void OnTriggerEnter(Collider col) { if (col.gameObject.tag == "Money") { MagicBox mb = magicBoxTarget.GetComponent <MagicBox>(); mb.deleteMoney(col.gameObject); DispenserCounter dispCounter = dispCounterTarget.GetComponent <DispenserCounter> (); dispCounter.increment(); //dispCounter.counter++; } }
public override void OnInspectorGUI() { DrawDefaultInspector(); DispenserCounter myScript = (DispenserCounter)target; if (GUILayout.Button("increment")) { myScript.increment(); } if (GUILayout.Button("decrement")) { myScript.decrement(); } if (GUILayout.Button("spawnObject")) { myScript.spawnObject(); } }