public void ButtonOk() { HideDialog(); //CommonObjectScript.dollar += (int)(200 * CommonObjectScript.maxTimeOfMission); CommonObjectScript.AddDollarStatic((int)(200 * CommonObjectScript.maxTimeOfMission)); DialogResult.ShowResult(); }
public void Nextday()//next day { maxTimeOfMission--; if (maxTimeOfMission == 0) { if (VariableSystem.language.Equals("Vietnamese")) { labelsInCommon[1].text = "Hết giờ"; } else { labelsInCommon[1].text = "Time out"; } setActiveButton(false, false, false, false, false, false, false, false); DialogResult.ShowResult(); } else { if (VariableSystem.language.Equals("Vietnamese")) { labelsInCommon[1].text = "Còn lại " + maxTimeOfMission.ToString() + " ngày!"; } else { labelsInCommon[1].text = (maxTimeOfMission == 1 ? "1 Day " : maxTimeOfMission.ToString() + " Days ") + "to go!"; } if (maxTimeOfMission > 0 && maxTimeOfMission < 7) { labelsInCommon[1].color = new Color32(255, 0, 0, 255); } } idDay++; //Hungbv - Bắt đầu vào ngày chủ nhật - Chỉ chạy 1 lần if (idDay == 7) { LotteryController.countSpin = 0; // LotteryController.SaveCountSpin(); } if (idDay == 8) { idDay = 1; labelsInCommon[0].color = new Color32(255, 255, 0, 255); } else if (idDay == 7) { labelsInCommon[0].color = new Color32(255, 0, 0, 255); } labelsInCommon[0].text = getNameDay(idDay); DialogAchievement.AddDataAchievement(21, 1); // time of người chơi đã qua }
public void NextGuideText(bool bytext = false) { if (!bytext) { panelHelp.countClick++; return; } indexGuide++; //print(indexGuide); if (level == 1) { #region control in mission 1 if (indexGuide == 16) { common.setActiveButton(false, true, false, false, false, false, false, false); CommonObjectScript.indexGuide = 16; } else if (indexGuide == 18) { common.setActiveButton(false, false, false, false, true, false, false, false); } else if (indexGuide == 21) { common.setActiveButton(false, false, false, false, false, true, false, false); } else if (indexGuide == 23)//end guide { Transform[] tranforms = transform.FindChild("Circle").GetComponentsInChildren <Transform>(); if (tranforms.Length > 1) { for (int i = 1; i < tranforms.Length; i++) { GameObject.Destroy(tranforms[i].gameObject); } } CommonObjectScript.CompleteGuide(); DialogResult.ShowResult(); return; } #endregion } else if ((level == 3 && indexGuide == 8) || (level == 38 && indexGuide == 4)) { CommonObjectScript.CompleteGuide(); common.setActiveButton(true, true, true, true, true, true, true, true); GameObject.Destroy(this.gameObject); return; } else if ((level == 4 && indexGuide == 13) || (level == 8 && indexGuide == 5)) { common.setActiveButton(false, true, false, false, false, false, false, false);//go to factory } else if ((level == 7 && indexGuide == 2) || (level == 11 && indexGuide == 2) || (level == 15 && indexGuide == 2) || (level == 18 && indexGuide == 2) || (level == 26 && indexGuide == 2) || (level == 21 && indexGuide == 2) || (level == 50 && indexGuide == 2)) { common.setActiveButton(false, false, false, true, false, false, false, false);//go to city } getTextGuide(); getControlGuide(); }