コード例 #1
0
    IEnumerator WaitForActionDestroyable()
    {
        SoundManager.instance.SwitchMop(true);
        doingSomething = true;
        Dissolver dissolver = GetComponent <Dissolver>();

        while (progressTime < 1.5f)
        {
            yield return(null);

            if (dissolver != null)
            {
                dissolver.SetThreshold(progressTime / 1.5f);
            }

            pBar.GetComponent <ProgressBar>().SetProgress(progressTime / 1.5f);
            progressTime += Time.deltaTime;
        }
        if (typeOfObject == TypeOfObject.DESTROYABLE)
        {
            choresProgres.ChoreCompleted(typeOfObject);
        }
        SoundManager.instance.SwitchMop(false);
        doingSomething = false;
        player.GetComponent <PlayerMovement>().enableMovement();
        Destroy(pBar);
        Destroy(gameObject);
    }
コード例 #2
0
        private async Task CreateResourcesAsync(CanvasAnimatedControl sender, CanvasCreateResourcesEventArgs args)
        {
            ServiceLocator.Current.GetInstance <ResourceProvider>().Initialize(Canvas);
            var dissolver = new Dissolver(this);
            await dissolver.CreateResources();

            foreach (var xamlDrawer in Drawers)
            {
                var drawer = await xamlDrawer.CreateDrawerAsync(this, dissolver);

                drawer.TransitionTime = TransitionTime;
                await drawer.CreateResourcesAsync(sender, args);

                _drawers.Add(drawer);
            }
        }
コード例 #3
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        Dissolver dissolver = (Dissolver)target;

        if (Application.isPlaying)
        {
            if (GUILayout.Button("Dissolve"))
            {
                dissolver.Dissolve();
            }
            if (GUILayout.Button("Appear"))
            {
                dissolver.Appear();
            }
        }
    }
コード例 #4
0
 protected override QueueDrawer <ICanvasImage?> CreateDrawerInternal(IDrawingCanvas resourceCreator, Dissolver dissolver)
 {
     return(new Drawers.BackgroundDrawer(dissolver));
 }
コード例 #5
0
        protected override QueueDrawer <ICanvasBrush?> CreateDrawerInternal(IDrawingCanvas resourceCreator, Dissolver dissolver)
        {
            _drawer       = new Drawers.OverlayDrawer(dissolver);
            _drawer.Shape = CreateOverlayMask(resourceCreator);

            return(_drawer);
        }