コード例 #1
0
        protected override OptionResult Run(GameHitParameters <GameObject> parameters)
        {
            if (parameters.mTarget != null)
            {
                DoorPortalComponentEx.DoorSettings settings = GoHere.Settings.GetDoorSettings(parameters.mTarget.ObjectId);

                string sCost = StringInputDialog.Show(Name, Common.Localize(GetTitlePrefix() + ":PromptCost"), settings.mDoorCost.ToString());
                if (string.IsNullOrEmpty(sCost))
                {
                    return(OptionResult.Failure);
                }

                int cost = 0;
                if (!int.TryParse(sCost, out cost))
                {
                    SimpleMessageDialog.Show(Name, Common.Localize("Numeric:Error"));
                    return(OptionResult.Failure);
                }

                if (cost < 0 || cost > int.MaxValue)
                {
                    SimpleMessageDialog.Show(Name, Common.Localize("Numeric:InvalidInput"));
                    return(OptionResult.Failure);
                }

                settings.mDoorCost = cost;
                GoHere.Settings.AddOrUpdateDoorSettings(parameters.mTarget.ObjectId, settings, false);

                Common.Notify(Common.Localize("Generic:Success"));

                return(OptionResult.SuccessClose);
            }

            return(OptionResult.Failure);
        }
コード例 #2
0
        public void ClearActiveDoorFilters(ObjectGuid guid)
        {
            DoorPortalComponentEx.DoorSettings settings = GetDoorSettings(guid);

            if (settings != null)
            {
                settings.ClearFilters();
                AddOrUpdateDoorSettings(guid, settings, false);
            }
        }
コード例 #3
0
ファイル: GoHere.cs プロジェクト: marlenemolnar/NRaas
        public static bool ExternalAllowPush(SimDescription sim, Lot lot)
        {
            if (lot != null)
            {
                bool allowed = false;
                if (!lot.IsResidentialLot)
                {
                    List <Door> portals = lot.GetObjectsInRoom <Door>(0);
                    foreach (Door obj in portals)
                    {
                        DoorPortalComponentEx.DoorSettings settings = GoHere.Settings.GetDoorSettings(obj.ObjectId, false);
                        if (settings != null && settings.IsSimAllowedThrough(sim.SimDescriptionId))
                        {
                            allowed = true;
                            break;
                        }
                    }
                }
                else
                {
                    Door door = lot.FindFrontDoor();
                    if (door != null)
                    {
                        DoorPortalComponentEx.DoorSettings settings = GoHere.Settings.GetDoorSettings(door.ObjectId, false);
                        if (settings != null)
                        {
                            allowed = settings.IsSimAllowedThrough(sim.SimDescriptionId);
                        }
                    }
                    else
                    {
                        allowed = true;
                    }
                }

                if (!allowed)
                {
                    return(allowed);
                }
            }

            if (!sStoryProgressionAllowPushToLot.Valid)
            {
                return(true);
            }

            return(sStoryProgressionAllowPushToLot.Invoke <bool>(new object[] { sim, lot }));
        }
コード例 #4
0
        protected override OptionResult Run(GameHitParameters <GameObject> parameters)
        {
            if (parameters.mTarget != null)
            {
                DoorPortalComponentEx.DoorSettings settings = GoHere.Settings.GetDoorSettings(parameters.mTarget.ObjectId);

                string open = StringInputDialog.Show(Name, Common.Localize(GetTitlePrefix() + ":PromptOpen"), settings.mDoorOpen.ToString());
                if (string.IsNullOrEmpty(open))
                {
                    return(OptionResult.Failure);
                }

                string close = StringInputDialog.Show(Name, Common.Localize(GetTitlePrefix() + ":PromptClose"), settings.mDoorClose.ToString());
                if (string.IsNullOrEmpty(close))
                {
                    return(OptionResult.Failure);
                }

                int openTime  = -1;
                int closeTime = -1;
                if (!int.TryParse(open, out openTime) || !int.TryParse(close, out closeTime))
                {
                    SimpleMessageDialog.Show(Name, Common.Localize("Numeric:Error"));
                    return(OptionResult.Failure);
                }

                if ((openTime < 1 || openTime > 23) || (closeTime < 1 || closeTime > 23))
                {
                    SimpleMessageDialog.Show(Name, Common.Localize("Numeric:InvalidInput"));
                    return(OptionResult.Failure);
                }

                settings.mDoorOpen  = openTime;
                settings.mDoorClose = closeTime;
                GoHere.Settings.AddOrUpdateDoorSettings(parameters.mTarget.ObjectId, settings, false);

                Common.Notify(Common.Localize("Generic:Success"));

                return(OptionResult.SuccessClose);
            }

            return(OptionResult.Failure);
        }
コード例 #5
0
ファイル: PersistedSettings.cs プロジェクト: yakoder/NRaas
        public void AddOrUpdateDoorSettings(ObjectGuid door, DoorPortalComponentEx.DoorSettings settings, bool doSimValidation)
        {
            if (mDoorSettings.ContainsKey(door))
            {
                mDoorSettings[door] = settings;
            }
            else
            {
                mDoorSettings.Add(door, settings);
            }

            if (doSimValidation)
            {
                Door door2 = GameObject.GetObject(door) as Door;

                if (door2 != null && door2.LotCurrent != null)
                {
                    foreach (Sim sim in door2.LotCurrent.mSims)
                    {
                        //door2.GetAdjoiningRoom(door2.RoomId)
                        if (sim != null && sim.SimDescription != null && sim.RoomId == door2.RoomId && !LotManager.RoomIdIsOutside(sim.RoomId))
                        {
                            if (!settings.IsSimAllowedThrough(sim.SimDescription.SimDescriptionId))
                            {
                                StyledNotification.Format format = new StyledNotification.Format(Common.Localize("DoorFilter:WarningTrappedSims"), door2.ObjectId, ObjectGuid.InvalidObjectGuid, StyledNotification.NotificationStyle.kSystemMessage);
                                format.mTNSCategory = NotificationManager.TNSCategory.Lessons;
                                StyledNotification.Show(format);
                            }
                        }
                    }

                    foreach (Sim sim in LotManager.Actors)
                    {
                        if (sim == null || sim.mAllowedRooms == null)
                        {
                            continue;
                        }

                        sim.mAllowedRooms.Remove(door2.LotCurrent.LotId);
                    }
                }
            }
        }