public override void ToolSelected(bool preventHistory) { _form.Show(Editor.Instance); Editor.Instance.Focus(); Document.Selection.SwitchToFaceSelection(); //todo Document.Update Display Lists(); (see texture tool) if (_currentTool != null) { _currentTool.ToolSelected(preventHistory); } }
private void DisplacementToolSelected(object sender, DisplacementSubTool tool) { if (_currentTool != null) { _currentTool.ToolDeselected(false); } _currentTool = tool; if (_currentTool != null) { _currentTool.ToolSelected(false); } }