private void OpenDoor1() { if (IsHoldingPistol) { _doorSlideScript.OpenDoor(); } }
public void OpenDoor2() { if (AmountOfTargetsHit == 3) { _doorSlideScript.OpenDoor(); } }
private void OpenDoor1() { if (IsHoldingPistol) { _doorSlideScript.OpenDoor(); } }
public void OpenDoor2() { if (AmountOfTargetsHit == 3) { _doorSlideScript.OpenDoor(); } }