コード例 #1
0
    public void CreateReward(List <Item> reward)
    {
        DialogueItem i = Instantiate <DialogueItem>(itemPrefab, content.transform);

        i.SetText("");
        dialogues.Add(i);
        item.AddItems(ItemLibrary.GenerateAmounts(reward, 500)); //placeholder value
        item.SetText("Yours for the taking...");
    }