// Update is called once per frame void Update() { string message = Drinker.UpdateStatus(); if (message != "") { print(message); } }
// Update is called once per frame void Update() { CheckResolution(); string message = Drinker.UpdateStatus(); if (message != "") { print(message); } }
// Update is called once per frame void Update() { CheckResolution(); string message = Drinker.UpdateStatus(); if (message != "") { print(message); } if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } }