コード例 #1
0
ファイル: DialogAskResult.cs プロジェクト: Veryphone/VeryFarm
 public void ButtonOk()
 {
     HideDialog();
     //CommonObjectScript.dollar += (int)(200 * CommonObjectScript.maxTimeOfMission);
     CommonObjectScript.AddDollarStatic((int)(200 * CommonObjectScript.maxTimeOfMission));
     DialogResult.ShowResult();
 }
コード例 #2
0
 public void Nextday()//next day
 {
     maxTimeOfMission--;
     if (maxTimeOfMission == 0)
     {
         if (VariableSystem.language.Equals("Vietnamese"))
         {
             labelsInCommon[1].text = "Hết giờ";
         }
         else
         {
             labelsInCommon[1].text = "Time out";
         }
         setActiveButton(false, false, false, false, false, false, false, false);
         DialogResult.ShowResult();
     }
     else
     {
         if (VariableSystem.language.Equals("Vietnamese"))
         {
             labelsInCommon[1].text = "Còn lại " + maxTimeOfMission.ToString() + " ngày!";
         }
         else
         {
             labelsInCommon[1].text = (maxTimeOfMission == 1 ? "1 Day " : maxTimeOfMission.ToString() + " Days ") + "to go!";
         }
         if (maxTimeOfMission > 0 && maxTimeOfMission < 7)
         {
             labelsInCommon[1].color = new Color32(255, 0, 0, 255);
         }
     }
     idDay++;
     //Hungbv - Bắt đầu vào ngày chủ nhật - Chỉ chạy 1 lần
     if (idDay == 7)
     {
         LotteryController.countSpin = 0;
         // LotteryController.SaveCountSpin();
     }
     if (idDay == 8)
     {
         idDay = 1;
         labelsInCommon[0].color = new Color32(255, 255, 0, 255);
     }
     else if (idDay == 7)
     {
         labelsInCommon[0].color = new Color32(255, 0, 0, 255);
     }
     labelsInCommon[0].text = getNameDay(idDay);
     DialogAchievement.AddDataAchievement(21, 1); // time of người chơi đã qua
 }
コード例 #3
0
ファイル: GuideFarmScript.cs プロジェクト: Veryphone/VeryFarm
    public void NextGuideText(bool bytext = false)
    {
        if (!bytext)
        {
            panelHelp.countClick++; return;
        }
        indexGuide++;
        //print(indexGuide);
        if (level == 1)
        {
            #region control in mission 1
            if (indexGuide == 16)
            {
                common.setActiveButton(false, true, false, false, false, false, false, false);
                CommonObjectScript.indexGuide = 16;
            }
            else if (indexGuide == 18)
            {
                common.setActiveButton(false, false, false, false, true, false, false, false);
            }
            else if (indexGuide == 21)
            {
                common.setActiveButton(false, false, false, false, false, true, false, false);
            }
            else if (indexGuide == 23)//end guide
            {
                Transform[] tranforms = transform.FindChild("Circle").GetComponentsInChildren <Transform>();
                if (tranforms.Length > 1)
                {
                    for (int i = 1; i < tranforms.Length; i++)
                    {
                        GameObject.Destroy(tranforms[i].gameObject);
                    }
                }
                CommonObjectScript.CompleteGuide();
                DialogResult.ShowResult();
                return;
            }
            #endregion
        }
        else if ((level == 3 && indexGuide == 8) || (level == 38 && indexGuide == 4))
        {
            CommonObjectScript.CompleteGuide();
            common.setActiveButton(true, true, true, true, true, true, true, true);
            GameObject.Destroy(this.gameObject);
            return;
        }
        else if ((level == 4 && indexGuide == 13) ||
                 (level == 8 && indexGuide == 5))
        {
            common.setActiveButton(false, true, false, false, false, false, false, false);//go to factory
        }
        else if ((level == 7 && indexGuide == 2) || (level == 11 && indexGuide == 2) ||
                 (level == 15 && indexGuide == 2) || (level == 18 && indexGuide == 2) ||
                 (level == 26 && indexGuide == 2) || (level == 21 && indexGuide == 2) ||
                 (level == 50 && indexGuide == 2))
        {
            common.setActiveButton(false, false, false, true, false, false, false, false);//go to city
        }

        getTextGuide();
        getControlGuide();
    }