private void btnCreate_Click(object sender, RoutedEventArgs e) { Slider slMoney = UIHelpers.FindChild <Slider>(this, "money"); Slider slLoan = UIHelpers.FindChild <Slider>(this, "loan"); Slider slPrice = UIHelpers.FindChild <Slider>(this, "price"); Slider slPassengers = UIHelpers.FindChild <Slider>(this, "passengers"); Slider slAI = UIHelpers.FindChild <Slider>(this, "AI"); Slider slStartData = UIHelpers.FindChild <Slider>(this, "startdata"); double money = slMoney.Value; double loan = slLoan.Value; double passengers = slPassengers.Value; double price = slPrice.Value; double AI = slAI.Value; double startData = slStartData.Value; DifficultyLevel level = new DifficultyLevel("Custom", money, loan, passengers, price, AI, startData); WPFMessageBoxResult result = WPFMessageBox.Show(Translator.GetInstance().GetString("MessageBox", "2406"), Translator.GetInstance().GetString("MessageBox", "2406", "message"), WPFMessageBoxButtons.YesNo); if (result == WPFMessageBoxResult.Yes) { DifficultyLevels.AddDifficultyLevel(level); PageNavigator.NavigateTo(new PageNewGame()); } }
private void btnAddDifficulty_Click(object sender, RoutedEventArgs e) { object o = PopUpDifficulty.ShowPopUp((DifficultyLevel)cbDifficulty.SelectedItem); if (o != null && o is DifficultyLevel) { DifficultyLevel level = (DifficultyLevel)o; if (DifficultyLevels.GetDifficultyLevel("Custom") != null) { DifficultyLevel customLevel = DifficultyLevels.GetDifficultyLevel("Custom"); DifficultyLevels.RemoveDifficultyLevel(customLevel); cbDifficulty.Items.Remove(customLevel); } DifficultyLevels.AddDifficultyLevel(level); cbDifficulty.Items.Add(level); cbDifficulty.SelectedItem = level; } }