コード例 #1
0
        public virtual void Initialize(string label, Action callback, DevUILUAButton luaButton, DevUIView view)
        {
            base.Initialize();

            this.luaButton = luaButton;
            this.view      = view;

            labelOutput.text = label;

            executeButton.onClick.AddListener(callback.Invoke);

            //Setup buttons
            if (luaButton.createdDynamically)
            {
                deleteButton.onClick.AddListener(Delete);
            }
            else
            {
                IsEditable = false;
            }

            luaCommandInput.text = luaButton.LuaCommand;
            nameInput.text       = luaButton.name;

            luaButton.luaCommandProperty.Subscribe(e => {
                luaCommandInput.text = e;
            }).AddTo(this);
        }
コード例 #2
0
        void AddLuaButton()
        {
            DevUILUAButton newButton = new DevUILUAButton("No Name", "print('Dummy Command')")
            {
                createdDynamically = true
            };

            myView.AddElement(newButton);
        }
コード例 #3
0
        void SpawnLuaButton(DevUILUAButton luaButton, bool activateInEditMode)
        {
            GameObject      devUIElementGO = Instantiate(uiLUAButtonPrefab) as GameObject;
            UIViewLUAButton button         = devUIElementGO.GetComponent <UIViewLUAButton>();

            button.Initialize(luaButton.name, luaButton.Execute, luaButton, myView);
            devUIElementGO.transform.SetParent(contentContainer, false);
            uiElements.Add(luaButton, devUIElementGO);

            button.ActivateEditMode(activateInEditMode);
        }