public void DisplayDicePoints(User who, int[] dicePoints) { if (!_isUsing) { return; } var message = new DisplayDicePointsMessage(); message.dicePoints = dicePoints; message.userID = who.Id; _connection.SendMessage(message); }
public void DisplayDicePoint(bool isInitiative, int[] dicePoints) { if (!_isUsing) { return; } DisplayDicePointsMessage message = new DisplayDicePointsMessage(); message.userID = isInitiative ? SkillChecker.Instance.Initiative.Controller.Id : SkillChecker.Instance.Passive.Controller.Id; message.dicePoints = dicePoints; _connection.SendMessage(message); }