public Unregister ( string message, GameObject obj ) : void | ||
message | string | |
obj | GameObject | |
return | void |
public bool UnregisterBuzzer(string id) { return(_dispatcher.Unregister(id)); }
public Unregister ( string message, GameObject obj ) : void | ||
message | string | |
obj | GameObject | |
return | void |
public bool UnregisterBuzzer(string id) { return(_dispatcher.Unregister(id)); }