public override StatPackage ModifyDefensive(StatPackage pack, List <string> otherItems) { if (DmgTest.Magic(pack.DamageType)) { pack.HealthDmg = 70 * pack.HealthDmg / 100; } return(pack); }
public override StatPackage ModifyOffensive(StatPackage pack, List <string> otherItems) { if (DmgTest.Physical(pack.DamageType)) { pack.HealthDmg = (100 + berserkerBonus / 4) * pack.HealthDmg / 100; } return(pack); }