public DialogWindow(string t, string m, DialogStyle s = DialogStyle.OK) { InitializeComponent(); MessageTitle.Content = t; MessageText.Text = m; if (s == DialogStyle.OK) { Type.Content = _OK; OK.Visibility = System.Windows.Visibility.Visible; } else if (s == DialogStyle.OKCANCEL) { Type.Content = _OKCANCEL; Yes.Visibility = System.Windows.Visibility.Visible; No.Visibility = System.Windows.Visibility.Visible; } else { Type.Content = _OKCANCEL; Botton1.Visibility = System.Windows.Visibility.Visible; Botton2.Visibility = System.Windows.Visibility.Visible; Botton3.Visibility = System.Windows.Visibility.Visible; } }
private void EnsurePopup(DialogStyle style) { if (_popup != null) { return; } _popup = new Popup(); Debug.Assert(AppRoot != null); AppRoot.Children.Add(_popup); _grid = new Grid(); _popup.Child = _grid; if (style != DialogStyle.NonModal) { _canvas = new Canvas(); _canvas.MouseLeftButtonDown += (sender, e) => OnClickOutside(); switch (style) { case DialogStyle.Modal: _canvas.Background = new SolidColorBrush(Colors.Transparent); break; case DialogStyle.ModalDimmed: _canvas.Background = new SolidColorBrush(Color.FromArgb(0x20, 0x80, 0x80, 0x80)); break; } _grid.Children.Add(_canvas); } _grid.Children.Add(GetContent()); UpdateSize(); }
private MessageDialogStyle ConvertToMahAppsDialogStyle(DialogStyle style) { MessageDialogStyle mahAppsDialogStyle = MessageDialogStyle.Affirmative; switch (style) { case DialogStyle.Affirmative: mahAppsDialogStyle = MessageDialogStyle.Affirmative; break; case DialogStyle.AffirmativeAndNegative: mahAppsDialogStyle = MessageDialogStyle.AffirmativeAndNegative; break; case DialogStyle.AffirmativeAndNegativeAndDoubleAuxiliary: mahAppsDialogStyle = MessageDialogStyle.AffirmativeAndNegativeAndDoubleAuxiliary; break; case DialogStyle.AffirmativeAndNegativeAndSingleAuxiliary: mahAppsDialogStyle = MessageDialogStyle.AffirmativeAndNegativeAndSingleAuxiliary; break; } return(mahAppsDialogStyle); }
const string _OKCANCEL = "\uE17E\uE11B"; // ? #endregion Fields #region Constructors public DialogWindow(string t, string m, DialogStyle s = DialogStyle.OK) { InitializeComponent(); MessageTitle.Content = t; MessageText.Text = m; if (s == DialogStyle.OK) { Type.Content = _OK; OK.Visibility = System.Windows.Visibility.Visible; } else if (s == DialogStyle.OKCANCEL) { Type.Content = _OKCANCEL; Yes.Visibility = System.Windows.Visibility.Visible; No.Visibility = System.Windows.Visibility.Visible; } else { Type.Content = _OKCANCEL; Botton1.Visibility = System.Windows.Visibility.Visible; Botton2.Visibility = System.Windows.Visibility.Visible; Botton3.Visibility = System.Windows.Visibility.Visible; } }
/// <summary> /// Initializes a new instance of the <see cref="DialogData"/> struct. /// </summary> /// <param name="style">Style to display the dialog as.</param> /// <param name="caption">Caption to use to show in the boxes header.</param> /// <param name="info">Actual content to show inside dialog.</param> /// <param name="leftButton">Text on the left button.</param> /// <param name="rightButton">Optional text on the right button.</param> public DialogData(DialogStyle style, string caption, string info, string leftButton, string rightButton) { this.Style = style; this.Caption = caption; this.Info = info; this.LeftButton = leftButton; this.RightButton = rightButton; }
public void ShowDialog(DialogStyle style, string caption, string text, string button = "", string button2 = "") { List <byte> ptr = new List <byte>(); ptr.Add(0xB9); ptr.AddRange(BitConverter.GetBytes((uint)Memory.dialog)); Memory.Call(Memory.functionShowDialog, ptr.ToArray(), false, 1, (int)style, caption, text, button, button2, 0); }
/// <summary> /// Initializes a new instance of the Dialog class. /// </summary> /// <param name="style">The style of the dialog.</param> /// <param name="caption"> /// The title at the top of the dialog. The length of the caption can not exceed more than 64 /// characters before it starts to cut off. /// </param> /// <param name="message">The text to display in the main dialog. Use \n to start a new line and \t to tabulate.</param> /// <param name="button1">The text on the left button.</param> /// <param name="button2">The text on the right button. Leave it blank to hide it.</param> public Dialog(DialogStyle style, string caption, string message, string button1, string button2 = null) { if (caption == null) throw new ArgumentNullException("caption"); if (message == null) throw new ArgumentNullException("message"); if (button1 == null) throw new ArgumentNullException("button1"); Style = style; Caption = caption; Message = message; Button1 = button1; Button2 = button2; }
public void CloseDialog() { if (dialogQueue.Count <= 0) { return; } GameObject go = dialogQueue.Pop(); var ds = go.GetComponent <DialogBase>(); DialogStyle goDialogStyle = ds == null ? DialogStyle.NormalDialog : ds.style; // AdjustPanelDepth(go, false); Debug.Log("close dialog " + go.name); PlayCloseDialogAnimation(go); if (dialogQueue.Count > 0) { DialogBase topDb = dialogQueue.Peek().GetComponent <DialogBase>(); if (topDb != null && goDialogStyle == DialogStyle.NormalDialog) { topDb.OnResume(); } } // check full screen dialog exist foreach (var item in dialogQueue) { if (item != null) { DialogBase dlg = item.GetComponent <DialogBase>(); if (dlg != null && dlg.IsFullScreen()) { return; } } } if (mainNode != null && dialogQueue.Count == 0) // no fullscreen dialog exist { mainNode.SetActive(true); if (middleNode != null) { middleNode.SetActive(true); } } if (dialogQueue.Count == 0) { currentMaxDepth = BASE_DEPTH; } // EventService.Instance.GetEvent<TutorialEvent>().Publish(SettingManager.Instance.TutorialSeq); }
public Dialog(DialogStyle style) : base(style) { InternalChild.RowsProportions.Add(new Proportion()); var buttonsGrid = new Grid() { ColumnSpacing = 8, HorizontalAlignment = HorizontalAlignment.Right, GridRow = 2 }; buttonsGrid.ColumnsProportions.Add(new Proportion()); buttonsGrid.ColumnsProportions.Add(new Proportion()); ButtonOk = new Button { Text = "Ok" }; ButtonOk.Click += (sender, args) => { if (!CanCloseByOk()) { return; } Result = true; Close(); }; buttonsGrid.Widgets.Add(ButtonOk); ButtonCancel = new Button { Text = "Cancel", GridColumn = 1 }; ButtonCancel.Click += (sender, args) => { Result = false; Close(); }; buttonsGrid.Widgets.Add(ButtonCancel); InternalChild.Widgets.Add(buttonsGrid); }
public async Task <DialogResult> ShowMessage(string title, string message, DialogStyle style = DialogStyle.Affirmative, DialogSettings settings = null) { var x = await Application.Current.Dispatcher.InvokeAsync(() => { return(this.ShowMessageAsync(title, message, (MessageDialogStyle)style, settings != null ? new BridgeMetroDialogSettings(settings) : null)); }); x.Wait(); if (x.Exception != null) { throw x.Exception; } return((DialogResult)x.Result); }
///<summary> /// Show Dialog ///</summary> ///<param name="style"></param> ///<exception cref="InvalidOperationException"></exception> public void Show(DialogStyle style) { if (_isShowing) { throw new InvalidOperationException(); } _isShowing = true; EnsurePopup(style); _popup.IsOpen = true; #if SILVERLIGHT Application.Current.Host.Content.Resized += OnPluginSizeChanged; #endif }
/// <inheritdoc /> public void ShowDialog( int dialogid, DialogStyle style, string caption, string info, string buttonLeft, string buttonRight = "") { Guard.Argument(dialogid, nameof(dialogid)).NotNegative(); Guard.Argument(caption, nameof(caption)).NotNull(); Guard.Argument(info, nameof(info)).NotNull(); Guard.Argument(buttonLeft, nameof(buttonLeft)).NotNull(); Guard.Argument(buttonRight, nameof(buttonRight)).NotNull(); Guard.Disposal(this.Disposed); this.sampNatives.ShowPlayerDialog(this.Id, dialogid, (int)style, caption, info, buttonLeft, buttonRight); }
public static MessageDialogStyle ToMessageDialogStyle(this DialogStyle dialogStyle) { switch (dialogStyle) { case DialogStyle.Affirmative: return(MessageDialogStyle.Affirmative); case DialogStyle.AffirmativeAndNegative: return(MessageDialogStyle.AffirmativeAndNegative); case DialogStyle.AffirmativeAndNegativeAndDoubleAuxiliary: return(MessageDialogStyle.AffirmativeAndNegativeAndDoubleAuxiliary); case DialogStyle.AffirmativeAndNegativeAndSingleAuxiliary: return(MessageDialogStyle.AffirmativeAndNegativeAndSingleAuxiliary); default: throw new InvalidOperationException($"{dialogStyle} is not supported"); } }
public void setDialogData(string message, string caption, DialogStyle style) { Message.Text = message; Caption.Text = caption; switch (style) { case DialogStyle.Error: Icon.Kind = MaterialDesignThemes.Wpf.PackIconKind.CloseOutline; break; case DialogStyle.Information: Icon.Kind = MaterialDesignThemes.Wpf.PackIconKind.InformationCircleOutline; break; case DialogStyle.Warning: Icon.Kind = MaterialDesignThemes.Wpf.PackIconKind.WarningCircleOutline; break; } }
/// <summary> /// Initializes a new instance of the Dialog class. /// </summary> /// <param name="style">The style of the dialog.</param> /// <param name="caption"> /// The title at the top of the dialog. The length of the caption can not exceed more than 64 /// characters before it starts to cut off. /// </param> /// <param name="message">The text to display in the main dialog. Use \n to start a new line and \t to tabulate.</param> /// <param name="button1">The text on the left button.</param> /// <param name="button2">The text on the right button. Leave it blank to hide it.</param> public Dialog(DialogStyle style, string caption, string message, string button1, string button2 = null) { if (caption == null) { throw new ArgumentNullException("caption"); } if (message == null) { throw new ArgumentNullException("message"); } if (button1 == null) { throw new ArgumentNullException("button1"); } Style = style; Caption = caption; Message = message; Button1 = button1; Button2 = button2; }
/// <inheritdoc cref="DialogManager.ShowMessageAsync(object, string, string, DialogStyle, IDialogSettings)"/> /// <param name="timeout">The time, in millseconds, until the dialog is automatically closed</param> /// <returns>The <see cref="DialogResult"/> selected by the user, or <see cref="DialogResult.Canceled"/> /// if the dialog is closed by <see cref="CancellationToken"/></returns> public static async Task <DialogResult> ShowMessageWithTimeoutAsync( this IDialogManager value, object context, string title, string message, DialogStyle style = DialogStyle.Affirmative, IDialogSettings settings = null, int timeout = 5000) { using (var linkedSource = CancellationTokenSource.CreateLinkedTokenSource(settings.CancellationToken)) { settings.CancellationToken = linkedSource.Token; linkedSource.CancelAfter(timeout); // Supplying a CancellationToken to DialogSettings currently results in threading access error // See: https://github.com/MahApps/MahApps.Metro/issues/3214 // For the time being the token must be removed, it will therefore be unable to close the dialog settings.CancellationToken = default; return(await value.ShowMessageAsync(context, title, message, style, settings)); } }
public static void ShowDialog(DialogStyle style, string caption, string text, string button = "", string button2 = "") { Memory.Init(); List<byte> ptr = new List<byte>(); ptr.Add(0xB9); ptr.AddRange(BitConverter.GetBytes((uint)dialog)); Memory.Call(functionShowDialog, ptr.ToArray(), false, 1, (int)style, caption, text, button, button2, 0); }
public async Task <DialogResult> ShowMessageAsync(string title, string message, DialogStyle style = DialogStyle.Affirmative, DialogSettings settings = null) { var metroStyle = Metro.MessageDialogStyle.Affirmative; if (style == DialogStyle.AffirmativeAndNegative) { metroStyle = Metro.MessageDialogStyle.AffirmativeAndNegative; } else { metroStyle = Metro.MessageDialogStyle.AffirmativeAndNegativeAndSingleAuxiliary; } var defaultButtonFocus = settings?.DefaultButtonFocus.ToMetro() ?? Metro.MessageDialogResult.Affirmative; defaultButtonFocus = defaultButtonFocus == Metro.MessageDialogResult.Canceled ? Metro.MessageDialogResult.FirstAuxiliary : defaultButtonFocus; var result = await _dialog.ShowMessageAsync(_context, title, message, metroStyle, new Metro.MetroDialogSettings { FirstAuxiliaryButtonText = settings?.CancelButtonText ?? "Cancel", AffirmativeButtonText = settings?.AffirmativeButtonText ?? "Ok", NegativeButtonText = settings?.NegativeButtonText ?? "No", DefaultButtonFocus = defaultButtonFocus, AnimateHide = false }); return(result.ToAdapter()); }
public async Task <DialogResult> ShowMessageAsync(object context, string title, string message, DialogStyle style = DialogStyle.Affirmative, IDialogSettings settings = null) { var result = await Instance.ShowMessageAsync( context, title, message, style.ToMetroDialogStyle(), settings?.ToMetroDialogSettings()); return(result.ToDialogResult()); }
public async Task <DialogResult> ShowMessageAsync(object context, string title, string message, DialogStyle style = DialogStyle.Affirmative) { MessageDialogStyle mahAppsDialogStyle = ConvertToMahAppsDialogStyle(style); //Task<MessageDialogResult> task = _dialogCoordinator.ShowMessageAsync(context, title, message, mahAppsDialogStyle); MessageDialogResult result = await _dialogCoordinator.ShowMessageAsync(context, title, message, mahAppsDialogStyle); //MessageDialogResult mahAppsMessageDialogResult = awaiter.GetResult();/*task.Result;*/ return(ConvertToBaseDialogResult(result)); //return DialogResult.Affirmative; }
/// <summary> /// Convert <see cref="DialogStyle"/> to <see cref="MessageDialogStyle"/> /// </summary> /// <param name="value"></param> /// <returns>An equivalent <see cref="MessageDialogStyle"/> instance</returns> internal static MessageDialogStyle ToMetroDialogStyle(this DialogStyle value) => (MessageDialogStyle)value;
public DialogResult ShowModalMessageExternal(object context, string title, string message, DialogStyle style = DialogStyle.Affirmative, IDialogSettings settings = null) => Instance.ShowModalMessageExternal( context, title, message, style.ToMetroDialogStyle(), settings?.ToMetroDialogSettings()).ToDialogResult();
public DialogDataProvider(Window mainWindow, DialogStyle style = DialogStyle.Standard) { DialogStyleInUse = style; MainWindow = mainWindow; }
public static DialogResult Show(string message, string caption, DialogButtons buttons, DialogStyle style, bool IsBackGround = false) { DialogResult result = DialogResult.Cancel; if (IsBackGround != false) { Items.mainWindow.GridBackgroundDialog.Visibility = Visibility.Visible; } switch (buttons) { case DialogButtons.Ok: var dialog = new DialogOk(); dialog.setDialogData(message, caption, style); dialog.ShowDialog(); result = dialog.result; break; case DialogButtons.OkNo: var dialog1 = new DialogOkNo(); dialog1.setDialogData(message, caption, style); dialog1.ShowDialog(); result = dialog1.result; break; case DialogButtons.OkNoCancel: var dialog2 = new DialogOkNoCancel(); dialog2.setDialogData(message, caption, style); dialog2.ShowDialog(); result = dialog2.result; break; } if (IsBackGround != false) { Items.mainWindow.GridBackgroundDialog.Visibility = Visibility.Hidden; } return(result); }
public DialogStyle(DialogStyle style) : base(style) { }
public DialogStyle(DialogStyle style) : base(style) { OkButtonStyle = style.OkButtonStyle != null ? new ImageTextButtonStyle(style.OkButtonStyle) : null; CancelButtonStyle = style.CancelButtonStyle != null ? new ImageTextButtonStyle(style.CancelButtonStyle) : null; }