コード例 #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (other.CompareTag("Player"))
     {
         // if an enemy collides with the player, the player escapes the enemy
         Diver diver = other.gameObject.GetComponent <Diver>();
         diver.EscapeEnemy();
     }
 }