コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (target != null && Input.GetMouseButtonDown(0))
     {
         gameObject.GetComponentInParent <Movement>().enabled = false;
         Viewer.Run(target.FullPath, TurnOn);
         enabled = false;
     }
 }
コード例 #2
0
    public void FinishEdit()
    {
        string path = input.text;

        if (!File.Exists(path))
        {
            string msg = String.Format("File Path: {0} does not exist. Make sure this path leads to a tome file" +
                                       "\n A path looks like: C:\\some\\folders\\add\\stuff\\text.file", path);
            Text errorConsole = errorBox.GetComponentInChildren <Text>();
            errorConsole.text = msg;
        }
        else
        {
            DialogueViewer viewer = tomeRunner.GetComponent <DialogueViewer>();
            viewer.Run(path);
            gameObject.SetActive(false);
        }
    }