public VideoRenderingController(frmMain mainForm, CameraStateManager stateManager, FrameAnalysisManager analysisManager) { m_MainForm = mainForm; this.stateManager = stateManager; this.analysisManager = analysisManager; running = true; previewOn = true; m_DisplayIntensifyMode = Settings.Default.DisplayIntensifyMode; m_DisplayInvertedMode = Settings.Default.UseInvertedDisplayMode; m_DisplayHueIntensityMode = Settings.Default.UseHueIntensityDisplayMode; m_MainForm.tsmiHueIntensity.Checked = m_DisplayHueIntensityMode; m_MainForm.tsmiInverted.Checked = m_DisplayInvertedMode; m_MainForm.tsmiOff.Checked = m_DisplayIntensifyMode == DisplayIntensifyMode.Off; m_MainForm.tsmiLo.Checked = m_DisplayIntensifyMode == DisplayIntensifyMode.Lo; m_MainForm.tsmiHigh.Checked = m_DisplayIntensifyMode == DisplayIntensifyMode.Hi; cameraImage = new CameraImage(); ThreadPool.QueueUserWorkItem(new WaitCallback(DisplayVideoFrames)); }
public void SetDisplayIntensifyMode(DisplayIntensifyMode newMode) { m_DisplayIntensifyMode = newMode; Settings.Default.DisplayIntensifyMode = newMode; Settings.Default.Save(); }