public void InitOven() { if (m_OvenState == 0) { // Metes en el horno FMODUnity.RuntimeManager.PlayOneShot("event:/SFX/PAN/Meter bandeja", transform.position); m_BreadDAD.RestartPosition(); m_BreadDAD.m_CanMove = false; m_BreadDAD.gameObject.SetActive(false); UpdateOven(); } }
public void AddIngredient() { if (m_Completed) { return; } UpdateBowl(); m_FlourDAD.RestartPosition(); m_WaterDAD.RestartPosition(); m_SaltDAD.RestartPosition(); m_YeastDAD.RestartPosition(); UpdateIngredients(); }