コード例 #1
0
 private void OnApplicationFocus(bool focus)
 {
     if (focus)
     {
         DisableSystemUI.DisableNavUI();
     }
 }
コード例 #2
0
ファイル: RC_Tools.cs プロジェクト: defc0n1/ColAR
    void Start()
    {
                #if UNITY_ANDROID
        if (HideAndroidToolbar)
        {
            DisableSystemUI.Run();
            DisableSystemUI.DisableNavUI();
        }
                #endif

        StartCoroutine(Autofocus());
    }
コード例 #3
0
    private void Awake()
    {
        Camera camera = GetComponent <Camera>();
        Rect   rect   = camera.rect;

        rect.width  = 1;
        rect.height = 1;
        camera.rect = rect;
        Screen.SetResolution(1280, 720, true);
        Screen.fullScreen = true;
        DisableSystemUI.DisableNavUI();
        DontDestroyOnLoad(this);
    }
コード例 #4
0
ファイル: Region_Capture.cs プロジェクト: uosland/coloring-ar
    void Start()
    {
                #if UNITY_ANDROID
        if (HideAndroidToolbar)
        {
            DisableSystemUI.Run();
            DisableSystemUI.DisableNavUI();
        }
                #endif

        if (ARCamera == null || ImageTarget == null || BackgroundPlane == null)
        {
            Debug.LogWarning("ARCamera, ImageTarget or BackgroundPlane not assigned!");
            this.enabled = false;
        }
        else
        {
            if (AutoRegionSize)
            {
                transform.position   = ImageTarget.transform.position;
                transform.localScale = new Vector3(ImageTarget.GetComponent <ImageTargetBehaviour>().GetSize().x, 10.0f, ImageTarget.GetComponent <ImageTargetBehaviour>().GetSize().y) / 10.0f;
            }

            AR_Camera_Vector = new GameObject("AR Camera Vector");
            AR_Camera_Vector.transform.parent        = ARCamera.transform;
            AR_Camera_Vector.transform.localPosition = new Vector3(0.0f, 0.1f, 0.0f);
                        #if !UNITY_EDITOR
            AR_Camera_Vector.transform.localPosition = Vector3.zero;
                        #endif
            AR_Camera_Vector.transform.localEulerAngles = new Vector3(0.0f, 180.0f, 180.0f);
            AR_Camera_Vector.transform.localScale       = new Vector3(1.0f, 1.0f, 1.0f);
            Child_AR_Camera  = ARCamera.GetComponentInChildren <Camera>();
            gameObject.layer = 20;

            if (HideFromARCamera && !ColorDebugMode)
            {
                Child_AR_Camera.cullingMask &= ~(1 << LayerMask.NameToLayer("Region_Capture"));
            }

            CPH = Child_AR_Camera.pixelHeight;
            CPW = Child_AR_Camera.pixelWidth;

            StartCoroutine(Wait());
            StartCoroutine(Autofocus());
        }
    }