DialogSet LoadDialogSet(string fileName) { TextAsset file = Resources.Load <TextAsset>("Dialogs/" + fileName); if (file != null) { try{ DialogSet dialog = DialogSet.CreateFromJSON(file.text); return(dialog); } catch (Exception e) { Log.log("Error Loading JSON"); Log.log(e.Message); } } else { Log.log("Dialog JSON file does not exist."); } return(null); }