/// <summary> /// A message called when the script starts. /// </summary> void Start() { player = GameObject.FindGameObjectWithTag("LocalPlayer"); drupalUnityIO = FindObjectOfType <DrupalUnityIO>(); }
/// <summary> /// A message called when this script starts. /// </summary> void Start() { drupalIO = FindObjectOfType <DrupalUnityIO>(); }
/// <summary> /// A message called when this script is being loaded. /// </summary> void Awake() { drupalUnityIO = FindObjectOfType <DrupalUnityIO>(); }
/// <summary> /// A message called when the script starts. /// </summary> void Start() { drupalUnityIO = FindObjectOfType <DrupalUnityIO>(); canvas = GetComponent <Canvas>(); canvas.worldCamera = Camera.main; }