public void SelectFolder(GameObject obj) { OpenDialogDir ofn2 = new OpenDialogDir(); ofn2.pszDisplayName = new string(new char[2000]);; // 存放目录路径缓冲区 ofn2.lpszTitle = "Open Project"; // 标题 //ofn2.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; // 新的样式,带编辑框 IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); if (fullDirPath != "") { fullDirPath += "\\"; TargetFolderPath = fullDirPath; dicMEconfigLive["Out_Put_Path"] = TargetFolderPath; AppConfig.SaveConfigFile(Application.streamingAssetsPath + "/" + MEHoloConstant.LiveConfigFile, dicMEconfigLive); } }
public void OnChooseClick() { OpenDialogDir ofn2 = new OpenDialogDir(); ofn2.pszDisplayName = new string(new char[2000]);; // 存放目录路径缓冲区 ofn2.lpszTitle = "打开文件夹"; // 标题 //ofn2.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; // 新的样式,带编辑框 IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } //获取路径 DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); //提取路径 fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); inputText.text = fullDirPath; choosePath = fullDirPath; }
public static string FolderBrowserDlg(string defaultPath = "") { OpenDlgDir dlg = new OpenDlgDir(); dlg.pszDisplayName = defaultPath; dlg.ulFlags = BIF_USENEWUI; //设置hwndOwner==0时,是非模态对话框,设置hwndOwner!=0时为模态对话框 dlg.hwndOwner = DllOpenFileDialog.GetForegroundWindow(); IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(dlg); char[] charArray = new char[MAX_PATH_LENGTH]; DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string foldPath = new String(charArray); foldPath = foldPath.Substring(0, foldPath.IndexOf('\0')); return(foldPath); }
private string OpenPath() { OpenDialogDir ofn2 = new OpenDialogDir(); ofn2.pszDisplayName = new string(new char[2000]);; // 存放目录路径缓冲区 ofn2.lpszTitle = "导出路径"; // 标题 //ofn2.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; // 新的样式,带编辑框 IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string path = new String(charArray); return(path); }
public string OpenDir() { OpenDialogDir dir = new OpenDialogDir(); dir.pszDisplayName = new string(new char[2000]);; dir.lpszTitle = "选择播放目录"; IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(dir); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); return(fullDirPath); }
static public string GetDirPathByDialog(string title) { OpenDialogDir odd = new GKFileUtil.OpenDialogDir(); odd.pszDisplayName = new string(new char[1000]); odd.lpszTitle = title; //ofn2.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(odd); char[] charArray = new char[1000]; for (int i = 0; i < 1000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); return(fullDirPath); }
public static string OpenDir(string title = "选择") { DialogDir open = new DialogDir(); // 存放目录路径缓冲区 open.pszDisplayName = new string(new char[2000]); open.lpszTitle = title; //open.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; // 新的样式,带编辑框 IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(open); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); return(fullDirPath); }
public static void OpenFilesPath(out string exportPath) { OpenDialogDir ofn2 = new OpenDialogDir(); ofn2.pszDisplayName = new string(new char[2000]);; // 存放目录路径缓冲区 ofn2.lpszTitle = "Open Project"; // 标题 //ofn2.ulFlags = BIF_NEWDIALOGSTYLE | BIF_EDITBOX; // 新的样式,带编辑框 IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); Debug.Log(fullDirPath);//这个就是选择的目录路径。 exportPath = fullDirPath; }
/// <summary> /// 弹窗选择文件夹 /// </summary> /// <returns></returns> public string getFilePath() { OpenDialogDir ofn2 = new OpenDialogDir(); ofn2.pszDisplayName = new string(new char[2000]);; // 存放目录路径缓冲区 ofn2.lpszTitle = "Open Folder"; // 标题 //ofn2.ulFlags = ofn2.BIF_EDITBOX; 崩溃 IntPtr pidlPtr = DllOpenFileDialog.SHBrowseForFolder(ofn2); char[] charArray = new char[2000]; for (int i = 0; i < 2000; i++) { charArray[i] = '\0'; } DllOpenFileDialog.SHGetPathFromIDList(pidlPtr, charArray); string fullDirPath = new String(charArray); fullDirPath = fullDirPath.Substring(0, fullDirPath.IndexOf('\0')); return(fullDirPath); }