/// <summary> /// 取消设备高亮 /// </summary> public void HighLightDevOff(DevNode highLightDev = null) { if (currentHighlightDev != null && highLightDev != currentHighlightDev) { currentHighlightDev.HighLightOff(); } }
/// <summary> /// 隐藏界面 /// </summary> public void CloseUI() { BgToggle.isOn = false; gameObject.SetActive(false); CurrentMonitor = null; if (devNode != null) { devNode.HighLightOff(); } }