private void Form1_Load(object sender, EventArgs e) { sound = new DirectSoundHelper(); sound.OnBufferFulfill += new EventHandler(SendVoiceBuffer); }
public override bool Open(WaveFormat af) { this.windowHandle = GetDesktopWindow(); this.audioFormat = af; #region 创建DirectSound对象 int dsErr = DirectSoundHelper.DirectSoundCreate8(IntPtr.Zero, out this.pds8, IntPtr.Zero); if (dsErr != DSERR.DS_OK) { logger.ErrorFormat("DirectSoundCreate8失败, DSERR = {0}", dsErr); return(false); } this.ds8 = Marshal.GetObjectForIUnknown(this.pds8) as IDirectSound8; dsErr = this.ds8.SetCooperativeLevel(this.windowHandle, DSSCL.DSSCL_NORMAL); if (dsErr != DSERR.DS_OK) { logger.ErrorFormat("SetCooperativeLevel失败, DSERR = {0}", dsErr); return(false); } #endregion #region 创建音频缓冲区对象 this.wfx = new WAVEFORMATEX() { nChannels = (short)this.audioFormat.Channel, nSamplesPerSec = this.audioFormat.SamplesPerSec, wBitsPerSample = (short)this.audioFormat.BitsPerSample, nBlockAlign = (short)this.audioFormat.BlockAlign, nAvgBytesPerSec = this.audioFormat.AvgBytesPerSec, cbSize = 0, wFormatTag = DirectSoundHelper.WAVE_FORMAT_PCM }; this.pwfx_free = Utils.StructureToPtr(this.wfx); this.dsbd = new DSBUFFERDESC() { dwSize = Marshal.SizeOf(typeof(DSBUFFERDESC)), dwFlags = DSBCAPS.DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS.DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS.DSBCAPS_GLOBALFOCUS | DSBCAPS.DSBCAPS_CTRLVOLUME, lpwfxFormat = this.pwfx_free, guid3DAlgorithm = new GUID(), dwBufferBytes = audioFormat.AvgBytesPerSec, dwReserved = 0 }; this.buffer_size = audioFormat.AvgBytesPerSec; this.min_free_space = this.wfx.nBlockAlign; IntPtr pdsb; dsErr = this.ds8.CreateSoundBuffer(ref this.dsbd, out pdsb, IntPtr.Zero); if (dsErr != DSERR.DS_OK) { logger.ErrorFormat("CreateSoundBuffer失败, DSERR = {0}", dsErr); return(false); } Guid iid_dsb8 = new Guid(IID.IID_IDirectSoundBuffer8); Marshal.QueryInterface(pdsb, ref iid_dsb8, out this.pdsb8); Marshal.Release(pdsb); this.dsb8 = Marshal.GetObjectForIUnknown(this.pdsb8) as IDirectSoundBuffer8; #endregion return(true); }