public bool Connect() { try { return(m_driver.Connect()); } catch (Exception) { return(false); } }
public bool ConnectProjector() { try { // m_ready = true; return(m_projector.Connect()); } catch (Exception ex) { DebugLogger.Instance().LogError(ex.Message); return(false); } }
public bool Connect() { try { lock (lockobj) { m_ready = true; } return(m_driver.Connect()); } catch (Exception) { return(false); } }