コード例 #1
0
        public static (IEnumerable <DefXMLNode> nodes, IEnumerable <string> loadingErrors) LoadUpdateFeatureDefNodes()
        {
            var nodes         = new List <DefXMLNode>();
            var loadingErrors = new List <string>(0);

            foreach (var modContentPack in LoadedModManager.RunningMods)
            {
                try {
                    var modNewsXmlAssets = DirectXmlLoader.XmlAssetsInModFolder(modContentPack,
                                                                                UpdateFeatureManager.UpdateFeatureDefFolder);
                    foreach (var xmlAsset in modNewsXmlAssets)
                    {
                        var rootElement = xmlAsset.xmlDoc?.DocumentElement;
                        if (rootElement != null)
                        {
                            foreach (var childNode in rootElement.ChildNodes.OfType <XmlNode>())
                            {
                                nodes.Add(new DefXMLNode(modContentPack, childNode, xmlAsset));
                            }
                        }
                    }
                } catch (Exception e) {
                    loadingErrors.Add("Failed to load UpdateFeatureDefs for mod " +
                                      $"{modContentPack.PackageIdPlayerFacing}: {e}");
                }
            }
            return(nodes, loadingErrors);
        }
コード例 #2
0
        internal static void Work()
        {
            var mod = LoadedModManager.RunningMods.First(m => m.Name == "No Water, No Life.");

            CreateCompatibilityXml(mod);

            var list = DirectXmlLoader.XmlAssetsInModFolder(mod, DirectoryName + @"\").ToList <LoadableXmlAsset>();

            foreach (var item in list)
            {
                if (item == null || item.xmlDoc == null || item.xmlDoc.DocumentElement == null)
                {
                    Log.Error(string.Format("{0}: unknown parse failure", item.fullFolderPath + @"\" + item.name));
                }
                else if (item.xmlDoc.DocumentElement.Name != "Defs")
                {
                    Log.Error(string.Format("{0}: root element named {1}; should be named Defs", item.fullFolderPath + @"\" + item.name, item.xmlDoc.DocumentElement.Name));
                }
                XmlInheritance.TryRegisterAllFrom(item, mod);
            }
            XmlInheritance.Resolve();
            foreach (var item in list)
            {
                foreach (Def def in DirectXmlLoader.AllDefsFromAsset(item))
                {
                    Log.Message($"Added def {def.defName}");
                    DefDatabase <ThinkTreeDef> .Add(def as ThinkTreeDef);
                }
            }
            foreach (var def in DefDatabase <ThinkTreeDef> .AllDefs.Where(d => d.insertTag == "Humanlike_PostDuty").OrderByDescending(d => d.insertPriority))
            {
                Log.Message($"  ThinkTree {def.defName}");
            }
        }
コード例 #3
0
        private static void LoadSaveGamePatchesFor(ModContentPack mod)          //Taken from Verse.ModContentPack.LoadPatches()
        {
            List <LoadableXmlAsset> list = DirectXmlLoader.XmlAssetsInModFolder(mod, "SaveGamePatches/").ToList <LoadableXmlAsset> ();

            for (int i = 0; i < list.Count; i++)
            {
                XmlElement documentElement = list [i].xmlDoc.DocumentElement;
                if (documentElement.Name != "Patch")
                {
                    Log.Error(string.Format("Unexpected document element in patch XML; got {0}, expected 'Patch'", documentElement.Name));
                }
                else
                {
                    for (int j = 0; j < documentElement.ChildNodes.Count; j++)
                    {
                        XmlNode xmlNode = documentElement.ChildNodes [j];
                        if (xmlNode.NodeType == XmlNodeType.Element)
                        {
                            if (xmlNode.Name != "Operation")
                            {
                                Log.Error(string.Format("Unexpected element in patch XML; got {0}, expected 'Operation'", documentElement.ChildNodes [j].Name));
                            }
                            else
                            {
                                PatchOperation patchOperation = DirectXmlToObject.ObjectFromXml <PatchOperation> (xmlNode, false);
                                patchOperation.sourceFile = list [i].FullFilePath;
                                SaveGamePatches.patches.Add(patchOperation);
                            }
                        }
                    }
                }
            }
        }
コード例 #4
0
        internal static SettingsPSI LoadPSISettings([NotNull] string path = "ColonistBar_PSIKF.xml")
        {
            string      configFolder = Path.GetDirectoryName(GenFilePaths.ModsConfigFilePath);
            SettingsPSI __result     = DirectXmlLoader.ItemFromXmlFile <SettingsPSI>(configFolder + "/" + path);

            return(__result);
        }
コード例 #5
0
 public static void LoadAllBios()
 {
     foreach (PawnBio pawnBio in DirectXmlLoader.LoadXmlDataInResourcesFolder <PawnBio>("Backstories/Solid"))
     {
         pawnBio.name.ResolveMissingPieces(null);
         if (pawnBio.childhood == null || pawnBio.adulthood == null)
         {
             PawnNameDatabaseSolid.AddPlayerContentName(pawnBio.name, pawnBio.gender);
         }
         else
         {
             pawnBio.PostLoad();
             pawnBio.ResolveReferences();
             foreach (string text in pawnBio.ConfigErrors())
             {
                 Log.Error(text, false);
             }
             SolidBioDatabase.allBios.Add(pawnBio);
             pawnBio.childhood.shuffleable = false;
             pawnBio.childhood.slot        = BackstorySlot.Childhood;
             pawnBio.adulthood.shuffleable = false;
             pawnBio.adulthood.slot        = BackstorySlot.Adulthood;
             BackstoryHardcodedData.InjectHardcodedData(pawnBio);
             BackstoryDatabase.AddBackstory(pawnBio.childhood);
             BackstoryDatabase.AddBackstory(pawnBio.adulthood);
         }
     }
 }
コード例 #6
0
 public static void LoadAllBios()
 {
     foreach (PawnBio item in DirectXmlLoader.LoadXmlDataInResourcesFolder <PawnBio>("Backstories/Solid"))
     {
         item.name.ResolveMissingPieces(null);
         if (item.childhood == null || item.adulthood == null)
         {
             PawnNameDatabaseSolid.AddPlayerContentName(item.name, item.gender);
         }
         else
         {
             item.PostLoad();
             item.ResolveReferences();
             foreach (string item2 in item.ConfigErrors())
             {
                 Log.Error(item2);
             }
             SolidBioDatabase.allBios.Add(item);
             item.childhood.shuffleable = false;
             item.childhood.slot        = BackstorySlot.Childhood;
             item.adulthood.shuffleable = false;
             item.adulthood.slot        = BackstorySlot.Adulthood;
             BackstoryHardcodedData.InjectHardcodedData(item);
             BackstoryDatabase.AddBackstory(item.childhood);
             BackstoryDatabase.AddBackstory(item.adulthood);
         }
     }
 }
コード例 #7
0
        public static PersistentXmlSettings LoadDefaultSettings()
        {
            var xmlSettings = new PersistentXmlSettings();

            var settingsXmls = new List <LoadableXmlAsset>();

            foreach (ModContentPack modContentPack in LoadedModManager.RunningMods)
            {
                settingsXmls.AddRange(DirectXmlLoader.XmlAssetsInModFolder(modContentPack, "XmlSettings/")
                                      .ToList());
            }

            foreach (var asset in settingsXmls)
            {
                string         modName;
                XmlModSettings modSettings;

                modName = asset.mod.Identifier;
                using (var reader = File.OpenText(asset.FullFilePath))
                {
                    modSettings = XmlSettingsSerializer.DeserializeModSettings(reader);
                }
                xmlSettings.ModSettings[modName] = modSettings;
            }

            return(xmlSettings);
        }
コード例 #8
0
        public async void FetchManifest(string manifestUri)
        {
            var client = new WebClient();

            try
            {
                downloading = true;
                var raw = await client.DownloadStringTaskAsync(manifestUri);

                onlineManifest = DirectXmlLoader.ItemFromXmlString <Manifest>(raw, manifestUri);
            }
            catch (WebException ex)
            {
                exception = ex;
                if (Prefs.DevMode)
                {
                    Log.Warning($"Failed to fetch {manifestUri} ({ex.Status}:\n{ex.Message}");
                }
            }
            catch (Exception ex)
            {
                exception = ex;
                Log.Error($"Exception fetching {manifestUri}:\n{ex}");
            }
            finally
            {
                downloading = false;
                completed   = true;
                client.Dispose();
            }
        }
コード例 #9
0
 public static void LoadAllBios()
 {
     foreach (PawnBio current in DirectXmlLoader.LoadXmlDataInResourcesFolder <PawnBio>("Backstories/Solid"))
     {
         current.name.ResolveMissingPieces(null);
         if (current.childhood == null || current.adulthood == null)
         {
             PawnNameDatabaseSolid.AddPlayerContentName(current.name, current.gender);
         }
         else
         {
             current.PostLoad();
             current.ResolveReferences();
             foreach (string current2 in current.ConfigErrors())
             {
                 Log.Error(current2, false);
             }
             SolidBioDatabase.allBios.Add(current);
             current.childhood.shuffleable = false;
             current.childhood.slot        = BackstorySlot.Childhood;
             current.adulthood.shuffleable = false;
             current.adulthood.slot        = BackstorySlot.Adulthood;
             BackstoryHardcodedData.InjectHardcodedData(current);
             BackstoryDatabase.AddBackstory(current.childhood);
             BackstoryDatabase.AddBackstory(current.adulthood);
         }
     }
 }
コード例 #10
0
 private void Load()
 {
     if (File.Exists(filepath))
     {
         this.modSettings = DirectXmlLoader.ItemFromXmlFile <SaveableSettings>(filepath, true);
     }
 }
コード例 #11
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        public static void Init()
        {
            var flag = !new FileInfo(prefsFilePath).Exists;

            data = new BadPeoplePerfsData();
            data = DirectXmlLoader.ItemFromXmlFile <BadPeoplePerfsData>(prefsFilePath, true);
        }
コード例 #12
0
        public static void Init()
        {
            var flag = !new FileInfo(prefsFilePath).Exists;

            data = new PrisonLaborPrefsData();
            data = DirectXmlLoader.ItemFromXmlFile <PrisonLaborPrefsData>(prefsFilePath, true);
            Apply();
        }
コード例 #13
0
 public static void ReloadAndRebind()
 {
     data = DirectXmlLoader.ItemFromXmlFile <ConceptKnowledge>(GenFilePaths.ConceptKnowledgeFilePath);
     foreach (ConceptDef allDef in DefDatabase <ConceptDef> .AllDefs)
     {
         if (!data.knowledge.ContainsKey(allDef.defName))
         {
             Log.Warning("Knowledge data was missing key " + allDef + ". Adding it...");
             data.knowledge.Add(allDef.defName, 0f);
         }
     }
 }
コード例 #14
0
 public static void ReloadAndRebind()
 {
     PlayerKnowledgeDatabase.data = DirectXmlLoader.ItemFromXmlFile <PlayerKnowledgeDatabase.ConceptKnowledge>(GenFilePaths.ConceptKnowledgeFilePath, true);
     foreach (ConceptDef current in DefDatabase <ConceptDef> .AllDefs)
     {
         if (!PlayerKnowledgeDatabase.data.knowledge.ContainsKey(current))
         {
             Log.Warning("Knowledge data was missing key " + current + ". Adding it...", false);
             PlayerKnowledgeDatabase.data.knowledge.Add(current, 0f);
         }
     }
 }
コード例 #15
0
 public static bool Prefix()
 {
     if (REB_Initializer.REB_Backstories.Count < 1)
     {
         return(true);
     }
     foreach (PawnBio pawnBio in DirectXmlLoader.LoadXmlDataInResourcesFolder <PawnBio>("Backstories/Solid"))
     {
         pawnBio.name.ResolveMissingPieces(null);
         PawnNameDatabaseSolid.AddPlayerContentName(pawnBio.name, pawnBio.gender);
     }
     return(false);
 }
コード例 #16
0
 public static void ReloadAllBackstories()
 {
     foreach (Backstory current in DirectXmlLoader.LoadXmlDataInResourcesFolder <Backstory>("Backstories/Shuffled"))
     {
         current.PostLoad();
         current.ResolveReferences();
         foreach (string current2 in current.ConfigErrors(false))
         {
             Log.Error(current.Title + ": " + current2);
         }
         BackstoryDatabase.AddBackstory(current);
     }
     SolidBioDatabase.LoadAllBios();
 }
コード例 #17
0
 public static void ReloadAllBackstories()
 {
     foreach (Backstory backstory in DirectXmlLoader.LoadXmlDataInResourcesFolder <Backstory>("Backstories/Shuffled"))
     {
         backstory.PostLoad();
         backstory.ResolveReferences();
         foreach (string str in backstory.ConfigErrors(false))
         {
             Log.Error(backstory.title + ": " + str, false);
         }
         BackstoryDatabase.AddBackstory(backstory);
     }
     SolidBioDatabase.LoadAllBios();
 }
コード例 #18
0
 public static void ReloadAllBackstories()
 {
     foreach (Backstory item in DirectXmlLoader.LoadXmlDataInResourcesFolder <Backstory>("Backstories/Shuffled"))
     {
         item.PostLoad();
         item.ResolveReferences();
         foreach (string item2 in item.ConfigErrors(false))
         {
             Log.Error(item.Title + ": " + item2);
         }
         BackstoryDatabase.AddBackstory(item);
     }
     SolidBioDatabase.LoadAllBios();
 }
コード例 #19
0
        private static IEnumerable <UpdateFeatureDef> ResolveUpdateFeatureDefsFromNodes(IEnumerable <DefXMLNode> nodes)
        {
            // The following replicates most of the vanilla Def loading mechanism, albeit without patches.
            // Patch metadata has already been cleared, and parsing it again would add too much overhead.
            // Def resolution can't be offloaded to a worker thread, since XmlInheritance is not thread safe.
            var defNodes = nodes.ToArray();

            // register for inheritance
            XmlInheritance.Clear();
            foreach (var(modContent, node, _) in defNodes)
            {
                if (node != null && node.NodeType == XmlNodeType.Element)
                {
                    XmlInheritance.TryRegister(node, modContent);
                }
            }
            XmlInheritance.Resolve();

            // resolve defs from nodes
            var resolvedDefs = new List <UpdateFeatureDef>();

            foreach (var(pack, node, asset) in defNodes)
            {
                try {
                    var def = DirectXmlLoader.DefFromNode(node, asset) as UpdateFeatureDef;
                    if (def != null)
                    {
                        def.modContentPack = pack;
                        def.ResolveReferences();
                        resolvedDefs.Add(def);
                    }
                } catch (Exception e) {
                    HugsLibController.Logger.Error(
                        $"Failed to parse UpdateFeatureDef from mod {pack.PackageIdPlayerFacing}:\n" +
                        $"{GetExceptionChainMessage(e)}\n" +
                        $"Context: {node?.OuterXml.ToStringSafe()}\n" +
                        $"File: {asset?.FullFilePath.ToStringSafe()}\n" +
                        $"Exception: {e}");
                }
            }

            XmlInheritance.Clear();

            return(resolvedDefs);
        }
コード例 #20
0
ファイル: XMLReplacement.cs プロジェクト: razuhl/RIMMSLoadUp
        static bool Prefix(XmlDocument xmlDoc, Dictionary <XmlNode, LoadableXmlAsset> assetlookup)
        {
            XmlNodeList childNodes = xmlDoc.DocumentElement.ChildNodes;

            foreach (XmlNode n in childNodes)
            {
                if (n.NodeType == XmlNodeType.Element)
                {
                    LoadableXmlAsset loadableXmlAsset = assetlookup.TryGetValue(n, null);
                    XmlInheritance.TryRegister(n, (loadableXmlAsset == null) ? null : loadableXmlAsset.mod);
                }
            }
            XmlInheritance.Resolve();
            DefPackage     defPackage     = new DefPackage("Unknown", string.Empty);
            ModContentPack modContentPack = LoadedModManager.RunningMods.FirstOrFallback <ModContentPack>();

            modContentPack.AddDefPackage(defPackage);
            IEnumerator enumerator = xmlDoc.DocumentElement.ChildNodes.GetEnumerator();

            try
            {
                while (enumerator.MoveNext())
                {
                    XmlNode          xmlNode           = (XmlNode)enumerator.Current;
                    LoadableXmlAsset loadableXmlAsset2 = assetlookup.TryGetValue(xmlNode, null);
                    DefPackage       defPackage2       = (loadableXmlAsset2 == null) ? defPackage : loadableXmlAsset2.defPackage;
                    Def def = DirectXmlLoader.DefFromNode(xmlNode, loadableXmlAsset2);
                    if (def != null)
                    {
                        def.modContentPack = ((loadableXmlAsset2 == null) ? modContentPack : loadableXmlAsset2.mod);
                        defPackage2.AddDef(def);
                    }
                }
            }
            finally
            {
                IDisposable disposable;
                if ((disposable = (enumerator as IDisposable)) != null)
                {
                    disposable.Dispose();
                }
            }
            return(false);
        }
コード例 #21
0
ファイル: Memory.cs プロジェクト: Kurrar/Hardcore-SK
        public void LoadModCheckPatches()
        {
            DeepProfiler.Start("Loading all ModCheck patches");
            this.patches = new List <PatchOperation>();
            int modIndex = -1;

            foreach (ModContentPack mod in LoadedModManager.RunningMods)
            {
                ++modIndex;
                List <LoadableXmlAsset> list = DirectXmlLoader.XmlAssetsInModFolder(mod, "ModCheckPatches/").ToList <LoadableXmlAsset>();
                for (int i = 0; i < list.Count; i++)
                {
                    XmlElement documentElement = list[i].xmlDoc.DocumentElement;
                    if (documentElement.Name != "Patch")
                    {
                        Log.Error(string.Format("Unexpected document element in patch XML; got {0}, expected 'Patch'", documentElement.Name), false);
                    }
                    else
                    {
                        for (int j = 0; j < documentElement.ChildNodes.Count; j++)
                        {
                            XmlNode xmlNode = documentElement.ChildNodes[j];
                            if (xmlNode.NodeType == XmlNodeType.Element)
                            {
                                if (xmlNode.Name != "Operation")
                                {
                                    Log.Error(string.Format("Unexpected element in patch XML; got {0}, expected 'Operation'", documentElement.ChildNodes[j].Name), false);
                                }
                                else
                                {
                                    PatchOperation patchOperation = DirectXmlToObject.ObjectFromXml <PatchOperation>(xmlNode, false);
                                    patchOperation.sourceFile = list[i].FullFilePath;
                                    this.patches.Add(patchOperation);
                                    PatchMemory.Add(new PatchMemoryModule(modIndex, mod.Name, patchOperation, true));
                                }
                            }
                        }
                    }
                }
            }
            DeepProfiler.End();
        }
コード例 #22
0
        private static ContainerRow ParseSettingRows(ModContentPack content)
        {
            var r      = new ContainerRow();
            var xmlDoc = DirectXmlLoader.XmlAssetsInModFolder(content, "Settings")?.Where(x => x.name == "Settings.xml")?.ToList().FirstOrDefault();

            if (xmlDoc == null || xmlDoc.xmlDoc == null)
            {
                Log.Error("Settings/Settings.xml not found or invalid xml.");
                return(r);
            }
            var rootElem = xmlDoc.xmlDoc.DocumentElement;

            if (rootElem.Name != "SettingRows")
            {
                Log.Error("SettingRows not found. name=" + rootElem.Name);
                return(r);
            }
            r.Rows.LoadDataFromXmlCustom(rootElem);
            return(r);
        }
コード例 #23
0
ファイル: XMLReplacement.cs プロジェクト: razuhl/RIMMSLoadUp
        static bool Prefix(Verse.ModContentPack __instance)
        {
            DeepProfiler.Start("Loading all patches");
            List <PatchOperation> lst = new List <PatchOperation>();

            typeof(ModContentPack).GetField("patches", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance)
            .SetValue(__instance, lst);
            List <LoadableXmlAsset> list = DirectXmlLoader.XmlAssetsInModFolder(__instance, "Patches/").ToList <LoadableXmlAsset>();

            for (int i = 0; i < list.Count; i++)
            {
                XmlElement documentElement = list[i].xmlDoc.DocumentElement;
                if (documentElement.Name != "Patch")
                {
                    Log.Error(string.Format("Unexpected document element in patch XML; got {0}, expected 'Patch'", documentElement.Name), false);
                }
                else
                {
                    foreach (XmlNode xmlNode in documentElement.ChildNodes)
                    {
                        if (xmlNode.NodeType == XmlNodeType.Element)
                        {
                            if (xmlNode.Name != "Operation")
                            {
                                Log.Error(string.Format("Unexpected element in patch XML; got {0}, expected 'Operation'", xmlNode.Name), false);
                            }
                            else
                            {
                                PatchOperation patchOperation = DirectXmlToObject.ObjectFromXml <PatchOperation>(xmlNode, false);
                                patchOperation.sourceFile = list[i].FullFilePath;
                                lst.Add(patchOperation);
                            }
                        }
                    }
                }
            }
            DeepProfiler.End();

            return(false);
        }
コード例 #24
0
 public static bool Prefix()
 {
     PawnBioAndBacktoryUtility.duplicateCount      = new Dictionary <string, int>();
     PawnBioAndBacktoryUtility.pendingResolveNames = new Dictionary <string, NameTriple>();
     foreach (PawnBio curPawnBio in DirectXmlLoader.LoadXmlDataInResourcesFolder <PawnBio>("Backstories/Solid"))
     {
         string curDefName = curPawnBio.name.ToDefName(curPawnBio.gender);
         if (PawnBioAndBacktoryUtility.duplicateCount.ContainsKey(curDefName))
         {
             PawnBioAndBacktoryUtility.duplicateCount[curDefName]++;
             curDefName += "_" + PawnBioAndBacktoryUtility.duplicateCount[curDefName];
         }
         else
         {
             PawnBioAndBacktoryUtility.duplicateCount.Add(curDefName, 0);
         }
         PawnBioAndBacktoryUtility.pendingResolveNames.Add(curDefName, curPawnBio.name);
         if (curPawnBio.childhood == null || curPawnBio.adulthood == null)
         {
             PawnNameDatabaseSolid.AddPlayerContentName(curPawnBio.name, curPawnBio.gender);
         }
         else
         {
             curPawnBio.PostLoad();
             curPawnBio.ResolveReferences();
             foreach (string curError in curPawnBio.ConfigErrors())
             {
                 Log.Error(curError);
             }
             SolidBioDatabase.allBios.Add(curPawnBio);
             curPawnBio.childhood.shuffleable = false;
             curPawnBio.childhood.slot        = BackstorySlot.Childhood;
             BackstoryDatabase.AddBackstory(curPawnBio.childhood);
             curPawnBio.adulthood.shuffleable = false;
             curPawnBio.adulthood.slot        = BackstorySlot.Adulthood;
             BackstoryDatabase.AddBackstory(curPawnBio.adulthood);
         }
     }
     return(false);
 }
コード例 #25
0
 public static void ReloadAllBackstories()
 {
     foreach (Backstory item in DirectXmlLoader.LoadXmlDataInResourcesFolder <Backstory>("Backstories/Shuffled"))
     {
         DeepProfiler.Start("Backstory.PostLoad");
         try
         {
             item.PostLoad();
         }
         finally
         {
             DeepProfiler.End();
         }
         DeepProfiler.Start("Backstory.ResolveReferences");
         try
         {
             item.ResolveReferences();
         }
         finally
         {
             DeepProfiler.End();
         }
         foreach (string item2 in item.ConfigErrors(ignoreNoSpawnCategories: false))
         {
             Log.Error(item.title + ": " + item2);
         }
         DeepProfiler.Start("AddBackstory");
         try
         {
             AddBackstory(item);
         }
         finally
         {
             DeepProfiler.End();
         }
     }
     SolidBioDatabase.LoadAllBios();
 }
コード例 #26
0
 // Load from XML file Settings/SpecialSculpture.xml; called from ModComponent
 static public List <SpecialSculpture> LoadAvailableSpecialSculptures(ModContentPack content)
 {
     try {
         var xml = DirectXmlLoader.XmlAssetsInModFolder(content, "Settings")?.
                   Where(x => x.name == "SpecialSculpture.xml")?.FirstOrDefault();
         if (xml == null || xml.xmlDoc == null)
         {
             Log.Warning("PRF could not load special sculpture data");
             return(null);
         }
         List <SpecialSculpture> list = DirectXmlToObject
                                        .ObjectFromXml <List <SpecialSculpture> >(xml.xmlDoc.DocumentElement, false);
         #if DEBUG
         Log.Message("PRF: loaded " + ((list == null) ? "zero" : (list.Count.ToString())) +
                     " special Sculptures");
         #endif
         return(list);
     } catch (Exception e) {
         Log.Error("PRF was unable to extract Special Sculpture data from XML; \n" +
                   "  Exception: " + e);
         return(null);
     }
 }
コード例 #27
0
 internal static ModsConfigData ReadModList(string filepath)
 {
     return(DirectXmlLoader.ItemFromXmlFile <ModsConfigData>(filepath, true));
 }
コード例 #28
0
        public static Manifest For(ModMetaData mod)
        {
            Manifest manifest;

            if (_manifestCache.TryGetValue(mod, out manifest))
            {
                return(manifest);
            }

            manifest     = new Manifest();
            manifest.mod = mod;

            // get from file.
            var manifestPath = Path.Combine(mod.AboutDir(), ManifestFileName);
            var modsyncPath  = Path.Combine(mod.AboutDir(), ModSyncFileName);

            // manifest is first choice
            if (File.Exists(manifestPath))
            {
                try
                {
                    manifest     = DirectXmlLoader.ItemFromXmlFile <Manifest>(manifestPath);
                    manifest.mod = mod;
                    manifest.dependencies.ForEach(d => d.Owner = manifest);
                    manifest.loadBefore.ForEach(d => d.Owner   = manifest);
                    manifest.loadAfter.ForEach(d => d.Owner    = manifest);
                    if (!manifest.manifestUri.NullOrEmpty())
                    {
                        try
                        {
                            manifest.ManifestUri = new Uri(manifest.manifestUri);
                        }
                        catch (Exception e)
                        {
                            Log.Warning($"Error parsing manifestUri: {e.Message}\n\n{e.StackTrace}");
                        }
                    }
                    if (!manifest.targetVersions.NullOrEmpty())
                    {
                        manifest.TargetVersions = new List <Version>();
                        foreach (var targetVersion in manifest.targetVersions)
                        {
                            manifest.TargetVersions.Add(manifest.ParseVersion(targetVersion));
                        }
                    }
                }
                catch (Exception e)
                {
                    manifest = new Manifest(mod);
                    Log.Error($"Error loading manifest for '{mod.Name}':\n{e.Message}\n\n{e.StackTrace}");
                }
            }

            // modsync manifest can provide some info
            else if (File.Exists(modsyncPath))
            {
                try
                {
                    ModSync modsync = DirectXmlLoader.ItemFromXmlFile <ModSync>(modsyncPath);
                    manifest = modsync.Manifest(mod);
                }
                catch (Exception e)
                {
                    manifest = new Manifest(mod);
                    Log.Error($"Error loading ModSync into manifest for '{mod.Name}': {e.Message}\n\n{e.StackTrace}");
                }
            }

            // resolve version - if set in manifest or modsync that takes priority,
            // otherwise try to read version from assemblies.
            manifest.SetVersion();
            _manifestCache.Add(mod, manifest);
            return(manifest);
        }
コード例 #29
0
            private static IEnumerable <UpdateFeatureDef> LoadAndParseNewsFeatureDefs()
            {
                XmlInheritance.Clear();
                // As we're moving the updates out of /Defs and into /News, we can no longer rely on the DefDatabase to magically
                // load all the UpdateFeatureDefs. Instead, we'll have to manually point the reader to the relevant folders.
                // Overall, we'll stick as much as we can to the vanilla def loading experience, albeit without patches.
                // Patch metadata has already been cleared, and parsing it again would add too much overhead.
                // First, gather all XML nodes that represent an UpdateFeatureDef, and remember where they came from
                // We can't parse them info defs on the spot, because there is inheritance to consider.
                var newsItemNodes = new List <(ModContentPack pack, XmlNode node, LoadableXmlAsset asset)>();

                foreach (var modContentPack in LoadedModManager.RunningMods)
                {
                    try {
                        var modNewsXmlAssets = DirectXmlLoader.XmlAssetsInModFolder(modContentPack, UpdateFeatureDefFolder);
                        foreach (var xmlAsset in modNewsXmlAssets)
                        {
                            var rootElement = xmlAsset.xmlDoc?.DocumentElement;
                            if (rootElement != null)
                            {
                                foreach (var childNode in rootElement.ChildNodes.OfType <XmlNode>())
                                {
                                    newsItemNodes.Add((modContentPack, childNode, xmlAsset));
                                }
                            }
                        }
                    } catch (Exception e) {
                        HugsLibController.Logger.Error("Failed to load UpdateFeatureDefs for mod " +
                                                       $"{modContentPack.PackageIdPlayerFacing}: {e}");
                        throw;
                    }
                }

                // deal with inheritance
                foreach (var(modContent, node, _) in newsItemNodes)
                {
                    if (node != null && node.NodeType == XmlNodeType.Element)
                    {
                        XmlInheritance.TryRegister(node, modContent);
                    }
                }
                XmlInheritance.Resolve();

                var parsedFeatureDefs = new List <UpdateFeatureDef>();

                foreach (var(pack, node, asset) in newsItemNodes)
                {
                    // parse defs
                    try {
                        var def = DirectXmlLoader.DefFromNode(node, asset) as UpdateFeatureDef;
                        if (def != null)
                        {
                            def.modContentPack = pack;
                            def.ResolveReferences();
                            parsedFeatureDefs.Add(def);
                        }
                    } catch (Exception e) {
                        HugsLibController.Logger.Error($"Failed to parse UpdateFeatureDef from mod {pack.PackageIdPlayerFacing}:\n" +
                                                       $"{GetExceptionChainMessage(e)}\n" +
                                                       $"Context: {node?.OuterXml.ToStringSafe()}\n" +
                                                       $"File: {asset?.FullFilePath.ToStringSafe()}\n" +
                                                       $"Exception: {e}");
                    }
                }

                XmlInheritance.Clear();

                return(parsedFeatureDefs);
            }
コード例 #30
0
ファイル: XmlLoaderAPI.cs プロジェクト: kPherox/ModListBackup
 /// <summary>
 /// Gets an object from an xml file
 /// </summary>
 /// <typeparam name="T">The object type</typeparam>
 /// <param name="filepath">The xml file path</param>
 /// <param name="resolveCrossRefs">Set true to resolve cross refs[Optional](Default:false)</param>
 /// <returns></returns>
 public static T ItemFromXmlFile <T>(string filepath, bool resolveCrossRefs = false) where T : new()
 {
     return(DirectXmlLoader.ItemFromXmlFile <T>(filepath, resolveCrossRefs));
 }