コード例 #1
0
    private void InitializeSingleton()
    {
        // if the singleton hasn't been initialized yet
        if (instance != null && instance != this)
        {
            Destroy(this.gameObject);
        }

        instance = this;
        DontDestroyOnLoad(this.gameObject);
    }
コード例 #2
0
 private void Awake()
 {
     updateObj       = GameObject.FindObjectOfType <UpdateObjective>();
     bigfoot         = GameObject.FindObjectOfType <Bigfoot>();
     disguiseManager = GameObject.FindObjectOfType <DisguiseManager>();
 }