コード例 #1
0
ファイル: OptionsState.cs プロジェクト: NakedFury/dwarfcorp
        private void DrawGUI(DwarfTime gameTime, float dx)
        {
            RasterizerState rasterizerState = new RasterizerState()
            {
                ScissorTestEnable = true
            };

            GUI.PreRender(gameTime, DwarfGame.SpriteBatch);
            DwarfGame.SpriteBatch.Begin(SpriteSortMode.Immediate, BlendState.NonPremultiplied, SamplerState.PointClamp, null, rasterizerState);
            Drawer2D.Render(DwarfGame.SpriteBatch, null, Game.GraphicsDevice.Viewport);
            GUI.Render(gameTime, DwarfGame.SpriteBatch, new Vector2(dx, 0));

            GUI.PostRender(gameTime);
            DwarfGame.SpriteBatch.End();

            DwarfGame.SpriteBatch.GraphicsDevice.ScissorRectangle = DwarfGame.SpriteBatch.GraphicsDevice.Viewport.Bounds;
        }