private void UpdateLocal(Action <bool> callback) { try { var text = DiskStorage.ReadText(LOCAL_LANG_FILE); if (string.IsNullOrEmpty(text)) { text = Resources.Load <TextAsset>("Localization").text; } var json = SimpleJSON.JSON.Parse(text); FillLanguages(json); if (callback != null) { callback(false); } } catch { if (callback != null) { callback(true); } } }