void swipeDetector_GeneralSwipe(object sender, DirectionVelocityAngleEventArgs e) { Console.WriteLine("{0}: Swipe {1}", this.name, e.Direction); flowRouter.ActiveListener = steadyDetector; }
void swipeDetector_GeneralSwipe(object sender, DirectionVelocityAngleEventArgs e) { Update(new Point3D(), "swipe" + e.Direction); }
// スワイプの検出を通知する void swipeDetector_GeneralSwipe(object sender, DirectionVelocityAngleEventArgs e) { direction = e.Direction; }
void swipeDetector_GeneralSwipe(object sender, DirectionVelocityAngleEventArgs e) { Console.WriteLine("Swipe detected"); Console.WriteLine("{0}: Swipe", e.Direction); }
void swipeDetector_GeneralSwipe(object sender, DirectionVelocityAngleEventArgs e) { Console.WriteLine("{0}: Swipe {1}", this.name, e.Direction); flowRouter.ActiveListener = steadyDetector; this.box.BackColor = Color.Red; }