public void PainElementalTest_Final2() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, @"data\painelemental_test.wad")) { var demo = new Demo(@"data\painelemental_test_final2.lmp"); demo.Options.Version = GameVersion.Final2; var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastHash = 0; var aggHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastHash = DoomDebug.GetMobjHash(world); aggHash = DoomDebug.CombineHash(aggHash, lastHash); } Assert.AreEqual(0x6984f76fu, (uint)lastHash); Assert.AreEqual(0x50ba7933u, (uint)aggHash); } }
public void Doom2Demo2() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var demo = new Demo(resource.Wad.ReadLump("DEMO2")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x45384a05u, (uint)lastMobjHash); Assert.AreEqual(0xde6d3531u, (uint)aggMobjHash); Assert.AreEqual(0x49c96600u, (uint)lastSectorHash); Assert.AreEqual(0x82f0e2d0u, (uint)aggSectorHash); } }
public void NightmareTest() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var demo = new Demo(@"data\nightmare_test.lmp"); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastHash = 0; var aggHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastHash = DoomDebug.GetMobjHash(world); aggHash = DoomDebug.CombineHash(aggHash, lastHash); } Assert.AreEqual(0x9278a07au, (uint)lastHash); Assert.AreEqual(0xb2d9a9a0u, (uint)aggHash); } }
public void TntDemo3() { using (var resource = CommonResource.CreateDummy(WadPath.Tnt)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0xb289efaeu, (uint)lastMobjHash); Assert.AreEqual(0x08d04ef6u, (uint)aggMobjHash); Assert.AreEqual(0x8ab75d90u, (uint)lastSectorHash); Assert.AreEqual(0x08d5fbb0u, (uint)aggSectorHash); } }
public void PlutoniaDemo1_Final2() { using (var resource = CommonResource.CreateDummy(WadPath.Plutonia)) { var demo = new Demo(resource.Wad.ReadLump("DEMO1")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x919a2c10u, (uint)lastMobjHash); Assert.AreEqual(0x50740a10u, (uint)aggMobjHash); Assert.AreEqual(0x67f448a4u, (uint)lastSectorHash); Assert.AreEqual(0x7cbaf2f8u, (uint)aggSectorHash); } }
public void Doom2Demo3_Final2() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); demo.Options.Version = GameVersion.Final2; var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x6daadf6du, (uint)lastMobjHash); Assert.AreEqual(0xdfba83c6u, (uint)aggMobjHash); Assert.AreEqual(0xfe1f6052u, (uint)lastSectorHash); Assert.AreEqual(0x6f6e779eu, (uint)aggSectorHash); } }
public void Map06Crusher() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var demo = new Demo(@"demos\map06_crusher_test.lmp"); var players = DoomTest.GetDefaultPlayers(demo.Options); var cmds = Enumerable.Range(0, Player.MaxPlayerCount).Select(i => new TicCmd()).ToArray(); var game = new DoomGame(players, resource, demo.Options); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(game.World); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x302bc4e3u, (uint)lastMobjHash); Assert.AreEqual(0xe4050462u, (uint)aggMobjHash); Assert.AreEqual(0x3ce914d8u, (uint)lastSectorHash); Assert.AreEqual(0x549ea480u, (uint)aggSectorHash); } }
public void E1M8Boss() { using (var resource = CommonResource.CreateDummy(WadPath.Doom1)) { var demo = new Demo(@"demos\e1m8_boss_test.lmp"); demo.Options.GameMode = resource.Wad.GameMode; var players = DoomTest.GetDefaultPlayers(demo.Options); var cmds = Enumerable.Range(0, Player.MaxPlayerCount).Select(i => new TicCmd()).ToArray(); var game = new DoomGame(players, resource, demo.Options); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(game.World); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0xb01c44f9u, (uint)lastMobjHash); Assert.AreEqual(0x1a4918bbu, (uint)aggMobjHash); Assert.AreEqual(0xa7bac3ceu, (uint)lastSectorHash); Assert.AreEqual(0xda0067d0u, (uint)aggSectorHash); } }
public void RevenantTest() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, @"data\revenant_test.wad")) { var demo = new Demo(@"data\revenant_test.lmp"); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastHash = 0; var aggHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); world.Options.GameTic++; // To avoid desync due to revenant missile. lastHash = DoomDebug.GetMobjHash(world); aggHash = DoomDebug.CombineHash(aggHash, lastHash); } Assert.AreEqual(0x8b9fe3aeu, (uint)lastHash); Assert.AreEqual(0x24e038d7u, (uint)aggHash); } }
public void Doom1Demo3() { using (var resource = CommonResource.CreateDummy(WadPath.Doom1)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0xcdce0d85u, (uint)lastMobjHash); Assert.AreEqual(0x9e5f7780u, (uint)aggMobjHash); Assert.AreEqual(0x553d0ec9u, (uint)lastSectorHash); Assert.AreEqual(0x9991bb03u, (uint)aggSectorHash); } }
public void Doom1SharewareDemo3() { using (var resource = CommonResource.CreateDummy(WadPath.Doom1Shareware)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x893f32d2u, (uint)lastMobjHash); Assert.AreEqual(0x22b21b86u, (uint)aggMobjHash); Assert.AreEqual(0xfef34aafu, (uint)lastSectorHash); Assert.AreEqual(0xa881ce6fu, (uint)aggSectorHash); } }
public void LocalDoorTest() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, @"data\localdoor_test.wad")) { var demo = new Demo(@"data\localdoor_test.lmp"); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x9d6c0abeu, (uint)lastMobjHash); Assert.AreEqual(0x7e1bb5f2u, (uint)aggMobjHash); Assert.AreEqual(0xfdf3e7a0u, (uint)lastSectorHash); Assert.AreEqual(0x0a0f1980u, (uint)aggSectorHash); } }
public void PlatformTest() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, @"data\platform_test.wad")) { var demo = new Demo(@"data\platform_test.lmp"); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x3da2f507u, (uint)lastMobjHash); Assert.AreEqual(0x3402f715u, (uint)aggMobjHash); Assert.AreEqual(0xc71b4d00u, (uint)lastSectorHash); Assert.AreEqual(0x2fb8dd00u, (uint)aggSectorHash); } }
public void Map07Boss() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var demo = new Demo(@"demos\map07_boss_test.lmp"); var players = DoomTest.GetDefaultPlayers(demo.Options); var cmds = Enumerable.Range(0, Player.MaxPlayerCount).Select(i => new TicCmd()).ToArray(); var game = new DoomGame(players, resource, demo.Options); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(game.World); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x4c4e952fu, (uint)lastMobjHash); Assert.AreEqual(0x56d1d836u, (uint)aggMobjHash); Assert.AreEqual(0x44469690u, (uint)lastSectorHash); Assert.AreEqual(0x1b989de0u, (uint)aggSectorHash); } }
public void MementoMoriDemo3() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, WadPath.MementoMori)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); var players = DoomTest.GetDefaultPlayers(demo.Options); var cmds = Enumerable.Range(0, Player.MaxPlayerCount).Select(i => new TicCmd()).ToArray(); var game = new DoomGame(players, resource, demo.Options); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(game.World); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x2c3bf1e3u, (uint)lastMobjHash); Assert.AreEqual(0x40d3fc5cu, (uint)aggMobjHash); Assert.AreEqual(0xdc871ca2u, (uint)lastSectorHash); Assert.AreEqual(0x388e5e4fu, (uint)aggSectorHash); } }
public void TntBloodDemo3() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, WadPath.TntBlood)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); var players = DoomTest.GetDefaultPlayers(demo.Options); var cmds = Enumerable.Range(0, Player.MaxPlayerCount).Select(i => new TicCmd()).ToArray(); var game = new DoomGame(players, resource, demo.Options); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(game.World); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x9d24c7d8u, (uint)lastMobjHash); Assert.AreEqual(0xd37240f4u, (uint)aggMobjHash); Assert.AreEqual(0xf3f4db97u, (uint)lastSectorHash); Assert.AreEqual(0xa0acc43eu, (uint)aggSectorHash); } }
public void PlutoniaDemo2() { using (var resource = CommonResource.CreateDummy(WadPath.Plutonia)) { var demo = new Demo(resource.Wad.ReadLump("DEMO2")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); world.Options.GameTic++; // To avoid desync due to revenant missile. lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x5d8b0a25u, (uint)lastMobjHash); Assert.AreEqual(0x780eb548u, (uint)aggMobjHash); Assert.AreEqual(0x027a2765u, (uint)lastSectorHash); Assert.AreEqual(0xdc23992bu, (uint)aggSectorHash); } }
public void Doom1Demo4() { using (var resource = CommonResource.CreateDummy(WadPath.Doom1)) { var demo = new Demo(resource.Wad.ReadLump("DEMO4")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x89d50ff6u, (uint)lastMobjHash); Assert.AreEqual(0xb1a634c8u, (uint)aggMobjHash); Assert.AreEqual(0x8a94e89au, (uint)lastSectorHash); Assert.AreEqual(0x2e1bf98du, (uint)aggSectorHash); } }
public void PlutoniaDemo3() { using (var resource = CommonResource.CreateDummy(WadPath.Plutonia)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); demo.Options.Version = GameVersion.Final2; var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0xa69f484fu, (uint)lastMobjHash); Assert.AreEqual(0xa62991cbu, (uint)aggMobjHash); Assert.AreEqual(0x796a4b06u, (uint)lastSectorHash); Assert.AreEqual(0xfa506444u, (uint)aggSectorHash); } }
public void Doom2Demo1() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var demo = new Demo(resource.Wad.ReadLump("DEMO1")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x8541f2acu, (uint)lastMobjHash); Assert.AreEqual(0xe60b0af3u, (uint)aggMobjHash); Assert.AreEqual(0x3376327bu, (uint)lastSectorHash); Assert.AreEqual(0x4140c1c2u, (uint)aggSectorHash); } }
public void ShotgunTest() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, @"data\shotgun_test.wad")) { var demo = new Demo(@"data\shotgun_test.lmp"); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastHash = 0; var aggHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastHash = DoomDebug.GetMobjHash(world); aggHash = DoomDebug.CombineHash(aggHash, lastHash); } Assert.AreEqual(0x3dd50799u, (uint)lastHash); Assert.AreEqual(0x4ddd814fu, (uint)aggHash); } }
public void TntDemo1() { using (var resource = CommonResource.CreateDummy(WadPath.Tnt)) { var demo = new Demo(resource.Wad.ReadLump("DEMO1")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { if (!demo.ReadCmd(cmds)) { break; } world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); } Assert.AreEqual(0x428a3538u, (uint)lastMobjHash); Assert.AreEqual(0x7bd7efb1u, (uint)aggMobjHash); Assert.AreEqual(0x5da0944cu, (uint)lastSectorHash); Assert.AreEqual(0x9a9aa180u, (uint)aggSectorHash); } }
public void PointInSubsectorMap01() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var options = new GameOptions(); var players = DoomTest.GetDefaultPlayers(); var world = new World(resource, options, players); var map = new Map(resource, world); var ok = 0; var count = 0; foreach (var subsector in map.Subsectors) { for (var i = 0; i < subsector.SegCount; i++) { var seg = map.Segs[subsector.FirstSeg + i]; var p1x = seg.Vertex1.X.ToDouble(); var p1y = seg.Vertex1.Y.ToDouble(); var p2x = seg.Vertex2.X.ToDouble(); var p2y = seg.Vertex2.Y.ToDouble(); var dx = p2x - p1x; var dy = p2y - p1y; var length = Math.Sqrt(dx * dx + dy * dy); var centerX = (p1x + p2x) / 2; var centerY = (p1y + p2y) / 2; var stepX = dy / length; var stepY = -dx / length; var targetX = centerX + 3 * stepX; var targetY = centerY + 3 * stepY; var fx = Fixed.FromDouble(targetX); var fy = Fixed.FromDouble(targetY); var result = Geometry.PointInSubsector(fx, fy, map); if (result == subsector) { ok++; } count++; } } Assert.IsTrue((double)ok / count >= 0.995); } }
public void LoadMap01() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2)) { var options = new GameOptions(); var players = DoomTest.GetDefaultPlayers(); var world = new World(resource, options, players); var map = new Map(resource, world); var mapMinX = map.Lines.Min(line => Fixed.Min(line.Vertex1.X, line.Vertex2.X).ToDouble()); var mapMaxX = map.Lines.Max(line => Fixed.Max(line.Vertex1.X, line.Vertex2.X).ToDouble()); var mapMinY = map.Lines.Min(line => Fixed.Min(line.Vertex1.Y, line.Vertex2.Y).ToDouble()); var mapMaxY = map.Lines.Max(line => Fixed.Max(line.Vertex1.Y, line.Vertex2.Y).ToDouble()); for (var i = 0; i < map.Sectors.Length; i++) { var sector = map.Sectors[i]; var sLines = map.Lines.Where(line => line.FrontSector == sector || line.BackSector == sector).ToArray(); CollectionAssert.AreEqual(sLines, sector.Lines); var minX = sLines.Min(line => Fixed.Min(line.Vertex1.X, line.Vertex2.X).ToDouble()) - maxRadius; minX = Math.Max(minX, mapMinX); var maxX = sLines.Max(line => Fixed.Max(line.Vertex1.X, line.Vertex2.X).ToDouble()) + maxRadius; maxX = Math.Min(maxX, mapMaxX); var minY = sLines.Min(line => Fixed.Min(line.Vertex1.Y, line.Vertex2.Y).ToDouble()) - maxRadius; minY = Math.Max(minY, mapMinY); var maxY = sLines.Max(line => Fixed.Max(line.Vertex1.Y, line.Vertex2.Y).ToDouble()) + maxRadius; maxY = Math.Min(maxY, mapMaxY); var bboxTop = (map.BlockMap.OriginY + BlockMap.MapBlockSize * (sector.BlockBox[Box.Top] + 1)).ToDouble(); var bboxBottom = (map.BlockMap.OriginY + BlockMap.MapBlockSize * sector.BlockBox[Box.Bottom]).ToDouble(); var bboxLeft = (map.BlockMap.OriginX + BlockMap.MapBlockSize * sector.BlockBox[Box.Left]).ToDouble(); var bboxRight = (map.BlockMap.OriginX + BlockMap.MapBlockSize * (sector.BlockBox[Box.Right] + 1)).ToDouble(); Assert.IsTrue(bboxLeft <= minX); Assert.IsTrue(bboxRight >= maxX); Assert.IsTrue(bboxTop >= maxY); Assert.IsTrue(bboxBottom <= minY); Assert.IsTrue(Math.Abs(bboxLeft - minX) <= 128); Assert.IsTrue(Math.Abs(bboxRight - maxX) <= 128); Assert.IsTrue(Math.Abs(bboxTop - maxY) <= 128); Assert.IsTrue(Math.Abs(bboxBottom - minY) <= 128); } } }
public void RequiemDemo1_Final2() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, WadPath.Requiem)) { var demo = new Demo(resource.Wad.ReadLump("DEMO1")); demo.Options.Version = GameVersion.Final2; var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { demo.ReadCmd(cmds); world.Update(); lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); if (world.levelTime == 18003) { break; } } Assert.AreEqual(0x62d5d8f5u, (uint)lastMobjHash); Assert.AreEqual(0x05ce9c00u, (uint)aggMobjHash); Assert.AreEqual(0x94015cdau, (uint)lastSectorHash); Assert.AreEqual(0x1ae3ca8eu, (uint)aggSectorHash); } }
public void RequiemDemo3() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, WadPath.Requiem)) { var demo = new Demo(resource.Wad.ReadLump("DEMO3")); var players = DoomTest.GetDefaultPlayers(); var cmds = players.Select(player => player.Cmd).ToArray(); var world = new World(resource, demo.Options, players); var lastMobjHash = 0; var aggMobjHash = 0; var lastSectorHash = 0; var aggSectorHash = 0; while (true) { demo.ReadCmd(cmds); world.Update(); world.Options.GameTic++; // To avoid desync due to revenant missile. lastMobjHash = DoomDebug.GetMobjHash(world); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); lastSectorHash = DoomDebug.GetSectorHash(world); aggSectorHash = DoomDebug.CombineHash(aggSectorHash, lastSectorHash); if (world.levelTime == 52487) { break; } } Assert.AreEqual(0xb76035c8u, (uint)lastMobjHash); Assert.AreEqual(0x87651774u, (uint)aggMobjHash); Assert.AreEqual(0xa2d7d335u, (uint)lastSectorHash); Assert.AreEqual(0xabf7609au, (uint)aggSectorHash); } }
public void MultiLevelTest() { using (var resource = CommonResource.CreateDummy(WadPath.Doom2, @"data\multi_level_test.wad")) { var demo = new Demo(@"data\multi_level_test.lmp"); var players = DoomTest.GetDefaultPlayers(); var cmds = Enumerable.Range(0, Player.MaxPlayerCount).Select(i => new TicCmd()).ToArray(); var game = new DoomGame(players, resource, demo.Options); var lastMobjHash = 0; var aggMobjHash = 0; // MAP01 { for (var i = 0; i < 801; i++) { demo.ReadCmd(cmds); game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); } Assert.AreEqual(0xc88d8c72u, (uint)lastMobjHash); Assert.AreEqual(0x50d51db4u, (uint)aggMobjHash); } // Intermission { for (var i = 0; i < 378; i++) { demo.ReadCmd(cmds); game.Update(cmds); } } // MAP02 { for (var i = 0; i < 334; i++) { demo.ReadCmd(cmds); game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); } Assert.AreEqual(0xeb24ae67u, (uint)lastMobjHash); Assert.AreEqual(0xa08bf6ceu, (uint)aggMobjHash); } // Intermission { for (var i = 0; i < 116; i++) { demo.ReadCmd(cmds); game.Update(cmds); } } // MAP03 { for (var i = 0; i < 653; i++) { demo.ReadCmd(cmds); game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); } Assert.AreEqual(0xb4d74694u, (uint)lastMobjHash); Assert.AreEqual(0xd813ac0fu, (uint)aggMobjHash); } // Intermission { for (var i = 0; i < 131; i++) { demo.ReadCmd(cmds); game.Update(cmds); } } // MAP04 { for (var i = 0; i < 469; i++) { demo.ReadCmd(cmds); game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); } Assert.AreEqual(0xaf214214u, (uint)lastMobjHash); Assert.AreEqual(0xad054ab5u, (uint)aggMobjHash); } // Intermission { for (var i = 0; i < 236; i++) { demo.ReadCmd(cmds); game.Update(cmds); } } // MAP05 { for (var i = 0; i < 312; i++) { demo.ReadCmd(cmds); game.Update(cmds); lastMobjHash = DoomDebug.GetMobjHash(game.World); aggMobjHash = DoomDebug.CombineHash(aggMobjHash, lastMobjHash); } Assert.AreEqual(0xeb01a1fau, (uint)lastMobjHash); Assert.AreEqual(0x0e4e66ffu, (uint)aggMobjHash); } } }