コード例 #1
0
        private void PhysicalDetach(DriverCompositeWidget parent, Widget child)
        {
            if (parent == null)
            {
                return;
            }

            if (child.DriverObject == null)
            {
                //no driver object to detach, but it might be a composite container so apply recursivly
                CompositeWidget cw = child as CompositeWidget;
                if (cw != null)
                {
                    foreach (Widget wi in cw.Children)
                    {
                        PhysicalDetach(parent, wi);
                    }
                }
            }
            else
            {
                DriverWidget ch = child.DriverObject as DriverWidget;
                if (ch != null)
                {
                    parent.Detach(ch);
                }
            }
        }
コード例 #2
0
        public override void CalcPositionsRecursive(int left, int top, int width, int height)
        {
            int xpos, ypos;

            //compute client size, that is the size children can reside in
            int clientwidth  = width - Margin.Horizontal;
            int clientheight = height - Margin.Vertical;
            int numrows      = NumRows;
            int numcols      = NumColumns;

            //if we have a physical driver object, we start over at x,y=0,0 otherwise we continue
            //to build on current x,y
            DriverCompositeWidget dw = DriverObject as DriverCompositeWidget;
            Margin decorations       = Margin.Empty;

            if (dw == null)
            { //no physical driver object
                xpos = left + Margin.Left;
                ypos = top + Margin.Top;
            }
            else
            {
                Margin m = DecorationSize;
                decorations   = dw.GetDecorationSize();
                clientwidth  -= decorations.Horizontal;
                clientheight -= decorations.Vertical;
                Point orig = dw.GetClientOrigin();
                xpos = orig.X + Margin.Left;
                ypos = orig.Y + Margin.Top;
            }

            //compute how much space we have for expansion to expandsizex/y
            //by subtracting the (natural size of) highest column from available height
            //an widest row from available width
            int[] natural_rowwidth  = new int[numrows];
            int[] natural_colheight = new int[numcols];
            int[] natural_rowheight = new int[numrows];
            int[] natural_colwidth  = new int[numcols];

            int[] xexpanding = new int[numrows];
            int[] yexpanding = new int[numcols];
            int   expandsizex = clientwidth, expandsizey = clientheight;
            int   numexpandingx = 0, numexpandingy = 0;

            expandsizex -= Math.Max(0, numcols - 1) * Gap;
            expandsizey -= Math.Max(0, numrows - 1) * Gap;

            for (int row = 0; row < numrows; row++)
            {
                for (int col = 0; col < numcols; col++)
                {
                    Widget child = ControlAt(col, row);
                    if (child == null)
                    {
                        continue;
                    }
                    natural_rowwidth[row]  += child.LayoutInfo.Size.Width;
                    natural_colheight[col] += child.LayoutInfo.Size.Height;
                    natural_rowheight[row]  = Math.Max(child.LayoutInfo.Size.Height, natural_rowheight[row]);
                    natural_colwidth[col]   = Math.Max(child.LayoutInfo.Size.Width, natural_colwidth[col]);
                    if (child.LayoutInfo.ExpandX)
                    {
                        xexpanding[row]++;
                    }
                    if (child.LayoutInfo.ExpandY)
                    {
                        yexpanding[col]++;
                    }
                }
            }
            int maxrowwidth = 0, maxcolheight = 0;

            maxrowwidth   = MaxInt(natural_rowwidth);
            maxcolheight  = MaxInt(natural_colheight);
            numexpandingx = MaxInt(xexpanding);
            numexpandingy = MaxInt(yexpanding);

            expandsizex -= maxrowwidth;
            expandsizey -= maxcolheight;


            if (expandsizex < 0)
            {
                expandsizex = 0;
            }
            if (expandsizey < 0)
            {
                expandsizey = 0;
            }



            //compute the final width and height off all rows and columns
            int[] colwidth  = new int[numcols];
            int[] rowheight = new int[numrows];
            for (int row = 0; row < numrows; row++)
            {
                int oldnumexpandingy = numexpandingy; //so we can restyore it after loop
                int oldexpandsizey   = expandsizey;
                for (int col = 0; col < numcols; col++)
                {
                    Widget child = ControlAt(col, row);
                    if (child == null)
                    {
                        continue;
                    }

                    int childwidth = natural_colwidth[col]; // child.LayoutInfo.Size.Width;
                    if (child.LayoutInfo.ExpandX)
                    {
                        childwidth += GetExpand(expandsizex, numexpandingx, col);
                    }
                    //childwidth += expandsizex / numexpandingx;

                    int childheight = natural_rowheight[row]; // child.LayoutInfo.Size.Height;
                    if (child.LayoutInfo.ExpandY)
                    {
                        childheight += GetExpand(expandsizey, numexpandingy, row);
                    }

                    colwidth[col]  = Math.Max(childwidth, colwidth[col]);
                    rowheight[row] = Math.Max(childheight, rowheight[row]);
                }
                numexpandingy = oldnumexpandingy;
                expandsizey   = oldexpandsizey;
            }


            int cx = xpos, cy = ypos;

            for (int row = 0; row < numrows; row++)
            {
                for (int col = 0; col < numcols; col++)
                {
                    Widget child = ControlAt(col, row);
                    if (child == null)
                    {
                        continue;
                    }

                    int childwidth  = child.LayoutInfo.ExpandX ? colwidth[col] : child.LayoutInfo.Size.Width;
                    int childheight = child.LayoutInfo.ExpandY ? rowheight[row] : child.LayoutInfo.Size.Height;

                    int ctrlx, ctrly;
                    ComputeXYUsingAlign(child.LayoutInfo.Align, childwidth, childheight, cx, cy, colwidth[col], rowheight[row], out ctrlx, out ctrly);

                    child.CalcPositionsRecursive(ctrlx, ctrly, childwidth, childheight);

                    cx += colwidth[col] + Gap; // colsizes[col] + Gap;
                }

                cx  = xpos;
                cy += rowheight[row] + Gap;
            }



            //layout each child, taking expansion and align into account

            /* foreach (Widget child in Children)
             * {
             * int childheight = Math.Max(
             *   child.LayoutInfo.Size.Height,
             *   child.LayoutInfo.ExpandY ? clientheight : child.LayoutInfo.Size.Height
             *   );
             *
             * int childwidth = child.LayoutInfo.Size.Width;
             * if (child.LayoutInfo.ExpandX)
             *   childwidth += expandsize / numexpanding;
             *
             * int aligned_ypos = ypos;
             * if (child.LayoutInfo.Align == GuppyEx.LayoutAlign.Center)
             *   aligned_ypos = ypos + clientheight / 2 - childheight / 2;
             * else if (child.LayoutInfo.Align == GuppyEx.LayoutAlign.Bottom)
             *   aligned_ypos = ypos + clientheight - childheight;
             *
             * child.CalcPositionsRecursive(xpos, aligned_ypos, childwidth, childheight);
             * xpos += childwidth + Gap;
             * }*/
            //base.CalcPositionsRecursive(left, top, width, height);
        }
コード例 #3
0
        public override void CalcPositionsRecursive(int left, int top, int width, int height)
        {
            int xpos, ypos;

            //compute client size, that is the size children can reside in
            int clientwidth  = width - Margin.Horizontal;
            int clientheight = height - Margin.Vertical;

            //if we have a physical driver object, we start over at x,y=0,0 otherwise we continue
            //to build on current x,y
            DriverCompositeWidget dw = DriverObject as DriverCompositeWidget;
            Margin decorations       = Margin.Empty;

            if (dw == null)
            { //no physical driver object
                xpos = left + Margin.Left;
                ypos = top + Margin.Top;
            }
            else
            {
                Margin m = DecorationSize;
                decorations   = dw.GetDecorationSize();
                clientwidth  -= decorations.Horizontal;
                clientheight -= decorations.Vertical;
                Point2i orig = dw.GetClientOrigin();
                xpos = orig.X + Margin.Left;
                ypos = orig.Y + Margin.Top;
            }

            //compute how much space we have left for exapnsion in x and y
            int expandx    = Math.Max(0, width - LayoutInfo.Size.Width /* clientwidth - (LayoutInfo.Size.Width+Math.Max(spans.NumColumns - 1, 0) * Gap + Margin.Horizontal)*/);
            int expandy    = Math.Max(0, height - LayoutInfo.Size.Height /*clientheight - (LayoutInfo.Size.Height+Math.Max(spans.NumRows - 1, 0) * Gap + Margin.Vertical)*/);
            int numexpandx = spans.NumExpandingColumns;
            int numexpandy = spans.NumExpandingRows;


            //recompute the cells of table taking expansion into account
            for (int row = 0; row < spans.NumRows; row++)
            {
                int curx = xpos;
                for (int col = 0; col < spans.NumColumns; col++)
                {
                    Widget w = WidgetAt(row, col);
                    if (w == null)
                    {
                        continue;
                    }

                    int cellwidth  = spans.ColumnWidth(col) + (w.LayoutInfo.ExpandX ? GetExpand(expandx, numexpandx, col) : 0);
                    int cellheight = spans.RowHeight(row) + (w.LayoutInfo.ExpandY ? GetExpand(expandy, numexpandy, row) : 0);

                    spans.GrowFinalSize(row, col, cellwidth, cellheight);
                }
            }

            //finally, actually place the controls
            int cury = ypos;

            for (int row = 0; row < spans.NumRows; row++)
            {
                int curx      = xpos;
                int rowheight = spans.FinalRowHeight(row);
                for (int col = 0; col < spans.NumColumns; col++)
                {
                    Widget w = WidgetAt(row, col);
                    if (w == null)
                    {
                        continue;
                    }

                    int colwidth = spans.FinalColumnWidth(col);


                    int ctrlwidth  = w.LayoutInfo.ExpandX ? colwidth : w.LayoutInfo.Size.Width;
                    int ctrlheight = w.LayoutInfo.ExpandY ? rowheight : w.LayoutInfo.Size.Height;

                    int ctrlx, ctrly;
                    ComputeXYUsingAlign(w.LayoutInfo.Align, ctrlwidth, ctrlheight, curx, cury, colwidth, rowheight, out ctrlx, out ctrly);

                    w.CalcPositionsRecursive(ctrlx, ctrly, ctrlwidth, ctrlheight);
                    curx += colwidth + Gap;
                }

                cury += rowheight + Gap;
            }

            if (!(this is Window))      //dont alter window object sizes here
            {
                base.CalcPositionsRecursive(left, top, width, height);
            }
        }
コード例 #4
0
        public override void CalcPositionsRecursive(int left, int top, int width, int height)
        {
            int xpos, ypos;

            //compute client size, that is the size children can reside in
            int clientwidth  = width - Margin.Horizontal;
            int clientheight = height - Margin.Vertical;

            //if we have a physical driver object, we start over at x,y=0,0 otherwise we continue
            //to build on current x,y
            DriverCompositeWidget dw = DriverObject as DriverCompositeWidget;
            Margin decorations       = Margin.Empty;

            if (dw == null)
            { //no physical driver object
                xpos = left + Margin.Left;
                ypos = top + Margin.Top;
            }
            else
            {
                Margin m = DecorationSize;
                decorations   = dw.GetDecorationSize();
                clientwidth  -= decorations.Horizontal;
                clientheight -= decorations.Vertical;
                Point orig = dw.GetClientOrigin();
                xpos = orig.X + Margin.Left;
                ypos = orig.Y + Margin.Top;
            }

            //compute how much space we have for expansion to expandsize
            int expandsize   = clientwidth;
            int numexpanding = 0;

            expandsize -= Math.Max(0, Children.Count - 1) * Gap;
            foreach (Widget child in Children)
            {
                expandsize -= child.LayoutInfo.Size.Width;
                if (child.LayoutInfo.ExpandX)
                {
                    numexpanding++;
                }
            }
            if (expandsize < 0)
            {
                expandsize = 0;
            }


            //layout each child, taking expansion and align into account
            foreach (Widget child in Children)
            {
                int childheight = Math.Max(
                    child.LayoutInfo.Size.Height,
                    child.LayoutInfo.ExpandY ? clientheight : child.LayoutInfo.Size.Height
                    );

                int childwidth = child.LayoutInfo.Size.Width;
                if (child.LayoutInfo.ExpandX)
                {
                    childwidth += expandsize / numexpanding;
                }

                int aligned_ypos = ypos;
                if (child.LayoutInfo.Align == GuppyEx.LayoutAlign.Center)
                {
                    aligned_ypos = ypos + clientheight / 2 - childheight / 2;
                }
                else if (child.LayoutInfo.Align == GuppyEx.LayoutAlign.Bottom)
                {
                    aligned_ypos = ypos + clientheight - childheight;
                }

                child.CalcPositionsRecursive(xpos, aligned_ypos, childwidth, childheight);
                xpos += childwidth + Gap;
            }


            //NEVER CALL BASE CLASS POSITIONER FROM HBOX!

            /*if (!(this is Window))	//dont place window objects here
             * base.CalcPositionsRecursive(left, top, width, height);*/
        }