void InitCache() { var list = DicPlayerMgr.GetAllForCache(); _playersDic = list.ToDictionary(d => d.Idx, d => d); _playerEntities = list; var list2 = DicStarskillsMgr.GetAllForCache(); _starskillDic = new Dictionary <int, List <DicStarskillsEntity> >(list2.Count); _starskillPlusList = new List <string>(list2.Count); _starskillplusCount = 0; foreach (var entity in list2) { if (entity.IsValid) { if (!_starskillDic.ContainsKey(entity.PlayerId)) { _starskillDic[entity.PlayerId] = new List <DicStarskillsEntity>(); } _starskillDic[entity.PlayerId].Add(entity); _starskillPlusList.Add(entity.PlusCode); _starskillplusCount++; } } _notSynthesisPlayer = new List <int>(); var playerString = CacheFactory.AppsettingCache.GetAppSetting(EnumAppsetting.NotSynthesisPlayer); var pList = playerString.Split(','); foreach (var p in pList) { int pid = ConvertHelper.ConvertToInt(p, 0); if (pid != 0) { _notSynthesisPlayer.Add(pid); } } _playerLinkDetailDic = new Dictionary <int, List <int> >(); var list3 = DicPlayerlinkMgr.GetAll(); foreach (var entity in list3) { if (!_playerLinkDetailDic.ContainsKey(entity.LinkId)) { _playerLinkDetailDic.Add(entity.LinkId, new List <int>()); } _playerLinkDetailDic[entity.LinkId].Add(entity.Idx); } foreach (var entity in list3) { if (!_playerLinkDetailDic.ContainsKey(entity.Idx)) { _playerLinkDetailDic.Add(entity.Idx, new List <int>()); } _playerLinkDetailDic[entity.Idx].Add(entity.LinkId); var links = _playerLinkDetailDic[entity.LinkId]; foreach (var link in links) { if (link != entity.Idx) { _playerLinkDetailDic[entity.Idx].Add(link); } } } _theStarDic = new Dictionary <int, ConfigPlayerthestarEntity>(); var allTheStar = ConfigPlayerthestarMgr.GetAll(); _theStarDic = allTheStar.ToDictionary(r => r.Idx, r => r); var allPotential = ConfigPotentialMgr.GetAll(); _potentialDic = new Dictionary <int, ConfigPotentialEntity>(); allPotentialId = new List <int>(); foreach (var item in allPotential) { if (!allPotentialId.Exists(r => r == item.PotentialId)) { allPotentialId.Add(item.PotentialId); } var key = GetKey(item.Level, item.PotentialId); if (!_potentialDic.ContainsKey(key)) { _potentialDic.Add(key, item); } } _potentialCardDic = new Dictionary <string, List <ConfigPotentialcardEntity> >(); var allcard = ConfigPotentialcardMgr.GetAll(); foreach (var item in allcard) { if (!_potentialCardDic.ContainsKey(item.CardLevel)) { _potentialCardDic.Add(item.CardLevel, new List <ConfigPotentialcardEntity>()); } _potentialCardDic[item.CardLevel].Add(item); } }
public static ItemTipsEntity ExportItemTips() { var itemList = DicItemMgr.GetAll(); var playerList = DicPlayerMgr.GetAll(); var equipmentList = DicEquipmentMgr.GetAll(); var mallList = DicMallitemMgr.GetAll().FindAll(d => d.MallType != 5); var ballList = DicBallsoulMgr.GetAll(); var willList = DicManagerwillMgr.GetAll(); var starskillList = DicStarskillsMgr.GetAll(); ItemTipsEntity itemTips = new ItemTipsEntity(); itemTips.PlayerCard = new List <PlayerCardDescriptionEntity>(playerList.Count); itemTips.Equipment = new List <EquipmentDescriptionEntity>(equipmentList.Count); itemTips.Ballsoul = new List <BallsoulDescriptionEntity>(0); itemTips.MallItem = new List <MallItemDescriptionEntity>(mallList.Count); foreach (var itemEntity in itemList) { switch (itemEntity.ItemType) { case (int)EnumItemType.PlayerCard: var playerd = BuildPlayerCardDescription(itemEntity, playerList.Find(d => d.Idx == itemEntity.LinkId)); var star = starskillList.FindAll(d => d.PlayerId == playerd.PlayerId); if (star.Count > 0) { playerd.Starskill = ""; playerd.StarskillCode = ""; foreach (var entity in star) { playerd.Starskill += entity.Name + ","; playerd.StarskillCode += entity.SkillCode + ","; } playerd.Starskill = playerd.Starskill.TrimEnd(','); playerd.StarskillCode = playerd.StarskillCode.TrimEnd(','); } var wills = willList.FindAll(d => d.DriveFlag == 1 && d.PartMap.Contains(playerd.PlayerId.ToString())); if (wills != null && wills.Count > 0) { foreach (var entity in wills) { playerd.CombSkill = entity.SkillName + ","; } playerd.CombSkill = playerd.CombSkill.TrimEnd(','); } itemTips.PlayerCard.Add(playerd); break; case (int)EnumItemType.Equipment: var equipd = BuildEquipmentDescription(itemEntity, equipmentList.Find(d => d.Idx == itemEntity.LinkId)); itemTips.Equipment.Add(equipd); break; case (int)EnumItemType.MallItem: var malld = BuildMallDescription(itemEntity, mallList.Find(d => d.MallCode == itemEntity.LinkId)); itemTips.MallItem.Add(malld); break; } } return(itemTips); }