コード例 #1
0
 private void Render(DirectXResource input, DirectXDownloaderPlaneData plane, DeviceContext ctx)
 {
     using (var srv = input.GetShaderResourceView())
         using (var rtv = plane.GpuTexture.GetRenderTargetView())
         {
             plane.Pipeline.Render(ctx, rtv, srv);
         }
 }
コード例 #2
0
        private FramePlaneDesc Map(DirectXResource input, DirectXDownloaderPlaneData plane, DeviceContext ctx)
        {
            ctx.CopyResource(plane.GpuTexture.Texture2D, plane.CpuTexture.Texture2D);
            var db = ctx.MapSubresource(plane.CpuTexture.Texture2D, 0, MapMode.Read, SharpDX.Direct3D11.MapFlags.None);

            return(new FramePlaneDesc {
                Data = db.DataPointer, Stride = db.RowPitch, StrideCount = _height / plane.Format.HeightFactor
            });
        }
コード例 #3
0
 private void Unmap(DirectXDownloaderPlaneData p, DeviceContext ctx)
 {
     ctx.UnmapSubresource(p.CpuTexture.Texture2D, 0);
 }