Received {0} map ID values", m_mapIdList.Count); }
private IEnumerator UploadEnemyData(EnemyData a_data) { if (JimJamManager.instance.IsLoaded == false) { yield break; } a_data.mapId = TileMap.instance.CurrentId; Debug.LogFormat("[Create Enemy] Uploading enemy data to server: {0}", a_data); var mapId = TileMap.instance.CurrentId; var url = new DungeonUrl("create_enemy.php"); url.AddGet("map_id", a_data.mapId); url.AddGet("power_level", a_data.powerLevel); url.AddGet("crystals", a_data.crystals); url.AddGet("x", a_data.x); url.AddGet("y", a_data.y); url.AddGet("owner_id", a_data.ownerId); var www = UnityWebRequest.Get(url.ToString()); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var result = www.downloadHandler.text.Trim(); if (result.StartsWith("ERR")) { url.Error(result); yield break; } Debug.Log("Upload success!"); }
private IEnumerator LoadCoroutine(int a_mapId) { //Debug.LogFormat( "[Tile Map] Retrieving map at ({0}, {1})", m_x, m_y ); var url = new DungeonUrl("get_map.php"); url.AddGet("id", a_mapId); var www = UnityWebRequest.Get(url.ToString()); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var resultText = www.downloadHandler.text.Trim(); if (string.IsNullOrEmpty(resultText) || resultText.StartsWith("ERR")) { url.Error(resultText); yield break; } /* * m_isNowhere = resultText == "0"; * * if( m_isNowhere ) { * JimJamManager.instance.StartCreateMode(); * yield break; * } */ var mapData = JsonUtility.FromJson <TileMapData>(resultText); m_mapDataDict.Add(new Vector2Int(mapData.x, mapData.y), mapData); }
public IEnumerator CheckLockedCoroutine(int a_curRoomX, int a_curRoomY) { var dirVec = m_direction.ToVector2(); var x = a_curRoomX + Mathf.FloorToInt(dirVec.x); var y = a_curRoomY + Mathf.FloorToInt(dirVec.y); ///Debug.LogFormat( "[Exit] Checking lock to ({0}, {1})", x, y ); { var url = new DungeonUrl("is_map_locked.php"); url.AddGet("x", x); url.AddGet("y", y); var www = UnityWebRequest.Get(url); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var resultText = www.downloadHandler.text.Trim(); if (string.IsNullOrEmpty(resultText) || resultText.StartsWith("ERR")) { url.Error(resultText); yield break; } var prevLocked = m_isLocked; m_isLocked = int.Parse(resultText) == 1; if (prevLocked != m_isLocked) { if (m_isLocked) { m_onLocked.Invoke(); } else { m_onUnlocked.Invoke(); } } } if (PlayerCharacter.instance.CharacterClass == CharacterClass.Destroyer) { var url = new DungeonUrl("get_map.php"); url.AddGet("x", x); url.AddGet("y", y); var www = UnityWebRequest.Get(url); yield return(www.SendWebRequest()); if (www.isNetworkError || www.isHttpError) { Debug.LogError(www.error); yield break; } var resultText = www.downloadHandler.text.Trim(); if (string.IsNullOrEmpty(resultText) || resultText.StartsWith("ERR")) { url.Error(resultText); yield break; } var prevLocked = m_isLocked; m_isLocked = resultText == "0"; if (prevLocked != m_isLocked) { if (m_isLocked) { m_onLocked.Invoke(); } else { m_onUnlocked.Invoke(); } } } if (m_recurseCheck && gameObject.activeSelf) { StartCoroutine(CheckLockedCoroutine(a_curRoomX, a_curRoomY)); } }