public override void Save(Serializer serializer, BlastFurnaceBlock block, DictionaryAccess data) { base.Save(serializer, block, data); // TODO: Save blueprint state data.Set("inventory", serializer.MapInventory(block.Inventory)); }
private void btnSave_Click(object sender, EventArgs e) { if (string.IsNullOrEmpty(txtKey.Text)) { MessageBox.Show("Key is required."); return; } if (CURRENT_VIEW_ID != 0) { Dictionary dict = new Dictionary(); dict.ID = CURRENT_VIEW_ID; dict.KEY = txtKey.Text; dict.KEY_ALT = MegaDict.Utility.App.ConvertToAscii(dict.KEY); dict.CONTENT = txtView.Text; dict.CONTENT_ALT = MegaDict.Utility.App.ConvertToAscii(dict.CONTENT); dict.ATTACH_FILE_PATH = CopyFileToData(txtFilePath.Text); if (DictionaryAccess.Update(dict)) { //copy file to data folder if (!string.IsNullOrEmpty(txtFilePath.Text)) { AllowModify(false); } } else { MessageBox.Show("Insert error."); } } else { DlgCategorySelector dlg = new DlgCategorySelector(); if (dlg.ShowDialog() == System.Windows.Forms.DialogResult.OK) { Dictionary dict = new Dictionary(); dict.CATEGORY_ID = dlg.CategoryID; dict.KEY = txtKey.Text; dict.KEY_ALT = MegaDict.Utility.App.ConvertToAscii(dict.KEY); dict.CONTENT = txtView.Text; dict.CONTENT_ALT = MegaDict.Utility.App.ConvertToAscii(dict.CONTENT); dict.ATTACH_FILE_PATH = CopyFileToData(txtFilePath.Text); if (DictionaryAccess.Insert(dict)) { MessageBox.Show("Save succeed."); //txtView.Text = txtKey.Text = string.Empty; //AllowModify(true); //CURRENT_VIEW_ID = 0; } else { MessageBox.Show("Insert error."); } } } AllowModify(false); }
private void btnSearch_Click(object sender, EventArgs e) { var data = DictionaryAccess.Search(MegaDict.Utility.App.ConvertToAscii(txtSearchKey.Text), cmbCategory.SelectedValue.ToString()); lsbResult.DataSource = data; if (data.Rows.Count > 0) { groupBox1.Text = string.Format("Search result (total: {0})", data.Rows.Count); } }
public override IEntity Load(LoadContext context, DictionaryAccess data) { var player = Instantiate(context.BlockTypes); if (data.TryGetClassNotNull("inventory", out InventoryData inventoryData)) { context.Deserializer.MapInventory(player.Inventory, inventoryData); } return(player); }
public override Block Load(Deserializer deserializer, DictionaryAccess data) { var block = new BlastFurnaceBlock(this); // TODO: Load blueprint state block.BlueprintState.FinishImmediately(); if (data.TryGetClass("inventory", out InventoryData inventoryData)) { deserializer.MapInventory(block.Inventory, inventoryData); } return(block); }
private void btnImport_Click(object sender, EventArgs e) { DlgCategorySelector dlg = new DlgCategorySelector(); if (dlg.ShowDialog() == System.Windows.Forms.DialogResult.OK) { Cursor = Cursors.WaitCursor; btnImport.Enabled = false; Dictionary dict = new Dictionary(); dict.CATEGORY_ID = dlg.CategoryID; foreach (string item in lsbResult.Items) { string[] data = item.Split(new string[] { "~~" }, StringSplitOptions.RemoveEmptyEntries); if (data.Length == 2) { string key = data[0]; string key_alt = MegaDict.Utility.App.ConvertToAscii(key); string content = data[1]; string content_alt = MegaDict.Utility.App.ConvertToAscii(content); dict.KEY = key; dict.KEY_ALT = key_alt; dict.CONTENT = content.Replace("`", "\r\n"); dict.CONTENT_ALT = content_alt; if (DictionaryAccess.Insert(dict)) { Console.WriteLine(string.Format("Đã thêm: {0}", key)); } else { Console.WriteLine(string.Format("Thêm: {0} thất bại.", key)); } } } Cursor = Cursors.Default; MessageBox.Show("Đã thêm hoàn tất."); btnImport.Enabled = true; } }
private void lsbResult_SelectedIndexChanged(object sender, EventArgs e) { ListBox listBox = sender as ListBox; if (listBox.SelectedValue != null) { DataTable dt = (listBox.DataSource as DataTable); txtKey.Text = dt.Rows[listBox.SelectedIndex]["KEY"].ToString(); txtView.Text = dt.Rows[listBox.SelectedIndex]["CONTENT"].ToString(); CURRENT_VIEW_ID = int.Parse(listBox.SelectedValue.ToString()); txtFilePath.Text = dt.Rows[listBox.SelectedIndex]["ATTACH_FILE_PATH"].ToString(); AllowModify(false); //update view DictionaryAccess.UpdateView(CURRENT_VIEW_ID); lsbLatedViews.DataSource = DictionaryAccess.GetLastedViews(); lsbMostViews.DataSource = DictionaryAccess.GetMostViews(); } }
public DictionaryManager(DictionaryAccess dictionaryAccess) { _dictionaryAccess = dictionaryAccess; }
public override void Save(Serializer serializer, StandardBlock block, DictionaryAccess data) { base.Save(serializer, block, data); data.Set("integrity", block.Integrity); }
public override Block Load(Deserializer deserializer, DictionaryAccess data) { return(new GrassBlock(this)); }
public virtual void Save(Serializer serializer, TBlock block, DictionaryAccess data) { }
public virtual void Save(DictionaryAccess data, TItem item) { }
public override void Save(Serializer serializer, GrassBlock block, DictionaryAccess data) { base.Save(serializer, block, data); }
public void Save(Serializer serializer, Block block, DictionaryAccess data) { Save(serializer, (TBlock)block, data); }
public override void Save(Item item, DictionaryAccess data) { Save(data, (TItem)item); }
public override void Save(Serializer serializer, Player player, DictionaryAccess data) { base.Save(serializer, player, data); data.Set("inventory", serializer.MapInventory(player.Inventory)); }
public override Block Load(Deserializer deserializer, DictionaryAccess data) { return(new StandardBlock(this, data.GetOrDefault("integrity", MaxIntegrity))); }
public override void Save(Serializer serializer, Frog entity, DictionaryAccess data) { base.Save(serializer, entity, data); }
public override IEntity Load(LoadContext context, DictionaryAccess data) { return(new Frog(this)); }
public virtual void Save(Serializer serializer, TEntity entity, DictionaryAccess data) { }
public void Save(Serializer serializer, IEntity block, DictionaryAccess data) { Save(serializer, (TEntity)block, data); }
public abstract IEntity Load(LoadContext context, DictionaryAccess data);
public override Item Load(DictionaryAccess data) { return(new StandardItem(this)); }
public abstract Block Load(Deserializer deserializer, DictionaryAccess data);