public void OnDoorClosed() { LockDoor(); DoorCloseEvent?.Invoke(this, new DoorEventArgs() { DoorOpen = DoorOpen, DoorClosed = DoorClosed }); }
public void OnDoorClose(bool doorClose) { DoorClosedValue = doorClose; DoorCloseEvent?.Invoke(this, new DoorCloseEventArgs() { DoorClosed = DoorClosedValue }); }
protected virtual void DoorCloseChanged(DoorCloseChangedEventArgs e) { DoorCloseEvent?.Invoke(this, e); }
public virtual void OnDoorClosed() { DoorCloseEvent?.Invoke(this, EventArgs.Empty); }
protected virtual void WhenDoorClose(DoorEventArgs e) { DoorCloseEvent?.Invoke(this, e); }
private void OnNewCloseDoorStatus(DoorStatusEventArgs e) { DoorCloseEvent?.Invoke(this, e); }