public void DisplayNum(string text, Camp nowCamp, TextDisplaySizeType SizeType = TextDisplaySizeType.Small, TextDisplayStyleType StyleType = TextDisplayStyleType.Hurt) { PoolObject displayText = GameObjectManager.GetPoolObject("DisplayTextTemplate", tran_follow.gameObject); DisplayText dText = (DisplayText)displayText; GameObject go_displayText = displayText.gameObject; ModifySymble(dText, text, StyleType); //ModifyBySizeType(dText, SizeType); ModifyStyleType(dText, nowCamp, SizeType, StyleType); displayText.transform.localScale = Vector3.zero; displayText.transform.localPosition = disPlayTextPosition; dText.ShowAnim(); }