public override void Start() { base.Start(); _chooser = GetComponent <DigitalTwinsChooser>(); if (InputManager != null) { InputManager.OnPointerClick += OnPointerClick; } }
public override void Start() { if (ProgressIndicator.Instance == null) { GameObject.Instantiate(LoadingIndicator); } base.Start(); _chooser = GetComponent <DigitalTwinsChooser>(); }