public void Show(string did, string wid, DocumentsGetElementListResponse200Elements element) { StopPolling(); Main.ShowProgress("Loading studio data..."); foreach (Transform child in gameObject.transform) { Destroy(child.gameObject); } ResetScale(); if (string.IsNullOrEmpty(did) || string.IsNullOrEmpty(wid) || element == null) { Main.HideProgress(); return; } if (element.ElementType != "PARTSTUDIO") { LogError("Only part studios are supported"); return; } StartCoroutine(Show(did, wid, element.Id)); }
public void RefreshTabList(DocumentsGetElementListResponse200 List, DocumentsGetElementListResponse200Elements selectedElement) { foreach (Transform child in ContentContainer.transform) { Destroy(child.gameObject); } ; foreach (DocumentsGetElementListResponse200Elements _currentitem in List) { _currentgo = Instantiate(DocumentPrefab, ContentContainer.transform); _textcomp = _currentgo.GetComponentInChildren <TextMeshProUGUI>(); if (_currentitem.ElementType == "PARTSTUDIO") { _textcomp.text = "Part Studio : "; } else if (_currentitem.ElementType == "ASSEMBLY") { _textcomp.text = "Assembly : "; } _textcomp.text += _currentitem.Name;//+ "\nLast modified by : " + _currentitem.ModifiedBy.Name + " on " + _currentitem.ModifiedAt + "\nOwned by : " + _currentitem.Owner.Name; _currentbutton = _currentgo.GetComponentInChildren <Button>(); _imagethumbnail = _currentgo.GetComponentInChildren <Image>(); _imagethumbnail.sprite = _currentitem.ThumbnailInfo.Image; _currentbutton.onClick.AddListener(() => { Main.OpenTab(_currentitem); }); } }
public void OpenTab(DocumentsGetElementListResponse200Elements element) { _currentElement = element; Workspace.Show(_currentDocument, _currentWorkspace, element); SelectFace(null); }
private IEnumerator AsyncOpenDocument(DocumentsGetDocumentsResponse200Items doc) { ShowProgress("Loading workspace..."); _currentWorkspace = doc.DefaultWorkspace.Id; _currentDocument = doc.Id; _currentElement = null; var request = ApiClient.Instance.Documents.GetElementList("w", doc.Id, _currentWorkspace, "PARTSTUDIO", null, true); yield return(request.CallApi()); if (!request.OK) { LogError("Unable to retrieve document tab list"); yield break; } foreach (var reponse in request.Response) { var imgReq = new ImageRequest(reponse.ThumbnailInfo.Sizes[0].Href, Method.GET, new Dictionary <string, string>(), null, true); yield return(imgReq.CallApi()); if (imgReq.Image == null) { LogError("Unable to get image : " + reponse.ThumbnailInfo.Href); } else { reponse.ThumbnailInfo.Image = imgReq.Image; } } var selectedTab = request.Response?[0]; MenuDocument.RefreshTabList(request.Response, selectedTab); OpenTab(selectedTab); Workspace.gameObject.transform.position = MenuDocument.gameObject.transform.position + new Vector3(0, -0.5f, -0.5f); }