コード例 #1
0
        public XmlElement AddElementWithAttribute(string name, string attribute, string value)
        {
            XmlElement result = Doc.CreateElement(name);

            result.SetAttribute(attribute, value);
            return(result);
        }
コード例 #2
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        //Template
        public void Initialization(string xsdFile, string namespaceurl = null)
        {
            //File-
            {
                XmlElement module = Doc.CreateElement("File");
                Root.AppendChild(module);
                //IN--
                module.AppendChild(FormFile.InitialTemplate());
                //OS--
                module.AppendChild(FormBasicFunction.InitialTemplate());
            }
            //Method-
            Root.AppendChild(FormMethod.InitialTemplate());
            //EMCParameters-
            Root.AppendChild(FormFrequency.InitialTemplate());
            //Excitation-
            Root.AppendChild(FormExcitation.InitialTemplate());
            //Solution-
            Root.AppendChild(FormSolution.InitialTemplate());
            //Request-
            Root.AppendChild(FormRequest.InitialTemplate());

            _settings.Schemas.Add(namespaceurl, xsdFile);
            _settings.ValidationEventHandler += ErrorEventHanlde;

            Doc.Schemas = _settings.Schemas;
        }
コード例 #3
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        //Help API
        public XmlElement AddElementWithText(string name, string text)
        {
            XmlElement result = Doc.CreateElement(name);

            result.InnerText = text;
            return(result);
        }
コード例 #4
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ファイル: XmlHelper.cs プロジェクト: wxytkzc/GitHubCode
        /// <summary>
        /// 添加节点
        /// </summary>
        /// <param name="nodeName">节点名称</param>
        /// <param name="nodeValue">节点内容</param>
        /// <param name="fatherNodeXPath">父节点Path</param>
        /// <param name="attrs">属性集合</param>
        /// <returns>返回新建的节点</returns>
        public XmlNode InsertNode(string nodeName, string nodeValue, string fatherNodeXPath, Dictionary <string, string> attrs)
        {
            try
            {
                XmlNode root = Doc.SelectSingleNode(fatherNodeXPath);
                if (root != null)
                {
                    var xmlelem = Doc.CreateElement(nodeName);
                    if (!string.IsNullOrEmpty(nodeValue))
                    {
                        xmlelem.InnerText = nodeValue;
                    }

                    if (attrs != null)
                    {
                        attrs.ForEach(p => SetAttributeValue(xmlelem, p.Key, p.Value));
                    }

                    root.AppendChild(xmlelem);
                    SaveXmlDocument();
                    return(xmlelem);
                }
                return(null);
            }
            catch (Exception e)
            {
                throw new Exception(e.Message);
            }
        }
コード例 #5
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        protected override void generateXML()
        {
            if (Options.Filtered)
            {
                appendStringAttribute(RecognizerNode, "useFilteredData", "true");
            }

            if (Options.SelectedJoints.Count == 1)
            {
                var jointNode = Doc.CreateElement(UseHand ? "HandJoint" : "Joint", NamespaceUri);
                appendStringAttribute(jointNode, "name", getJointName(Options.SelectedJoints[0].Main));
                RecognizerNode.AppendChild(jointNode);
            }

            var fingerCountNode = Doc.CreateElement("FingerCount", NamespaceUri);

            if (Options.ToleranceCountType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
            {
                appendNumericAttribute(fingerCountNode, "min", Math.Max(0, m_avgFingerCount - Options.ToleranceCount));
            }
            if (Options.ToleranceCountType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
            {
                appendNumericAttribute(fingerCountNode, "max", Math.Min(5, m_avgFingerCount + Options.ToleranceCount));
            }
            if (Options.MedianWindowSize > 0)
            {
                appendStringAttribute(fingerCountNode, "useMedianCalculation", "true");
                appendNumericAttribute(fingerCountNode, "medianWindowSize", Options.MedianWindowSize, 0);
            }
            RecognizerNode.AppendChild(fingerCountNode);
        }
コード例 #6
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        protected override void generateXML()
        {
            for (var i = 0; i < CombOptions.States.Count; i++)
            {
                if (CombOptions.States[i].Recognizers.Count > 0)                 // Skip emtpy states
                {
                    var stateNode = Doc.CreateElement("State", NamespaceUri);

                    foreach (var recognizer in CombOptions.States[i].Recognizers)
                    {
                        var recNode = Doc.CreateElement("Recognizer", NamespaceUri);
                        appendStringAttribute(recNode, "name", recognizer);
                        stateNode.AppendChild(recNode);
                    }

                    var minDuration = CombOptions.States[i].MinDuration - CombOptions.TimeTolerance;
                    if (minDuration > 0 && CombOptions.TimeToleranceType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                    {
                        appendNumericAttribute(stateNode, "minDuration", minDuration, 3);
                    }
                    if (CombOptions.States[i].MaxDuration >= 0 && CombOptions.TimeToleranceType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                    {
                        appendNumericAttribute(stateNode, "maxDuration", CombOptions.States[i].MaxDuration + CombOptions.TimeTolerance, 3);
                    }
                    if (i != CombOptions.States.Count - 1 && CombOptions.States[i].TimeForTransition >= 0)
                    {
                        appendNumericAttribute(stateNode, "timeForTransition", CombOptions.States[i].TimeForTransition + CombOptions.TransitionTolerance, 3);
                    }
                    RecognizerNode.AppendChild(stateNode);
                }
            }
        }
コード例 #7
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ファイル: Image.cs プロジェクト: chris-tomich/Glyma
 public override void CreateElement()
 {
     var xmlImage = Doc.CreateElement(string.Empty, "image", string.Empty);
     foreach (var attributeKeyPair in Attributes)
     {
         xmlImage.Attributes.Append(attributeKeyPair.Value);
     }
     Parent.AppendChild(xmlImage);
     base.CreateElement();
 }
コード例 #8
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        public override void CreateElement()
        {
            var xmlLinkView = Doc.CreateElement(string.Empty, "linkview", string.Empty);

            foreach (var attributeKeyPair in Attributes)
            {
                xmlLinkView.Attributes.Append(attributeKeyPair.Value);
            }
            Parent.AppendChild(xmlLinkView);
            base.CreateElement();
        }
コード例 #9
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        public void WriteString(string key, string value)
        {
            XmlElement ele = Doc.DocumentElement.SelectSingleNode(string.Format("config[@key=\"{0}\"]", key)) as XmlElement;

            if (ele == null)
            {
                ele = Doc.CreateElement("config");
                Doc.DocumentElement.AppendChild(ele);
                ele.SetAttribute("key", key);
            }
            ele.SetAttribute("value", value);
            Doc.Save(ConfigPath);
        }
コード例 #10
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ファイル: AccountStates.cs プロジェクト: c0gent/NeverClicker
        // Gets a `String` state value.
        public string GetCharState(uint charIdx, string settingName)
        {
            var charNode = CharNode(charIdx);

            var charSettingNode = charNode.SelectSingleNode(settingName);

            if (charSettingNode == null)
            {
                charSettingNode = charNode.AppendChild(Doc.CreateElement(settingName));
            }

            return(charSettingNode.InnerText);
        }
コード例 #11
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ファイル: AccountStates.cs プロジェクト: c0gent/NeverClicker
        public XmlElement CharTasksNode(uint charIdx)
        {
            var charNodeName  = Global.Default.CharLabelPrefix + charIdx.ToString();
            var charNode      = GetOrCreateSettingNode(charNodeName, CharactersNodeName);
            var charTasksNode = charNode.SelectSingleNode(TasksNodeName);

            if (charTasksNode == null)
            {
                charTasksNode = charNode.AppendChild(Doc.CreateElement(TasksNodeName));
            }

            return((XmlElement)charTasksNode);
        }
コード例 #12
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ファイル: AccountStates.cs プロジェクト: c0gent/NeverClicker
        // Saves a `String` state value.
        public void SaveCharState(string settingVal, uint charIdx, string settingName)
        {
            var charNode = CharNode(charIdx);

            var charSettingNode = charNode.SelectSingleNode(settingName);

            if (charSettingNode == null)
            {
                charSettingNode = charNode.AppendChild(Doc.CreateElement(settingName));
            }

            charSettingNode.InnerText = settingVal;
            SaveFile();
        }
コード例 #13
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        public string GetCharSetting(uint charIdx, string settingName)
        {
            var charNodeName = Global.Default.CharLabelPrefix + charIdx.ToString();
            var charNode     = GetOrCreateSettingNode(charNodeName, CharactersNodeName);

            var charSettingNode = charNode.SelectSingleNode(settingName);

            if (charSettingNode == null)
            {
                charSettingNode = Doc.CreateElement(settingName);
                charNode.AppendChild(charSettingNode);
            }

            return(charSettingNode.InnerText);
        }
コード例 #14
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        public void SaveCharSetting(string settingVal, uint charIdx, string settingName)
        {
            var charNodeName = Global.Default.CharLabelPrefix + charIdx.ToString();
            var charNode     = GetOrCreateSettingNode(charNodeName, CharactersNodeName);

            var charSettingNode = charNode.SelectSingleNode(settingName);

            if (charSettingNode == null)
            {
                charSettingNode = Doc.CreateElement(settingName);
                charNode.AppendChild(charSettingNode);
            }

            charSettingNode.InnerText = settingVal;
            SaveFile();
        }
コード例 #15
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ファイル: Page.cs プロジェクト: chris-tomich/Glyma
        public override void CreateElement()
        {
            var xmlPage = Doc.CreateElement(string.Empty, "page", string.Empty);

            foreach (var attributeKeyPair in Attributes)
            {
                xmlPage.Attributes.Append(attributeKeyPair.Value);
            }
            if (!string.IsNullOrEmpty(_content))
            {
                var cdata = _doc.CreateCDataSection(_content);
                xmlPage.AppendChild(cdata);
            }
            Parent.AppendChild(xmlPage);
            base.CreateElement();
        }
コード例 #16
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        public override void CreateElement()
        {
            var xmlLink = Doc.CreateElement(string.Empty, "link", string.Empty);

            foreach (var attributeKeyPair in Attributes)
            {
                xmlLink.Attributes.Append(attributeKeyPair.Value);
            }

            var xmlLinkViews = Doc.CreateElement(string.Empty, "linkviews", string.Empty);

            var linkView = new LinkView(_mapId, _originNode, Doc, xmlLinkViews, this.LinkType);

            linkView.CreateElement();

            xmlLink.AppendChild(xmlLinkViews);
            Parent.AppendChild(xmlLink);
            base.CreateElement();
        }
コード例 #17
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            /// <summary>
            /// 新增說明tag
            /// </summary>
            /// <param name="dr"></param>
            /// <param name="abbrName">商品中說明</param>
            protected virtual void MakeDescElement(DataRow dr, string abbrName)
            {
                DateTime beginYmd      = dr["issue_begin_ymd"].AsDateTime("yyyyMMdd");
                string   issueBeginYmd = beginYmd.AsTaiwanDateTime("{0}年{1}月{2}日", 3);

                DateTime endYmd      = dr["issue_end_ymd"].AsDateTime("yyyyMMdd");
                string   issueEndYmd = endYmd.AsTaiwanDateTime("{0}年{1}月{2}日", 3);

                XmlElement element = Doc.CreateElement("文字");

                element.InnerText = DescTxt;
                ReplaceXmlInnterText(element, "#kind_name_llist#", abbrName);
                ReplaceXmlInnterText(element, "#issue_begin_ymd#", issueBeginYmd);
                ReplaceXmlInnterText(element, "#issue_end_ymd#", issueEndYmd);

                XmlElement element_Tmp = Doc.CreateElement("條列");

                element_Tmp.AppendChild(element);

                Doc.GetElementsByTagName("段落")[0].AppendChild(element_Tmp);
            }
コード例 #18
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ファイル: GlymaXmlMap.cs プロジェクト: chris-tomich/Glyma
        public GlymaXmlMap(Guid mapId)
        {
            var doctype = Doc.CreateDocumentType("model", null, "Compendium.dtd", null);

            Doc.AppendChild(doctype);

            var model = Doc.CreateElement(string.Empty, "model", string.Empty);
            var attr  = Doc.CreateAttribute("rootview");

            attr.Value = mapId.ToLongString();
            model.Attributes.Append(attr);
            Doc.AppendChild(model);


            //_xmlElementViews = Doc.CreateElement(string.Empty, "views", string.Empty);
            //model.AppendChild(_xmlElementViews);

            //_xmlElementNodes = Doc.CreateElement(string.Empty, "nodes", string.Empty);
            //model.AppendChild(_xmlElementNodes);

            //_xmlElementLinks = Doc.CreateElement(string.Empty, "links", string.Empty);
            //model.AppendChild(_xmlElementLinks);
        }
コード例 #19
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        public void AddInputNode(string nameId, string type, string value)
        {
            var inputNode = Doc.CreateElement("input");

            if (!string.IsNullOrEmpty(nameId))
            {
                var nameAttribute = Doc.CreateAttribute("name", nameId);
                inputNode.Attributes.Add(nameAttribute);

                var idAttribute = Doc.CreateAttribute("id", nameId);
                inputNode.Attributes.Add(idAttribute);
            }

            var hiddenAttribute = Doc.CreateAttribute("type", type);

            inputNode.Attributes.Add(hiddenAttribute);

            var valueAttribute = Doc.CreateAttribute("value", value);

            inputNode.Attributes.Add(valueAttribute);

            FormNode.AppendChild(inputNode);
        }
コード例 #20
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        protected override void generateXML()
        {
            if (Options.Filtered)
            {
                appendStringAttribute(RecognizerNode, "useFilteredData", "true");
            }
            if (Options.MeasuringUnit != FubiUtils.BodyMeasurement.NUM_MEASUREMENTS)
            {
                appendStringAttribute(RecognizerNode, "measuringUnit", FubiUtils.getBodyMeasureName(Options.MeasuringUnit));
            }
            if (Options.Local)
            {
                appendStringAttribute(RecognizerNode, "useLocalTransformations", "true");
            }

            if (Options.MaxAngleDifference >= 0)
            {
                appendNumericAttribute(RecognizerNode, "maxRotation", Options.MaxAngleDifference, 3);
            }
            appendNumericAttribute(RecognizerNode, "maxDistance", Options.MaxDistance, 3);
            appendStringAttribute(RecognizerNode, "distanceMeasure", Options.DistanceMeasure.ToString().ToLower());
            if (Options.UseOrientations)
            {
                appendStringAttribute(RecognizerNode, "useOrientations", "true");
            }
            if (Options.AspectInvariant)
            {
                appendStringAttribute(RecognizerNode, "aspectInvariant", "true");
            }

            foreach (XMLGenerator.RelativeJoint j in Options.SelectedJoints)
            {
                var jointNode = Doc.CreateElement(UseHand ? "HandJoints" : "Joints", NamespaceUri);
                appendStringAttribute(jointNode, "main", getJointName(j.Main));
                if (j.Relative != FubiUtils.SkeletonJoint.NUM_JOINTS)
                {
                    appendStringAttribute(jointNode, "relative", getJointName(j.Relative));
                }
                RecognizerNode.AppendChild(jointNode);
            }

            var trainingNode = Doc.CreateElement("TrainingData", NamespaceUri);

            appendStringAttribute(trainingNode, "file", Options.PlaybackFile);
            appendNumericAttribute(trainingNode, "start", Options.PlaybackStart, 0);
            appendNumericAttribute(trainingNode, "end", Options.PlaybackEnd, 0);
            RecognizerNode.AppendChild(trainingNode);

            if (Options.IgnoreAxes != 0)
            {
                var ignoreAxesNode = Doc.CreateElement("IgnoreAxes", NamespaceUri);
                if ((Options.IgnoreAxes & (uint)FubiUtils.CoordinateAxis.X) != 0)
                {
                    appendStringAttribute(ignoreAxesNode, "x", "true");
                }
                if ((Options.IgnoreAxes & (uint)FubiUtils.CoordinateAxis.Y) != 0)
                {
                    appendStringAttribute(ignoreAxesNode, "y", "true");
                }
                if ((Options.IgnoreAxes & (uint)FubiUtils.CoordinateAxis.Z) != 0)
                {
                    appendStringAttribute(ignoreAxesNode, "z", "true");
                }
                RecognizerNode.AppendChild(ignoreAxesNode);
            }
        }
コード例 #21
0
ファイル: XmlNode.cs プロジェクト: chris-tomich/Glyma
        public override void CreateElement()
        {
            var xmlNode = Doc.CreateElement(string.Empty, "node", string.Empty);

            foreach (var attributeKeyPair in Attributes)
            {
                xmlNode.Attributes.Append(attributeKeyPair.Value);
            }
            var details = Doc.CreateElement(string.Empty, "details", string.Empty);


            var pageNum = 1;

            if (!string.IsNullOrEmpty(_node.Description))
            {
                var page = new Page(_node.Description, _node, Doc, details, pageNum);
                page.CreateElement();
                pageNum++;
            }

            if (!string.IsNullOrEmpty(_node.ExtraMetadata))
            {
                var page2 = new Page(_node.ExtraMetadata, _node, Doc, details, pageNum);
                page2.CreateElement();
                pageNum++;
            }

            if (pageNum == 1)
            {
                var page = new Page(_node.Description, _node, Doc, details, pageNum);
                page.CreateElement();
            }


            xmlNode.AppendChild(details);


            var source = Doc.CreateElement(string.Empty, "source", string.Empty);

            if (!string.IsNullOrEmpty(_node.Source))
            {
                var sourceCdata = Doc.CreateCDataSection(_node.Source);
                source.AppendChild(sourceCdata);
            }
            xmlNode.AppendChild(source);

            var image = new Image(Doc, xmlNode);

            image.CreateElement();

            var background = Doc.CreateElement(string.Empty, "background", string.Empty);

            xmlNode.AppendChild(background);

            var coderefs = Doc.CreateElement(string.Empty, "coderefs", string.Empty);

            xmlNode.AppendChild(coderefs);

            var shortcutrefs = Doc.CreateElement(string.Empty, "shortcutrefs", string.Empty);

            xmlNode.AppendChild(shortcutrefs);

            var movies = Doc.CreateElement(string.Empty, "movies", string.Empty);

            xmlNode.AppendChild(movies);

            Parent.AppendChild(xmlNode);
            base.CreateElement();
        }
コード例 #22
0
        /// <summary>
        /// Helper method for serializing a simple or complex type and
        /// formating the data into an xml element.
        /// </summary>
        /// <param name="name"></param>
        /// <param name="obj"></param>
        /// <returns></returns>
        protected XmlElement SerializeCore(string name, object obj)
        {
            //if we are serializing a null object, we have already created the element for it
            //so now we need to let it know there is no data to be found.
            if (IsReferenceNull(obj))
            {
                XmlElement e = Doc.CreateElement(name);
                e.SetAttribute("value", "null");
                return(e);
            }

            //we want Unity objects to be identified by their type
            Type       objType = obj.GetType();
            XmlElement element = null;

            if (obj is UnityEngine.Object && name == null)
            {
                element = Doc.CreateElement(objType.Name);
            }
            else
            {
                element = Doc.CreateElement(name);
            }

            //WARNING: I'm guessing 'AnsiClass' means 'struct'. Not entirely sure though.
            //And I have no idea what an 'AutoClass' or 'UnicodeClass' is at all.
            //we are serializing a complex object of some kind
            if (objType.IsClass && objType != typeof(string))
            {
                //This object is a Unity component that had its serialization previously defered.
                //We now need to know what that defered element used as an id and store that
                //when we serialize this object.
                if (DeferedCache != null && DeferedCache.ContainsKey(obj))
                {
                    element.SetAttribute("id", GetCacheId(objType, obj).ToString());
                    //element.SetAttribute("DeferedId", DeferedCache[obj].ToString());
                    //tj
                    //SetAsDeferedComponent((Component)obj, element);
                    //continue serialization as normal from here...
                }
                //if this is not a unity object we still need to check the object cache and see
                //if we already serialized it once.
                else if (Options.UseGraphSerialization && !AddObjToCache(objType, obj, element))
                {
                    return(element);
                }

                // the object has just been added
                SetTypeInfo(objType, element);

                //TODO: For general-surrogate support we'll need to implement it here.


                if (CheckForcedSerialization(objType))
                {
                    // serialize as complex type
                    SerializeComplexType(obj, ref element);
                    return(element);
                }

                IXmlSerializable xmlSer = obj as IXmlSerializable;
                if (xmlSer == null)
                {
                    //HACK ALERT: Hard-coding logic tied to specific datatypes!!
                    //We need to intercept Unity built-in types here because some of
                    //them expose the IEnumerable interface and will cause inifite loops
                    //(namely, the Transform component).
                    if (objType.IsSubclassOf(typeof(Component)))
                    {
                        SerializeComplexType(obj as Component, ref element);
                        return(element);
                    }

                    // does not know about automatic serialization
                    IEnumerable enumerable = obj as IEnumerable;
                    if (enumerable == null)
                    {
                        SerializeComplexType(obj, ref element);
                    }
                    else
                    {
                        //This gets a little poo-poo here. We can't simply serialize
                        //as a list of enumerables if this is a multi-dimensional array
                        //since we'll need to know the individual ranks and rank lengths
                        //when we deserialize. So we'll try casting to see what we do next.
                        var arr = obj as Array;
                        if (arr != null && arr.Rank > 1)
                        {
                            element.SetAttribute("Ranks", ArrayRankCounter(arr));
                            SerializeMultiDimensionalArray(name, arr, 0, new int[arr.Rank], element);
                        }
                        else
                        {
                            //either a single-dimensional array or just an enumerable list of some kind
                            foreach (object arrObj in enumerable)
                            {
                                XmlElement e = SerializeCore(name, arrObj);
                                element.AppendChild(e);
                            }
                        }
                    }
                }
                else
                {
                    // can perform the serialization itself
                    StringBuilder     sb       = new StringBuilder();
                    XmlWriterSettings settings = new XmlWriterSettings();
                    settings.ConformanceLevel   = ConformanceLevel.Fragment;
                    settings.Encoding           = Encoding.UTF8;
                    settings.OmitXmlDeclaration = true;
                    XmlWriter wr = XmlWriter.Create(sb, settings);
                    wr.WriteStartElement("value");
                    xmlSer.WriteXml(wr);
                    wr.WriteEndElement();
                    wr.Close();

                    element.InnerXml = sb.ToString();
                }
            }
            else
            {
                // the object has just been added
                SetTypeInfo(objType, element);

                if (CheckForcedSerialization(objType))
                {
                    // serialize as complex type
                    SerializeComplexType(obj, ref element);
                    return(element);
                }

                if (objType.IsEnum)
                {
                    object val = Enum.Format(objType, obj, "d");
                    element.SetAttribute("value", val.ToString());
                }
                else
                {
                    if (objType.IsPrimitive || objType == typeof(string) ||
                        objType == typeof(DateTime) || objType == typeof(decimal))
                    {
                        element.SetAttribute("value", obj.ToString());
                    }
                    else
                    {
                        // this is most probably a struct (or autoclass or unicodeclass, whatever those are)
                        SerializeComplexType(obj, ref element);
                    }
                }
            }

            return(element);
        }
コード例 #23
0
        protected override void generateXML()
        {
            if (Options.Local)
            {
                appendStringAttribute(RecognizerNode, "useLocalPositions", "true");
            }
            if (Options.Filtered)
            {
                appendStringAttribute(RecognizerNode, "useFilteredData", "true");
            }
            if (Options.MeasuringUnit != FubiUtils.BodyMeasurement.NUM_MEASUREMENTS)
            {
                appendStringAttribute(RecognizerNode, "measuringUnit", FubiUtils.getBodyMeasureName(Options.MeasuringUnit));
            }

            var jointNode = Doc.CreateElement(UseHand ? "HandJoints" : "Joints", NamespaceUri);

            appendStringAttribute(jointNode, "main", getJointName(Options.SelectedJoints[0].Main));
            if (Options.SelectedJoints[0].Relative != FubiUtils.SkeletonJoint.NUM_JOINTS)
            {
                appendStringAttribute(jointNode, "relative", getJointName(Options.SelectedJoints[0].Relative));
            }
            RecognizerNode.AppendChild(jointNode);

            Vector3D direction = AvgValue;
            double   length    = AvgValue.Length;

            if (length > Double.Epsilon)
            {
                direction.Normalize();
            }
            else // No valid direction recorded, so we arbitrarily chose up direction
            {
                direction = new Vector3D(0, 1, 0);
            }
            var directionNode = Doc.CreateElement("Direction", NamespaceUri);

            appendNumericAttribute(directionNode, "x", direction.X, 3);
            appendNumericAttribute(directionNode, "y", direction.Y, 3);
            appendNumericAttribute(directionNode, "z", direction.Z, 3);
            if (Options.MaxAngleDifference >= 0)
            {
                appendNumericAttribute(directionNode, "maxAngleDifference", Options.MaxAngleDifference, 3);
            }
            RecognizerNode.AppendChild(directionNode);

            if (Options.ToleranceDist >= 0)
            {
                if (Options.MeasuringUnit != FubiUtils.BodyMeasurement.NUM_MEASUREMENTS)
                {
                    if (m_measureDist > 0)
                    {
                        AvgValue.X /= m_measureDist;
                        AvgValue.Y /= m_measureDist;
                        AvgValue.Z /= m_measureDist;
                        length      = AvgValue.Length;
                    }
                }
                var lengthNode = Doc.CreateElement("Length", NamespaceUri);
                if (length - Options.ToleranceDist > 0 && Options.ToleranceDistType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(lengthNode, "min", length - Options.ToleranceDist, 3);
                }
                if (Options.ToleranceDistType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(lengthNode, "max", length + Options.ToleranceDist, 3);
                }
                if (lengthNode.HasAttributes)
                {
                    RecognizerNode.AppendChild(lengthNode);
                }
            }
            if (Options.ToleranceSpeed >= 0)
            {
                var speedNode = Doc.CreateElement("Speed", NamespaceUri);
                if (m_speed - Options.ToleranceSpeed > 0 && Options.ToleranceSpeedType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(speedNode, "min", m_speed - Options.ToleranceSpeed, 3);
                }
                if (Options.ToleranceSpeedType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(speedNode, "max", m_speed + Options.ToleranceSpeed, 3);
                }
                if (speedNode.HasAttributes)
                {
                    RecognizerNode.AppendChild(speedNode);
                }
            }
        }
コード例 #24
0
ファイル: PirepManager.cs プロジェクト: FlyAtlantic/ffs2play
        /// <summary>
        /// Construit le patron
        /// </summary>
        /// <param name="Doc"></param>
        /// <param name="Code"></param>
        private void XmlBuild(ref XmlDocument Doc, XmlCode Code)
        {
            if (Doc == null)
            {
                Doc = new XmlDocument();
            }
            else
            {
                Doc.RemoveAll();
            }
            sVersion Actual = Outils.GetVersion();
            //Déclaration de la norme utilisée
            XmlDeclaration xmlDeclaration = Doc.CreateXmlDeclaration("1.0", "UTF-8", null);
            XmlElement     root           = Doc.DocumentElement;

            Doc.InsertBefore(xmlDeclaration, root);

            //Création de la racine
            XmlElement xmlffs2play = Doc.CreateElement(string.Empty, "ffs2play", string.Empty);

            Doc.AppendChild(xmlffs2play);

            //Création de la version
            XmlElement xmlVersion = Doc.CreateElement(string.Empty, "version", string.Empty);

            xmlVersion.InnerText = System.Reflection.Assembly.GetExecutingAssembly().GetName().Name + "_" + Actual.Major.ToString() + "_" + Actual.Minor.ToString() + "_" + Actual.Build.ToString();
            xmlffs2play.AppendChild(xmlVersion);

            //Activation du P2P;
            XmlElement xmlP2P = Doc.CreateElement(string.Empty, "P2P", string.Empty);

            xmlP2P.InnerText = Properties.Settings.Default.P2PEnable.ToString();
            xmlffs2play.AppendChild(xmlP2P);

            //Création du switch
            XmlElement xmlSwitch = Doc.CreateElement(string.Empty, "switch", string.Empty);

            xmlffs2play.AppendChild(xmlSwitch);

            //Création du data
            XmlElement xmlData = Doc.CreateElement(string.Empty, "data", string.Empty);

            xmlData.InnerText = Code.ToString();
            xmlSwitch.AppendChild(xmlData);

            //Création du key
            XmlElement xmlKey = Doc.CreateElement(string.Empty, "key", string.Empty);

            xmlKey.InnerText = Key;
            xmlSwitch.AppendChild(xmlKey);

            switch (Code)
            {
            case XmlCode.hello:
                XmlElement xmlHello = Doc.CreateElement(string.Empty, "hello", string.Empty);
                xmlffs2play.AppendChild(xmlHello);
                //Création de la balise pilotID
                XmlElement xmlLogin = Doc.CreateElement(string.Empty, "pilotID", string.Empty);
                xmlLogin.InnerText = User.Login;
                xmlHello.AppendChild(xmlLogin);
                break;

            case XmlCode.verify:
                //Création de la balise verify
                XmlElement xmlVerify = Doc.CreateElement(string.Empty, "verify", string.Empty);
                xmlffs2play.AppendChild(xmlVerify);

                //Création de la balise AES
                XmlElement xmlAES = Doc.CreateElement(string.Empty, "AES", string.Empty);
                xmlAES.InnerText = Crypted_AESKey;
                xmlVerify.AppendChild(xmlAES);

                //Création de la balise pilotID
                XmlElement xmlPilotID = Doc.CreateElement(string.Empty, "pilotID", string.Empty);
                xmlPilotID.InnerText = User.Login;
                xmlVerify.AppendChild(xmlPilotID);

                //Création de la balise password
                XmlElement xmlPassword = Doc.CreateElement(string.Empty, "password", string.Empty);
                xmlPassword.InnerText = Outils.EncryptMessage(Outils.Decrypt(User.Password), m_sAESKey);
                xmlVerify.AppendChild(xmlPassword);

                //Envoi du port en écoute
                XmlElement xmlPort = Doc.CreateElement(string.Empty, "port", string.Empty);
                xmlPort.InnerText = P2P.Port.ToString();
                xmlVerify.AppendChild(xmlPort);

                //Envoi du port en écoute
                XmlElement xmlLocalIP = Doc.CreateElement(string.Empty, "local_ip", string.Empty);
                xmlLocalIP.InnerText = P2P.LocalIPSerialized;
                xmlVerify.AppendChild(xmlLocalIP);
                break;

            case XmlCode.liveupdate:
                //Création de la balise liveupdate
                XmlElement xmlLiveUpdate2 = Doc.CreateElement(string.Empty, "liveupdate", string.Empty);
                xmlffs2play.AppendChild(xmlLiveUpdate2);
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "registration", string.Empty));                //Création de la balise registration
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "latitude", string.Empty));                    //Création de la balise latitude
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "longitude", string.Empty));                   //Création de la balise longitude
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "heading", string.Empty));                     //Création de la balise heading
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "altitude", string.Empty));                    //Création de la balise altitude
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "groundSpeed", string.Empty));                 //Création de la balise groundSpeed
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "iaspeed", string.Empty));                     //Création de la balise iaspeed
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "squawk", string.Empty));                      //Création de la balise squawk
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "onground", string.Empty));                    //Création de la balise onground
                xmlLiveUpdate2.AppendChild(Doc.CreateElement(string.Empty, "sim", string.Empty));                         //Création de la balise simulateur
                break;

            case XmlCode.atc:
                //Création de la balise liveupdate
                XmlElement xmlAtc = Doc.CreateElement(string.Empty, "atc", string.Empty);
                xmlffs2play.AppendChild(xmlAtc);
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "latitude", string.Empty));                       //Création de la balise latitude
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "longitude", string.Empty));                      //Création de la balise longitude
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "heading", string.Empty));                        //Création de la balise heading
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "altitude", string.Empty));                       //Création de la balise altitude
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "groundSpeed", string.Empty));                    //Création de la balise groundSpeed
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "iaspeed", string.Empty));                        //Création de la balise iaspeed
                xmlAtc.AppendChild(Doc.CreateElement(string.Empty, "squawk", string.Empty));                         //Création de la balise squawk
                break;

            case XmlCode.syncai:
                XmlElement xmlSyncAI = Doc.CreateElement(string.Empty, "syncai", string.Empty);
                xmlffs2play.AppendChild(xmlSyncAI);
                xmlSyncAI.AppendChild(Doc.CreateElement(string.Empty, "md5list", string.Empty));
                break;

            case XmlCode.sendai:
                XmlElement xmlSendAI = Doc.CreateElement(string.Empty, "sendai", string.Empty);
                xmlffs2play.AppendChild(xmlSendAI);
                break;
            }
        }
コード例 #25
0
        protected override void generateXML()
        {
            if (Options.Filtered)
            {
                appendStringAttribute(RecognizerNode, "useFilteredData", "true");
            }

            XmlElement maxNode, minNode;

            if (Type == XMLGenerator.RecognizerType.JointRelation)
            {
                if (Options.MeasuringUnit != FubiUtils.BodyMeasurement.NUM_MEASUREMENTS)
                {
                    appendStringAttribute(RecognizerNode, "measuringUnit", FubiUtils.getBodyMeasureName(Options.MeasuringUnit));
                }
                if (Options.Local)
                {
                    appendStringAttribute(RecognizerNode, "useLocalPositions", "true");
                }
                var jointNode = Doc.CreateElement(UseHand ? "HandJoints" : "Joints", NamespaceUri);
                appendStringAttribute(jointNode, "main", getJointName(Options.SelectedJoints[0].Main));
                if (Options.SelectedJoints[0].Relative != FubiUtils.SkeletonJoint.NUM_JOINTS)
                {
                    appendStringAttribute(jointNode, "relative", getJointName(Options.SelectedJoints[0].Relative));
                }
                RecognizerNode.AppendChild(jointNode);
                maxNode = Doc.CreateElement("MaxValues", NamespaceUri);
                minNode = Doc.CreateElement("MinValues", NamespaceUri);
            }
            else
            {
                if (!Options.Local)
                {
                    appendStringAttribute(RecognizerNode, "useLocalOrientations", "false");
                }
                var jointNode = Doc.CreateElement(UseHand ? "HandJoint" : "Joint", NamespaceUri);
                appendStringAttribute(jointNode, "name", getJointName(Options.SelectedJoints[0].Main));
                RecognizerNode.AppendChild(jointNode);

                if (Options.MaxAngleDifference >= 0)
                {
                    var orientationNode = Doc.CreateElement("Orientation", NamespaceUri);
                    appendNumericAttribute(orientationNode, "x", AvgValue.X);
                    appendNumericAttribute(orientationNode, "y", AvgValue.Y);
                    appendNumericAttribute(orientationNode, "z", AvgValue.Z);
                    appendNumericAttribute(orientationNode, "maxAngleDifference", Options.MaxAngleDifference);
                    RecognizerNode.AppendChild(orientationNode);
                    return;
                }
                maxNode = Doc.CreateElement("MaxDegrees", NamespaceUri);
                minNode = Doc.CreateElement("MinDegrees", NamespaceUri);
            }
            if (Options.ToleranceX >= 0)
            {
                if (Options.ToleranceXType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxNode, "x", AvgValue.X + Options.ToleranceX);
                }
                if (Options.ToleranceXType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(minNode, "x", AvgValue.X - Options.ToleranceX);
                }
            }
            if (Options.ToleranceY >= 0)
            {
                if (Options.ToleranceYType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxNode, "y", AvgValue.Y + Options.ToleranceY);
                }
                if (Options.ToleranceYType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(minNode, "y", AvgValue.Y - Options.ToleranceY);
                }
            }
            if (Options.ToleranceZ >= 0)
            {
                if (Options.ToleranceZType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxNode, "z", AvgValue.Z + Options.ToleranceZ);
                }
                if (Options.ToleranceZType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(minNode, "z", AvgValue.Z - Options.ToleranceZ);
                }
            }
            if (Type == XMLGenerator.RecognizerType.JointRelation && Options.ToleranceDist >= 0)
            {
                var dist = AvgValue.Length;
                if (Options.ToleranceDistType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxNode, "dist", dist + Options.ToleranceDist);
                }
                if (Options.ToleranceDistType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    var minDist = dist - Options.ToleranceDist;
                    if (minDist > 0)
                    {
                        appendNumericAttribute(minNode, "dist", minDist);
                    }
                }
            }
            if (maxNode.HasAttributes)
            {
                RecognizerNode.AppendChild(maxNode);
            }
            if (minNode.HasAttributes)
            {
                RecognizerNode.AppendChild(minNode);
            }
        }
コード例 #26
0
        protected override void generateXML()
        {
            if (!Options.Local)
            {
                appendStringAttribute(RecognizerNode, "useLocalOrientations", "false");
            }
            if (Options.Filtered)
            {
                appendStringAttribute(RecognizerNode, "useFilteredData", "true");
            }

            var jointNode = Doc.CreateElement(UseHand ? "HandJoint" : "Joint", NamespaceUri);

            appendStringAttribute(jointNode, "name", getJointName(Options.SelectedJoints[0].Main));
            RecognizerNode.AppendChild(jointNode);

            var maxVelocity = Doc.CreateElement("MaxAngularVelocity", NamespaceUri);
            var minVelocity = Doc.CreateElement("MinAngularVelocity", NamespaceUri);

            if (Options.ToleranceX >= 0)
            {
                if (Options.ToleranceXType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxVelocity, "x", (AvgValue.X + Options.ToleranceX));
                }
                if (Options.ToleranceXType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(minVelocity, "x", (AvgValue.X - Options.ToleranceX));
                }
            }
            if (Options.ToleranceY >= 0)
            {
                if (Options.ToleranceYType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxVelocity, "y", (AvgValue.Y + Options.ToleranceY));
                }
                if (Options.ToleranceYType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(minVelocity, "y", (AvgValue.Y - Options.ToleranceY));
                }
            }
            if (Options.ToleranceZ >= 0)
            {
                if (Options.ToleranceZType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Greater])
                {
                    appendNumericAttribute(maxVelocity, "z", (AvgValue.Z + Options.ToleranceZ));
                }
                if (Options.ToleranceZType != XMLGenerator.ToleranceTypeString[(int)XMLGenerator.ToleranceType.Lesser])
                {
                    appendNumericAttribute(minVelocity, "z", (AvgValue.Z - Options.ToleranceZ));
                }
            }
            if (maxVelocity.HasAttributes)
            {
                RecognizerNode.AppendChild(maxVelocity);
            }
            if (minVelocity.HasAttributes)
            {
                RecognizerNode.AppendChild(minVelocity);
            }
        }