private void EndConversation() { dialogueUI.ConversationEnded(); currentTalker.StopTalking(); currentTalker.ProcessCommands(dialogueTree.Commands.ToArray()); dialogueTree.ResetConversation(); inDialogue = false; conversationOver = false; }
private void EndConversation() { dialogueUI.ConversationEnded(); currentTalker.StopTalking(); currentTalker.ProcessCommands(dialogueTree.Commands.ToArray()); dialogueTree.ResetConversation(); inDialogue = false; conversationOver = false; }