private async Task SetDevices() { var devices = await DirectInputScanner.GetAsync(); _devices = devices?.ToArray(); _states = _devices == null ? null : new JoystickState[_devices.Length]; }
private static void InitializeDirectInputScanner() { DirectInputScanner.GetAsync().Forget(); }
private static void InitializeDirectInputScanner() { DirectInputScanner.GetAsync().Ignore(); }