public void seeDistraction(Distraction d, Waypoint location) { if (knownVisualDistractions.Contains(d)) { return; } distractedBy = d; distractionPoint = location; distractionType = DistractionType.VISUAL; }
public void hearDistraction(Distraction d, Waypoint location) { distractedBy = d; distractionPoint = location; distractionType = DistractionType.SOUND; }