コード例 #1
0
ファイル: Yabause.cs プロジェクト: ddugovic/RASuite
		public Yabause(CoreComm CoreComm, DiscSystem.Disc CD, object SyncSettings)
		{
			byte[] bios = CoreComm.CoreFileProvider.GetFirmware("SAT", "J", true, "Saturn BIOS is required.");
			CoreComm.RomStatusDetails = string.Format("Disk partial hash:{0}", CD.GetHash());
			this.CoreComm = CoreComm;
			this.CD = CD;

			this.SyncSettings = (SaturnSyncSettings)SyncSettings ?? new SaturnSyncSettings();

			if (this.SyncSettings.UseGL && glContext == null)
			{
				glContext = CoreComm.RequestGLContext();
			}


			ResetCounters();

			ActivateGL();
			Init(bios);

			InputCallbackH = new LibYabause.InputCallback(() => CoreComm.InputCallback.Call());
			LibYabause.libyabause_setinputcallback(InputCallbackH);
			CoreComm.UsesDriveLed = true;

			DeactivateGL();
		}
コード例 #2
0
ファイル: Octoshock.cs プロジェクト: ddugovic/RASuite
		public static bool CheckIsPSX(DiscSystem.Disc disc)
		{
			bool ret = false;

			byte[] buf = new byte[59];
			disc.ReadLBA_2352_Flat(0x24D8, buf, 0, 59);
			string sig = System.Text.ASCIIEncoding.ASCII.GetString(buf);

			//this string is considered highly unlikely to exist anywhere besides a psx disc
			if (sig == "          Licensed  by          Sony Computer Entertainment")
				ret = true;

			return ret;
		}
コード例 #3
0
ファイル: GPGX.cs プロジェクト: SaxxonPike/BizHawk
		public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
		{
			ServiceProvider = new BasicServiceProvider(this);
			// this can influence some things internally
			string romextension = "GEN";

			// three or six button?
			// http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds

			//hack, don't use
			if (rom != null && rom.Length > 32 * 1024 * 1024)
			{
				throw new InvalidOperationException("ROM too big!  Did you try to load a CD as a ROM?");
			}

			try
			{
				_syncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();

				CoreComm = comm;
				if (AttachedCore != null)
				{
					AttachedCore.Dispose();
					AttachedCore = null;
				}
				AttachedCore = this;

				LoadCallback = new LibGPGX.load_archive_cb(load_archive);

				this.romfile = rom;
				this.CD = CD;
				this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD);

				LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;
				LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;

				switch (_syncSettings.ControlType)
				{
					case ControlType.None:
					default:
						break;
					case ControlType.Activator:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						break;
					case ControlType.Normal:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.OnePlayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.Xea1p:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P;
						break;
					case ControlType.Teamplayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						break;
					case ControlType.Wayplay:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						break;
					case ControlType.Mouse:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						// seems like mouse in port 1 would be supported, but not both at the same time
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE;
						break;
				}


				if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._syncSettings.UseSixButton, system_a, system_b, this._syncSettings.Region))
					throw new Exception("gpgx_init() failed");

				{
					int fpsnum = 60;
					int fpsden = 1;
					LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden);
					CoreComm.VsyncNum = fpsnum;
					CoreComm.VsyncDen = fpsden;
					Region = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
				}

				// compute state size
				{
					byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()];
					int size = LibGPGX.gpgx_state_size(tmp, tmp.Length);
					if (size <= 0)
						throw new Exception("Couldn't Determine GPGX internal state size!");
					_savebuff = new byte[size];
					_savebuff2 = new byte[_savebuff.Length + 13];
					Console.WriteLine("GPGX Internal State Size: {0}", size);
				}

				SetControllerDefinition();

				// pull the default video size from the core
				UpdateVideoInitial();

				SetMemoryDomains();

				InputCallback = new LibGPGX.input_cb(input_callback);
				LibGPGX.gpgx_set_input_callback(InputCallback);

				if (CD != null)
					DriveLightEnabled = true;

				PutSettings((GPGXSettings)Settings ?? new GPGXSettings());

				//TODO - this hits performance, we need to make it controllable
				CDCallback = new LibGPGX.CDCallback(CDCallbackProc);

				InitMemCallbacks();
				KillMemCallbacks();

				Tracer = new CallbackBasedTraceBuffer(this);
				(ServiceProvider as BasicServiceProvider).Register<ITraceable>(Tracer);
			}
			catch
			{
				Dispose();
				throw;
			}
		}
コード例 #4
0
ファイル: GPGX.cs プロジェクト: ddugovic/RASuite
		public GPGX(CoreComm NextComm, byte[] romfile, DiscSystem.Disc CD, string romextension, object Settings, object SyncSettings)
		{
			// three or six button?
			// http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds

			//hack, don't use
			//romfile = File.ReadAllBytes(@"D:\encodes\bizhawksrc\output\SANIC CD\PierSolar (E).bin");
			if (romfile != null && romfile.Length > 16 * 1024 * 1024)
			{
				throw new InvalidOperationException("ROM too big!  Did you try to load a CD as a ROM?");
			}

			try
			{
				_SyncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();

				CoreComm = NextComm;
				if (AttachedCore != null)
				{
					AttachedCore.Dispose();
					AttachedCore = null;
				}
				AttachedCore = this;

				LoadCallback = new LibGPGX.load_archive_cb(load_archive);

				this.romfile = romfile;
				this.CD = CD;

				LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;
				LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;

				switch (this._SyncSettings.ControlType)
				{
					case ControlType.None:
					default:
						break;
					case ControlType.Activator:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
						break;
					case ControlType.Normal:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.OnePlayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						break;
					case ControlType.Xea1p:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P;
						break;
					case ControlType.Teamplayer:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
						break;
					case ControlType.Wayplay:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
						break;
					case ControlType.Mouse:
						system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
						// seems like mouse in port 1 would be supported, but not both at the same time
						system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE;
						break;
				}


				if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._SyncSettings.UseSixButton, system_a, system_b, this._SyncSettings.Region))
					throw new Exception("gpgx_init() failed");

				{
					int fpsnum = 60;
					int fpsden = 1;
					LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden);
					CoreComm.VsyncNum = fpsnum;
					CoreComm.VsyncDen = fpsden;
					DisplayType = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
				}

				// compute state size
				{
					byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()];
					int size = LibGPGX.gpgx_state_size(tmp, tmp.Length);
					if (size <= 0)
						throw new Exception("Couldn't Determine GPGX internal state size!");
					savebuff = new byte[size];
					savebuff2 = new byte[savebuff.Length + 13];
					Console.WriteLine("GPGX Internal State Size: {0}", size);
				}

				SetControllerDefinition();

				// pull the default video size from the core
				update_video();

				SetMemoryDomains();

				InputCallback = new LibGPGX.input_cb(input_callback);
				LibGPGX.gpgx_set_input_callback(InputCallback);

				if (CD != null)
					CoreComm.UsesDriveLed = true;

				PutSettings(Settings ?? new GPGXSettings());

				InitMemCallbacks();
				KillMemCallbacks();
			}
			catch
			{
				Dispose();
				throw;
			}
		}
コード例 #5
0
ファイル: GPGX.cs プロジェクト: CadeLaRen/BizHawk
        public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings)
        {
            ServiceProvider = new BasicServiceProvider(this);
            // this can influence some things internally (autodetect romtype, etc)
            string romextension = "GEN";

            // three or six button?
            // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds

            //hack, don't use
            if (rom != null && rom.Length > 32 * 1024 * 1024)
            {
                throw new InvalidOperationException("ROM too big!  Did you try to load a CD as a ROM?");
            }

            try
            {
                Elf = new ElfRunner(Path.Combine(comm.CoreFileProvider.DllPath(), "gpgx.elf"), 8 * 1024 * 1024, 36 * 1024 * 1024, 4 * 1024 * 1024);
                if (Elf.ShouldMonitor)
                    Core = BizInvoker.GetInvoker<LibGPGX>(Elf, Elf);
                else
                    Core = BizInvoker.GetInvoker<LibGPGX>(Elf);

                _syncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings();
                _settings = (GPGXSettings)Settings ?? new GPGXSettings();

                CoreComm = comm;

                LoadCallback = new LibGPGX.load_archive_cb(load_archive);

                this.romfile = rom;
                this.CD = CD;
                if (CD != null)
                {
                    this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD);
                    cd_callback_handle = new LibGPGX.cd_read_cb(CDRead);
                    Core.gpgx_set_cdd_callback(cd_callback_handle);
                }

                LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;
                LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE;

                switch (_syncSettings.ControlType)
                {
                    case ControlType.None:
                    default:
                        break;
                    case ControlType.Activator:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
                        system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR;
                        break;
                    case ControlType.Normal:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                        system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                        break;
                    case ControlType.OnePlayer:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                        break;
                    case ControlType.Xea1p:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P;
                        break;
                    case ControlType.Teamplayer:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
                        system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER;
                        break;
                    case ControlType.Wayplay:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
                        system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY;
                        break;
                    case ControlType.Mouse:
                        system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD;
                        // seems like mouse in port 1 would be supported, but not both at the same time
                        system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE;
                        break;
                }

                if (!Core.gpgx_init(romextension, LoadCallback, _syncSettings.UseSixButton, system_a, system_b, _syncSettings.Region, _settings.GetNativeSettings()))
                    throw new Exception("gpgx_init() failed");

                {
                    int fpsnum = 60;
                    int fpsden = 1;
                    Core.gpgx_get_fps(ref fpsnum, ref fpsden);
                    CoreComm.VsyncNum = fpsnum;
                    CoreComm.VsyncDen = fpsden;
                    Region = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL;
                }

                // compute state size
                InitStateBuffers();

                SetControllerDefinition();

                // pull the default video size from the core
                UpdateVideoInitial();

                SetMemoryDomains();

                InputCallback = new LibGPGX.input_cb(input_callback);
                Core.gpgx_set_input_callback(InputCallback);

                if (CD != null)
                    DriveLightEnabled = true;

                // process the non-init settings now
                PutSettings(_settings);

                //TODO - this hits performance, we need to make it controllable
                CDCallback = new LibGPGX.CDCallback(CDCallbackProc);

                InitMemCallbacks();
                KillMemCallbacks();

                Tracer = new GPGXTraceBuffer(this, MemoryDomains, this);
                (ServiceProvider as BasicServiceProvider).Register<ITraceable>(Tracer);

                Elf.Seal();
            }
            catch
            {
                Dispose();
                throw;
            }
        }