コード例 #1
0
        public void GrabRequiredPackages(string workingDirectory, string feedPath)
        {
            Console.WriteLine("");
            Console.WriteLine("Getting required packages...");

            var pkgDirs = new string[] {
                "pkg",
                "lib"
            };

            foreach (var pkgDir in pkgDirs)
            {
                var fullPkgDir = Path.Combine(workingDirectory, pkgDir);
                foreach (var dir in Directory.GetDirectories(fullPkgDir))
                {
                    if (IncludeProjectPackages ||
                        !Path.GetFileName(dir).StartsWith("csAnt"))
                    {
                        foreach (var file in Directory.GetFiles(dir, "*.nupkg", SearchOption.AllDirectories))
                        {
                            var toFile = file.Replace(fullPkgDir, feedPath);

                            DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(toFile));

                            Console.WriteLine("  " + toFile.Replace(feedPath, ""));

                            File.Copy(file, toFile, true);
                        }
                    }
                }
            }
        }
コード例 #2
0
        public void ReplaceIn_DontCommit()
        {
            // Copy binary files over to test that they're skipped
            new FileCopier(
                Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location),
                WorkingDirectory
                ).Copy("*.dll");

            var testFileName = Path.Combine(CurrentDirectory, "TestFolder/HelloWorld/TestFile.txt");

            var testFileContent = "Hello World";

            var searchText = "World";

            var replacementText = "Universe";

            DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(testFileName));

            File.WriteAllText(testFileName, testFileContent);

            var replacer = new TextReplacer();

            replacer.ReplaceIn(Path.Combine(CurrentDirectory, "TestFolder"), "**", searchText, replacementText, false);

            var newText = File.ReadAllText(testFileName);

            Assert.IsTrue(File.Exists(testFileName), "File name must have been changed when it shouldn't have.");

            Assert.IsFalse(
                newText.Contains(replacementText),
                "The replacement text was found when it shouldn't have been."
                );
        }
コード例 #3
0
        public void AddImportPattern(string projectName, string pattern)
        {
            var listPath = StagingDirectory
                           + Path.DirectorySeparatorChar
                           + projectName
                           + Path.DirectorySeparatorChar
                           + "patterns.txt";

            var patterns = new List <string>();

            pattern = pattern.Trim('/').Trim('\\');

            if (File.Exists(listPath))
            {
                patterns.AddRange(File.ReadAllLines(listPath));
            }

            if (!patterns.Contains(pattern))
            {
                patterns.Add(pattern);
            }

            DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(listPath));

            File.WriteAllLines(listPath, patterns.ToArray());
        }
コード例 #4
0
        public Loader()
        {
            // CSV Files and Logger
            Logger           = new Logger();
            DirectoryChecker = new DirectoryChecker();
            Csv      = new CSVManager();
            Settings = new Settings.Settings();

            if (Utils.ParseConfigBoolean("UseWebAPI"))
            {
                API = new API();
            }

            //Core
            ResourcesManager = new ResourcesManager();
            ObjectManager    = new ObjectManager();
            Events           = new EventsHandler();
            if (Constants.UseCacheServer)
            {
                Redis = new Redis();
            }

            CommandFactory = new CommandFactory();
            MessageFactory = new MessageFactory();

            // Optimazions
            MemThread = new MemoryThread();

            // User
            Parser = new ParserThread();
        }
コード例 #5
0
        public Loader()
        {
            // CSV Files and Logger
            this.Logger           = new Logger();
            this.DirectoryChecker = new DirectoryChecker();
            this.CsvManager       = new CSVManager();

            this.ConnectionBlocker = new ConnectionBlocker();
            if (Utils.ParseConfigBoolean("UseWebAPI"))
            {
                this.API = new API();
            }


            // Core
            this.LicenseChecker   = new LicenseChecker();
            this.ResourcesManager = new ResourcesManager();
            this.ObjectManager    = new ObjectManager();
            this.Events           = new EventsHandler();
            if (Constants.UseCacheServer)
            {
                this.Redis = new Redis();
            }


            this.CommandFactory = new CommandFactory();

            this.MessageFactory = new MessageFactory();

            // Optimazions
            this.MemThread = new MemoryThread();

            // User
            this.Parser = new ParserThread();
        }
コード例 #6
0
        public void Create()
        {
            var nuget = new NugetPacker(WorkingDirectory);

            nuget.Version = new Version(new VersionManager().GetVersion(WorkingDirectory));

            var pkgDir = WorkingDirectory
                         + Path.DirectorySeparatorChar
                         + "pkg";

            var specFile = pkgDir
                           + Path.DirectorySeparatorChar
                           + "csAnt.nuspec";

            // TODO: Perform packaging in temporary directory instead of main project
            nuget.PackageFile(specFile);

            var pkgFile = FileNavigator.GetNewestFile(
                pkgDir
                + Path.DirectorySeparatorChar
                + "csAnt"
                );

            var pkgToFile = FeedPath
                            + Path.DirectorySeparatorChar
                            + Path.GetFileName(pkgFile);

            DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(pkgToFile));

            File.Copy(pkgFile, pkgToFile, true);

            GrabRequiredPackages(WorkingDirectory, FeedPath);
        }
コード例 #7
0
        public void MoveToTestProjectDir()
        {
            var testProjectDir = Path.GetFullPath("../TestProject");

            DirectoryChecker.EnsureDirectoryExists(testProjectDir);

            Environment.CurrentDirectory = testProjectDir;

            WorkingDirectory = testProjectDir;
        }
コード例 #8
0
ファイル: CheckThread.cs プロジェクト: Dekryptor/UCS
        public static void Start()
        {
            Thread T = new Thread(() =>
            {
                //LicenseChecker.CheckForSavedKey(); //disabled atm
                VersionChecker.VersionMain();
                DirectoryChecker.Directorys();
                DirectoryChecker.Files();
            }); T.Start();

            T.Priority = ThreadPriority.Normal;
        }
コード例 #9
0
        public string Prepare(string setupFileName, string buildMode)
        {
            // Grab all the original files to the staging directory
            new FilesGrabber(
                OriginalDirectory,
                WorkingDirectory,
                true
                ).GrabOriginalFiles();

            // TODO: Is this the best way to create nodes? Is this needed?
            new ProjectNodeCreator().CreateGroupNode();

            // Build the solution
            new SolutionBuilder(buildMode).BuildSolution("csAnt.Tests");

            // Repack the csAnt-SetUp.exe file to include dependencies
            new SetUpRepacker(buildMode).Repack();

            // Create a test project directory
            var testProjectDirectory = CreateTestProjectPath();

            var workingBinDirectory = WorkingDirectory
                                      + Path.DirectorySeparatorChar
                                      + "bin"
                                      + Path.DirectorySeparatorChar
                                      + buildMode
                                      + Path.DirectorySeparatorChar
                                      + "packed";

            DirectoryChecker.EnsureDirectoryExists(testProjectDirectory);

            // Copy setup file to test project directory, ready to run
            new FilesGrabber(
                workingBinDirectory,
                testProjectDirectory
                ).GrabOriginalFiles(
                setupFileName
                );

            CreateMockFeed();

            // Create the path to a local copy of nuget.exe (so it doesn't get downloaded from the web)
            LocalNugetFilePath = WorkingDirectory
                                 + Path.DirectorySeparatorChar
                                 + "lib"
                                 + Path.DirectorySeparatorChar
                                 + "nuget.exe";


            return(testProjectDirectory);
        }
コード例 #10
0
        public void Test_GetPackageDir()
        {
            var packageName = "csAnt";

            var packageDir = Path.Combine(CurrentDirectory, "lib/" + packageName + ".1.2.3.4");
            var generalDir = Path.Combine(CurrentDirectory, "lib/" + packageName);

            DirectoryChecker.EnsureDirectoryExists(packageDir);
            DirectoryChecker.EnsureDirectoryExists(generalDir);

            var unpacker = new InstallUnpacker();
            var dir      = unpacker.GetPackageDir("lib", packageName, new Version(0, 0, 0, 0));

            Assert.AreEqual(packageDir, dir, "Wrong directory.");
        }
コード例 #11
0
        public static void Main(string[] args)
        {
            // Print welcome message.
            UCSControl.WelcomeMessage();

            // Check directories and files.
            DirectoryChecker.CheckDirectories();
            DirectoryChecker.CheckFiles();

            // Initialize our stuff.
            CSVManager.Initialize();
            ResourcesManager.Initialize();
            ObjectManager.Initialize();

            Logger.Initialize();
            ExceptionLogger.Initialize();

            WebApi.Initialize();
            Gateway.Initialize();

            // Start listening since we're done initializing.
            Gateway.Listen();

            while (true)
            {
                const int SLEEP_TIME = 5000;

                var numDisc = 0;
                var clients = ResourcesManager.GetConnectedClients();
                for (int i = 0; i < clients.Count; i++)
                {
                    var client = clients[i];
                    if (DateTime.Now > client.NextKeepAlive)
                    {
                        ResourcesManager.DropClient(client.GetSocketHandle());
                        numDisc++;
                    }
                }

                if (numDisc > 0)
                {
                    Logger.Say($"Dropped {numDisc} clients due to keep alive timeouts.");
                }

                Thread.Sleep(SLEEP_TIME);
            }
        }
コード例 #12
0
        public Loader()
        {
            // License Check
            //_LicenseChecker    = new LicenseChecker();

            // CSV Files and Logger
            _Logger = new Logger();

            _DirectoryChecker = new DirectoryChecker();

            _CSVManager = new CSVManager();


            // Network and Packets
            _ChatProcessor = new ChatProcessor();

            _ConnectionBlocker = new ConnectionBlocker();

            if (Utils.ParseConfigBoolean("UseWebAPI"))
            {
                _API = new API();
            }

            // Core
            _ResourcesManager = new ResourcesManager();

            _ObjectManager = new ObjectManager();

            _CommandFactory = new CommandFactory();

            _MessageFactory = new MessageFactory();

            // Optimazions
            _MemThread = new MemoryThread();

            // User
            _Parser = new ParserThread();

            // Creates a new Socket
            _Gateway = new Gateway();
        }
コード例 #13
0
        public void Download()
        {
            // TODO: Make it possible to keep this path in a config file or at least on a property
            var filePath = Environment.CurrentDirectory
                           + Path.DirectorySeparatorChar
                           + "lib"
                           + Path.DirectorySeparatorChar
                           + "nuget.exe";

            if (IsOnline(NugetPath))
            {
                Console.WriteLine("Downloading nuget from:");
                Console.WriteLine(NugetPath);
                Downloader.Download(NugetPath, filePath);
            }
            else
            {
                Console.WriteLine("Copying nuget file from:");
                Console.WriteLine(NugetPath);
                DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(filePath));
                File.Copy(NugetPath, filePath);
            }
        }
コード例 #14
0
ファイル: DBAcessHandler.cs プロジェクト: EWGF/RiaNewsParser
        /// <summary>
        /// Saves an article to data base. Creates the data base and table if necessary.
        /// </summary>
        public void SaveArticle(Article article)
        {
            string connectionString = ConfigurationManager.ConnectionStrings["SQLConnectionString"].ConnectionString;

            DirectoryChecker.CheckDirectory(AppSettings.DBSavePath);

            using (SqlConnection connection = new SqlConnection(connectionString))
            {
                connection.Open();

                SqlCommand checkDatabase = new SqlCommand(CreateDatabaseIfNotExists(), connection);
                checkDatabase.ExecuteNonQuery();

                connection.ChangeDatabase(AppSettings.DBName);

                SqlCommand checkTable = new SqlCommand(CreateTableIfNotExists(), connection);
                checkTable.ExecuteNonQuery();

                SqlCommand addArticle = new SqlCommand(InsertArticle(article), connection);
                addArticle.ExecuteNonQuery();

                connection.Close();
            }
        }
コード例 #15
0
 public void EnsureDirectoryExists(
     string directoryPath
     )
 {
     DirectoryChecker.EnsureDirectoryExists(directoryPath);
 }
コード例 #16
0
        public string PrepareSpecifyStatus(string setupFileName, string buildMode)
        {
            // Grab all the original files
            new FilesGrabber(
                OriginalDirectory,
                WorkingDirectory
                ).GrabOriginalFiles();

            var nodeManager = new ProjectNodeManager(WorkingDirectory);

            nodeManager.IncludeChildNodes = true;
            nodeManager.EnsureNodes();

            var currentNode = nodeManager.State.CurrentNode;

            // Set the status to beta
            currentNode.Properties["Status"]  = "beta";
            currentNode.Properties["Version"] = "1.0.0.0";
            currentNode.Save();

            // Build the solution
            new SolutionBuilder(buildMode).BuildSolution("csAnt.Tests");

            // Repack the csAnt-SetUp.exe file to include dependencies
            new SetUpRepacker(buildMode).Repack();

            new FileCopier(
                Path.Combine(WorkingDirectory, "bin/" + BuildMode.Value + "/packed"),
                WorkingDirectory
                ).Copy("*");

            // Create the package
            new NugetPacker()
            {
                Status  = currentNode.Properties["Status"],
                Version = new Version(currentNode.Properties["Version"])
            }.Pack(CurrentDirectory, "csAnt");

            new VersionManager().IncrementVersion(currentNode, 2);

            // Reset the status back to alpha
            currentNode.Properties["Status"] = "alpha";
            currentNode.Save();

            // Repackage
            new NugetPacker()
            {
                Status  = currentNode.Properties["Status"],
                Version = new Version(currentNode.Properties["Version"])
            }.Pack(CurrentDirectory, "csAnt");

            // Create a test project directory
            var testProjectDirectory = CreateTestProjectPath();

            var workingBinDirectory = WorkingDirectory
                                      + Path.DirectorySeparatorChar
                                      + "bin"
                                      + Path.DirectorySeparatorChar
                                      + buildMode
                                      + Path.DirectorySeparatorChar
                                      + "packed";

            DirectoryChecker.EnsureDirectoryExists(testProjectDirectory);

            // Copy setup file to test project directory, ready to run
            new FilesGrabber(
                workingBinDirectory,
                testProjectDirectory
                ).GrabOriginalFiles(
                setupFileName
                );

            CreateMockFeed();

            // Create the path to a local copy of nuget.exe (so it doesn't get downloaded from the web)
            LocalNugetFilePath = WorkingDirectory
                                 + Path.DirectorySeparatorChar
                                 + "lib"
                                 + Path.DirectorySeparatorChar
                                 + "nuget.exe";

            return(testProjectDirectory);
        }
コード例 #17
0
        public IScript ActivateScriptFromFile(string scriptPath)
        {
            if (String.IsNullOrEmpty(scriptPath))
            {
                throw new ArgumentException("scriptPath", "A script path must be provided.");
            }

            if (!File.Exists(scriptPath))
            {
                throw new ArgumentException("Can't find the script file: " + scriptPath);
            }

            var scriptName = Path.GetFileNameWithoutExtension(scriptPath);

            if (IsVerbose)
            {
                Console.WriteLine("");
                Console.WriteLine("Activating script: " + scriptName);
                Console.WriteLine("Script path:");
                Console.WriteLine("  " + scriptPath);
                Console.WriteLine("");
            }

            CSScript.GlobalSettings.DefaultArguments = "/nl"; // TODO: Check if this is working
            //CSScript.GlobalSettings.ReportDetailedErrorInfo = IsDebug; // TODO: Check if needed

            var assemblyFile = FileNamer.GetScriptAssemblyPath(scriptName);

            DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(assemblyFile));

            if (IsVerbose)
            {
                Console.WriteLine("");
                Console.WriteLine("Assembly file...");
                Console.WriteLine("  " + assemblyFile);
                Console.WriteLine("");
            }

            // TODO: Check if settings are needed
            var scriptSettings = new Settings();

            // TODO: Check if needed.
            // Could be causing errors with tmp dir access exception when using jenkins.
            // Keeping this line seems to fix errors with activation during install tests (intermittent failure)
            scriptSettings.InMemoryAsssembly = true;

            scriptSettings.HideCompilerWarnings = true;

            IScript script = null;

            // Load the script assembly
            try
            {
                CSScript.CacheEnabled   = false;
                CSScript.GlobalSettings = scriptSettings;
                using (var helper = new AsmHelper(CSScript.Load(scriptPath)))
                {
                    helper.CachingEnabled = false;
                    script = (IScript)helper.CreateObject("*");
                }

                // TODO: Remove if not needed
                // Set the assembly file last write time to the same as the script file, so it's easy to know they're matching
                //File.SetLastWriteTime(assemblyFile, File.GetLastWriteTime(scriptPath));
            }
            catch (Exception ex)
            {
                throw new Exception("An error occurred when loading the '" + scriptName + "' script.", ex);
            }

            script.Construct(scriptName, ParentScript);

            return(script);
        }
コード例 #18
0
        public void ImportFile(string projectName, string relativePath, string destination, bool flattenHeirarchy)
        {
            Console.WriteLine("");
            Console.WriteLine("Importing files...");
            Console.WriteLine("Project name: " + projectName);
            Console.WriteLine("Path:");
            Console.WriteLine(relativePath);
            if (IsVerbose)
            {
                Console.WriteLine("Destination:");
                Console.WriteLine(destination);
                Console.WriteLine("Flatten path:");
                Console.WriteLine(flattenHeirarchy.ToString());
                Console.WriteLine("");
            }

            AddImportPattern(projectName, relativePath);

            if (!ImportExists(projectName))
            {
                throw new Exception("Import project '" + projectName + "' not found.");  // TODO: Make a custom exception class
            }
            else
            {
                Refresh(projectName);

                var importDir = StagingDirectory
                                + Path.DirectorySeparatorChar
                                + projectName;

                if (Directory.Exists(importDir))
                {
                    foreach (var file in Finder.FindFiles(importDir, relativePath))
                    {
                        var toFile = file.Replace(importDir, WorkingDirectory);

                        // TODO: Implement flattenHeirarchy

                        Console.WriteLine("");
                        Console.WriteLine("Copying file:");
                        Console.WriteLine(file);
                        if (IsVerbose)
                        {
                            Console.WriteLine("To:");
                            Console.WriteLine(toFile);
                        }
                        Console.WriteLine("");

                        DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(toFile));

                        // TODO: Check if needed. The time checks don't seem to be necessary.
                        //if (File.GetLastWriteTime(file) > File.GetLastWriteTime(toFile))
                        //{
                        if (File.Exists(toFile))
                        {
                            Backup.Backup(toFile.Replace(importDir, ""));
                        }

                        File.Copy(file, toFile, true);
                        //if (IsVerbose)
                        //        Console.WriteLine ("File is newer. Using.");
                        //}
                        //else if (File.GetLastWriteTime(file) == File.GetLastWriteTime(toFile))
                        //{
                        //    if (IsVerbose)
                        //        Console.WriteLine ("File is same age. Skipping.");
                        //}
                        //else
                        //{
                        //    if (IsVerbose)
                        //        Console.WriteLine ("File is older. Skipping.");
                        // }
                    }
                }
                else
                {
                    Console.WriteLine("Import directory not found: " + importDir);
                }
            }
        }
コード例 #19
0
        public void ExportFile(string projectName, string relativePath, string destination, bool flattenHeirarchy)
        {
            if (PathConverter.IsAbsolute(relativePath))
            {
                relativePath = PathConverter.ToRelative(relativePath);
            }

            destination = PathConverter.ToAbsolute(destination);

            AddImportPattern(projectName, relativePath);

            Console.WriteLine("");
            Console.WriteLine("Exporting files...");
            Console.WriteLine("Project name:");
            Console.WriteLine(projectName);
            Console.WriteLine("Path:");
            Console.WriteLine(relativePath);
            Console.WriteLine("Destination:");
            Console.WriteLine(destination);
            Console.WriteLine("Flatten path:");
            Console.WriteLine(flattenHeirarchy.ToString());
            Console.WriteLine("");
            Console.WriteLine("Files:");

            if (!ImportExists(projectName))
            {
                throw new Exception("Import project '" + projectName + "' not found.");  // TODO: Create custom exception class
            }
            else
            {
                Refresh(projectName);

                var importedProjectDirectory = StagingDirectory
                                               + Path.DirectorySeparatorChar
                                               + projectName;

                Console.WriteLine("");
                Console.WriteLine("Relative path:");
                Console.WriteLine(relativePath);
                Console.WriteLine("");

                foreach (var file in Finder.FindFiles(Environment.CurrentDirectory, relativePath))
                {
                    var fixedPath = PathConverter.ToRelative(relativePath);
                    if (flattenHeirarchy)
                    {
                        fixedPath = Path.GetFileName(relativePath);
                    }

                    Console.WriteLine("");
                    Console.WriteLine("Fixed path:");
                    Console.WriteLine(fixedPath);
                    Console.WriteLine("");

                    var toFile = importedProjectDirectory
                                 + Path.DirectorySeparatorChar
                                 + fixedPath;

                    Console.WriteLine("");
                    Console.WriteLine("Exporting (copying) file:");
                    Console.WriteLine(file);
                    Console.WriteLine("To:");
                    Console.WriteLine(toFile);
                    Console.WriteLine("");

                    DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(toFile));

                    // TODO: Check if need. Git should be keeping backups stored so this backup shouldn't be required.

                    /*if (File.Exists(toFile))
                     * {
                     *  Backup.Backup(toFile);
                     * }*/

                    File.Copy(file, toFile, true);

                    var sourcePath = File.ReadAllText(importedProjectDirectory + Path.DirectorySeparatorChar + "source.txt");

                    Console.WriteLine("Source path:");
                    Console.WriteLine(sourcePath);

                    Git.AddTo(importedProjectDirectory, toFile);

                    // TODO: Find a better way to get the project name
                    var name = Path.GetFileName(WorkingDirectory);

                    Git.CommitTo(importedProjectDirectory, "Exported from '" + name + "' project.");

                    // Get the remote name
                    var remoteName = Path.GetFileName(importedProjectDirectory);

                    // Add the importable project directory as a remote to the original
                    Git.AddRemoteTo(sourcePath, remoteName, importedProjectDirectory);

                    // Pull changes to back to the original project
                    Git.PullTo(sourcePath, remoteName);
                }
            }

            Console.WriteLine("");
            Console.WriteLine("Exporting complete.");
            Console.WriteLine("");
        }
コード例 #20
0
        public void Repack()
        {
            Console.WriteLine("");
            Console.WriteLine("Repacking " + Path.GetFileName(AssemblyPath) + " file to include " + Dependencies.Length + " dependencies.");
            Console.WriteLine("");

            AssemblyPath = FixPath(AssemblyPath, BuildMode);
            Dependencies = FixPaths(Dependencies, BuildMode);

            Console.WriteLine("Current directory:");
            Console.WriteLine("  " + Environment.CurrentDirectory);
            Console.WriteLine("");

            Console.WriteLine("Assembly path:");
            Console.WriteLine("  " + AssemblyPath);
            Console.WriteLine("");

            Console.WriteLine("Build mode:");
            Console.WriteLine("  " + BuildMode);
            Console.WriteLine("");

            Console.WriteLine("Dependencies:");
            foreach (var dependency in Dependencies)
            {
                Console.WriteLine("  " + dependency);
            }
            Console.WriteLine("");

            var outFile = PackedBinDirectory
                          + Path.DirectorySeparatorChar
                          + Path.GetFileName(AssemblyPath);

            outFile = FixPath(outFile, BuildMode);

            var arguments = new List <string>();

            var isNewer = File.GetLastWriteTime(outFile) < File.GetLastWriteTime(PathConverter.ToAbsolute(AssemblyPath));

            if (!File.Exists(outFile) || isNewer)
            {
                // Output
                arguments.Add("/out:" + outFile);

                // Target type
                arguments.Add("/target:" + Target);

                // Verbose
                if (IsVerbose)
                {
                    arguments.Add("/verbose");
                }

                // Assembly path
                arguments.Add(PathConverter.ToRelative(AssemblyPath));

                // Dependencies
                arguments.AddRange(Dependencies);

                Console.WriteLine("Output file:");
                Console.WriteLine("  " + outFile);
                Console.WriteLine("");

                DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(PathConverter.ToAbsolute(outFile)));

                Starter.Start(ILRepackAssemblyPath, arguments.ToArray());

                var lastWriteTime = File.GetLastWriteTime(PathConverter.ToAbsolute(AssemblyPath));

                File.SetLastWriteTime(PathConverter.ToAbsolute(outFile), lastWriteTime);

                Console.WriteLine("");
                Console.WriteLine("Repacking complete.");
                Console.WriteLine("");
            }
            else
            {
                Console.WriteLine("");
                Console.WriteLine("Repacked files are up to date. Skipping repack.");
                Console.WriteLine("");
            }
        }
コード例 #21
0
        public void Test_ImportFile_FileExists()
        {
            // TODO: Overhaul test to use Importer instead of using a dummy script

            var script = (DummyScript)GetDummyScript();

            new FilesGrabber(
                script.OriginalDirectory,
                script.CurrentDirectory
                ).GrabOriginalFiles();

            script.IsVerbose = true;

            var dir = Path.GetDirectoryName(script.CurrentDirectory);

            var projectsDir = dir;

            var destinationProjectDir = projectsDir
                                        + Path.DirectorySeparatorChar
                                        + "DestinationProject";

            var sourceProjectDir = projectsDir
                                   + Path.DirectorySeparatorChar
                                   + "SourceProject";

            Console.WriteLine("");
            Console.WriteLine("Destination project:");
            Console.WriteLine(destinationProjectDir);
            Console.WriteLine("Source project:");
            Console.WriteLine(sourceProjectDir);
            Console.WriteLine("");

            script.EnsureDirectoryExists(destinationProjectDir);
            script.EnsureDirectoryExists(sourceProjectDir);

            // Move to source project
            script.Relocate(sourceProjectDir);

            // Create files nodes
            script.CreateNodes();

            // Initialize git
            script.Git.Init();

            var scriptsDir = sourceProjectDir
                             + Path.DirectorySeparatorChar
                             + "scripts";

            var scriptFile = scriptsDir
                             + Path.DirectorySeparatorChar
                             + "TestScript.cs";

            script.EnsureDirectoryExists(scriptsDir);

            var scriptContent = "after";

            // Create the script file
            File.WriteAllText(scriptFile, scriptContent);

            // Add the script file to git
            script.Git.Add(scriptFile);

            // Git commit
            script.Git.Commit();

            // Switch back to destination project
            script.Relocate(destinationProjectDir);

            // Create the required file nodes
            script.CreateNodes();

            // Add project 2 as import
            script.Importer.AddImport("SourceProject", sourceProjectDir);

            var destinationScriptFile = destinationProjectDir
                                        + Path.DirectorySeparatorChar
                                        + "scripts"
                                        + Path.DirectorySeparatorChar
                                        + "TestScript.cs";

            DirectoryChecker.EnsureDirectoryExists(Path.GetDirectoryName(destinationScriptFile));

            File.WriteAllText(destinationScriptFile, "before");

            // Import the file
            script.Importer.ImportFile("SourceProject", "scripts/TestScript.cs", "scripts", false);

            Assert.AreEqual("after", File.ReadAllText(destinationScriptFile), "File wasn't imported.");

            var bakDir = PathConverter.ToAbsolute("_bak");

            // Check that the file was backed up
            Assert.IsTrue(Directory.Exists(bakDir));
        }
コード例 #22
0
        public void Compile(bool force, params string[] scriptNames)
        {
            // TODO: Remove binDir variable if not needed. Use ScriptAssembliesDirectory property instead
            var binDir = Environment.CurrentDirectory
                         + Path.DirectorySeparatorChar
                         + "bin"
                         + Path.DirectorySeparatorChar
                         + BuildMode;

            if (!Directory.Exists(binDir))
            {
                Directory.CreateDirectory(binDir);
            }

            // TODO: Move to a ScriptsDirectory property
            var scriptsDir = Environment.CurrentDirectory
                             + Path.DirectorySeparatorChar
                             + "scripts";

            Console.WriteLine("");
            Console.WriteLine("Compiling scripts...");

            if (IsVerbose)
            {
                Console.WriteLine("Scripts directory:");
                Console.WriteLine(scriptsDir);
                Console.WriteLine("Bin directory:");
                Console.WriteLine(binDir);
                Console.WriteLine("");
            }

            var totalCompiled = 0;
            var totalFailed   = 0;
            var totalSkipped  = 0;

            foreach (var scriptPath in Directory.GetFiles(scriptsDir, "*.cs"))
            {
                var scriptName = Path.GetFileNameWithoutExtension(scriptPath);

                if (scriptNames == null ||
                    scriptNames.Length == 0 ||
                    Array.IndexOf(scriptNames, scriptName) > -1)
                {
                    var assemblyFile = FileNamer.GetScriptAssemblyPath(scriptName);

                    DirectoryChecker.EnsureDirectoryExists(FileNamer.AssembliesDirectory);

                    Console.WriteLine("  " + scriptName);

                    if (IsVerbose)
                    {
                        Console.WriteLine("  Script path:");
                        Console.WriteLine("  " + scriptPath);
                        Console.WriteLine("  Assembly path:");
                        Console.WriteLine("  " + assemblyFile);
                    }

                    try {
                        if (!File.Exists(assemblyFile) || force)
                        {
                            Console.WriteLine("    Compiling...");
                            CSScript.Compile(scriptPath, assemblyFile, BuildMode == "Debug", new string[] {});
                            Console.WriteLine("    Successful");

                            totalCompiled++;
                        }
                        else
                        {
                            Console.WriteLine("    Assembly file found. Skipping compile...");
                            totalSkipped++;
                        }
                    } catch (Exception ex) {
                        Console.WriteLine("Script '" + scriptName + "' compile error:");
                        Console.WriteLine(ex.ToString());
                        totalFailed++;
                    }
                }
            }

            Console.WriteLine("");
            Console.WriteLine("Total compiled: " + totalCompiled);
            Console.WriteLine("Total skipped: " + totalSkipped);
            Console.WriteLine("Total failed: " + totalFailed);
            Console.WriteLine("");
            Console.WriteLine("Finished!");
            Console.WriteLine("");
        }