void BuildRemoteDeviceList() { var devices = new List <DevDevice>(); var popupList = new List <PopupElement>(); devices.Add(DevDevice.none); popupList.Add(new PopupElement("None")); // TODO: move Android stuff to editor extension devices.Add(new DevDevice("Any Android Device", "Any Android Device", "virtual", "Android", DevDeviceState.Connected, DevDeviceFeatures.RemoteConnection)); popupList.Add(new PopupElement("Any Android Device")); foreach (var device in DevDeviceList.GetDevices()) { bool supportsRemote = (device.features & DevDeviceFeatures.RemoteConnection) != 0; if (!device.isConnected || !supportsRemote) { continue; } devices.Add(device); popupList.Add(new PopupElement(device.name)); } remoteDeviceList = devices.ToArray(); remoteDevicePopupList = popupList.ToArray(); }
void AddAvailableDeviceConnections(GenericMenu menuOptions, ref bool hasOpenConnection) { foreach (var device in DevDeviceList.GetDevices()) { bool supportsPlayerConnection = (device.features & DevDeviceFeatures.PlayerConnection) != 0; if (!device.isConnected || !supportsPlayerConnection) { continue; } var url = "device://" + device.id; bool isConnected = ProfilerDriver.connectedProfiler == PLAYER_DIRECT_URL_CONNECT_GUID && ProfilerDriver.directConnectionUrl == url; hasOpenConnection |= isConnected; menuOptions.AddItem(new GUIContent(device.name), isConnected, () => DirectURLConnect(url)); } }
private void StopLocalConnectionOverUSB() { #if UNITY_IOS UnityEditor.iOS.Usbmuxd.StopIosProxy((ushort)standardPort); UnityEditor.iOS.Usbmuxd.StopIosProxy((ushort)streamingPort); UnityEditor.iOS.Usbmuxd.StopIosProxy((ushort)defferedPort); var devices = DevDeviceList.GetDevices(); if (devices.Length > 1 && devices[1].module == "iOS") { var id = devices[1].id; IDeviceUtils.StopRemoteSupport(id); } #endif }
private void SetupLocalConnectionOverUSB() { #if UNITY_IOS var devices = DevDeviceList.GetDevices(); if (devices.Length > 1 && devices[1].module == "iOS") { var id = devices[1].id; var remoteAddress = IDeviceUtils.StartRemoteSupport(id); m_ipAddress = remoteAddress.ip; standardPort = remoteAddress.port; streamingPort = standardPort + 1; defferedPort = standardPort + 2; for (ushort port = (ushort)streamingPort; port < streamingPort + 100; port++) { if (UnityEditor.iOS.Usbmuxd.StartIosProxy(port, (ushort)7202, id)) { UnityEngine.Debug.Log(port); streamingPort = port; defferedPort = port + 1; break; } } for (ushort port = (ushort)defferedPort; port < defferedPort + 100; port++) { if (UnityEditor.iOS.Usbmuxd.StartIosProxy(port, (ushort)7203, id)) { UnityEngine.Debug.Log(port); defferedPort = port; break; } } } #elif UNITY_ANDROID AndroidCommandHelper("forward tcp:7201 tcp:7201"); AndroidCommandHelper("forward tcp:7202 tcp:7202"); AndroidCommandHelper("forward tcp:7203 tcp:7203"); #endif }
private void BuildRemoteDeviceList() { List <DevDevice> devDeviceList = new List <DevDevice>(); List <EditorSettingsInspector.PopupElement> popupElementList = new List <EditorSettingsInspector.PopupElement>(); devDeviceList.Add(DevDevice.none); popupElementList.Add(new EditorSettingsInspector.PopupElement("None")); devDeviceList.Add(new DevDevice("Any Android Device", "Any Android Device", "Android", "Android", DevDeviceState.Connected, DevDeviceFeatures.RemoteConnection)); popupElementList.Add(new EditorSettingsInspector.PopupElement("Any Android Device")); foreach (DevDevice device in DevDeviceList.GetDevices()) { bool flag = (device.features & DevDeviceFeatures.RemoteConnection) != DevDeviceFeatures.None; if (device.isConnected && flag) { devDeviceList.Add(device); popupElementList.Add(new EditorSettingsInspector.PopupElement(device.name)); } } this.remoteDeviceList = devDeviceList.ToArray(); this.remoteDevicePopupList = popupElementList.ToArray(); }
private void BuildRemoteDeviceList() { List <DevDevice> list = new List <DevDevice>(); List <PopupElement> list2 = new List <PopupElement>(); list.Add(DevDevice.none); list2.Add(new PopupElement("None")); list.Add(new DevDevice("Any Android Device", "Any Android Device", "Android", "Android", DevDeviceState.Connected, DevDeviceFeatures.RemoteConnection)); list2.Add(new PopupElement("Any Android Device")); foreach (DevDevice device in DevDeviceList.GetDevices()) { bool flag = (device.features & DevDeviceFeatures.RemoteConnection) != DevDeviceFeatures.None; if (device.isConnected && flag) { list.Add(device); list2.Add(new PopupElement(device.name)); } } this.remoteDeviceList = list.ToArray(); this.remoteDevicePopupList = list2.ToArray(); }
private void BuildRemoteDeviceList() { List <DevDevice> list = new List <DevDevice>(); List <EditorSettingsInspector.PopupElement> list2 = new List <EditorSettingsInspector.PopupElement>(); list.Add(DevDevice.none); list2.Add(new EditorSettingsInspector.PopupElement("None")); list.Add(new DevDevice("Any Android Device", "Any Android Device", "Android", "Android", DevDeviceState.Connected, DevDeviceFeatures.RemoteConnection)); list2.Add(new EditorSettingsInspector.PopupElement("Any Android Device")); DevDevice[] devices = DevDeviceList.GetDevices(); for (int i = 0; i < devices.Length; i++) { DevDevice item = devices[i]; bool flag = (item.features & DevDeviceFeatures.RemoteConnection) != DevDeviceFeatures.None; if (item.isConnected && flag) { list.Add(item); list2.Add(new EditorSettingsInspector.PopupElement(item.name)); } } this.remoteDeviceList = list.ToArray(); this.remoteDevicePopupList = list2.ToArray(); }
void AddAvailableDeviceConnections(ConnectionTreeViewWindow menuOptions, ref bool hasOpenConnection) { foreach (var device in DevDeviceList.GetDevices()) { bool supportsPlayerConnection = (device.features & DevDeviceFeatures.PlayerConnection) != 0; if (!device.isConnected || !supportsPlayerConnection) { continue; } var url = "device://" + device.id; bool isConnected = ProfilerDriver.connectedProfiler == PLAYER_DIRECT_URL_CONNECT_GUID && ProfilerDriver.directConnectionUrl == url; hasOpenConnection |= isConnected; //iphone handles the naming differently to android menuOptions.AddItem(new ConnectionDropDownItem( device.type == "Android" ? device.name.Substring(device.name.IndexOf('(') + 1).TrimEnd(')') : device.name, PLAYER_DIRECT_URL_CONNECT_GUID, "Devices", ConnectionDropDownItem.ConnectionMajorGroup.Local, () => ProfilerDriver.connectedProfiler == PLAYER_DIRECT_URL_CONNECT_GUID && ProfilerDriver.directConnectionUrl == url, () => DirectURLConnect(url), true, device.type == "iOS" ? "IPhonePlayer" : device.type)); } }
private static void AddDeviceProfilers(List <ProfilerChoise> profilers) { DevDevice[] devices = DevDeviceList.GetDevices(); for (int i = 0; i < devices.Length; i++) { DevDevice devDevice = devices[i]; bool flag = (devDevice.features & DevDeviceFeatures.PlayerConnection) != DevDeviceFeatures.None; if (devDevice.isConnected && flag) { string url = "device://" + devDevice.id; profilers.Add(new ProfilerChoise { Name = devDevice.name, Enabled = true, IsSelected = () => ProfilerDriver.connectedProfiler == 65262 && ProfilerDriver.directConnectionUrl == url, ConnectTo = delegate { AttachProfilerUI.DirectURLConnect(url); } }); } } }
static void AddDeviceProfilers(List <ProfilerChoise> profilers) { foreach (var device in DevDeviceList.GetDevices()) { bool supportsPlayerConnection = (device.features & DevDeviceFeatures.PlayerConnection) != 0; if (!device.isConnected || !supportsPlayerConnection) { continue; } var url = "device://" + device.id; profilers.Add(new ProfilerChoise() { Name = device.name, Enabled = true, IsSelected = () => { return((ProfilerDriver.connectedProfiler == PLAYER_DIRECT_URL_CONNECT_GUID) && (ProfilerDriver.directConnectionUrl == url)); }, ConnectTo = () => { DirectURLConnect(url); } }); } }
private static void AddDeviceProfilers(List <ProfilerChoise> profilers) { foreach (DevDevice device in DevDeviceList.GetDevices()) { // ISSUE: object of a compiler-generated type is created // ISSUE: variable of a compiler-generated type AttachProfilerUI.\u003CAddDeviceProfilers\u003Ec__AnonStoreyA9 profilersCAnonStoreyA9 = new AttachProfilerUI.\u003CAddDeviceProfilers\u003Ec__AnonStoreyA9(); bool flag = (device.features & DevDeviceFeatures.PlayerConnection) != DevDeviceFeatures.None; if (device.isConnected && flag) { // ISSUE: reference to a compiler-generated field profilersCAnonStoreyA9.url = "device://" + device.id; // ISSUE: reference to a compiler-generated method // ISSUE: reference to a compiler-generated method profilers.Add(new ProfilerChoise() { Name = device.name, Enabled = true, IsSelected = new Func <bool>(profilersCAnonStoreyA9.\u003C\u003Em__1ED), ConnectTo = new System.Action(profilersCAnonStoreyA9.\u003C\u003Em__1EE) }); } } }
private void AndroidCommandHelper(string commandToRun) { var devies = DevDeviceList.GetDevices(); System.Diagnostics.Process process = new System.Diagnostics.Process(); System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo(); startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Normal; var androidSdkRootPath = EditorPrefs.GetString("AndroidSdkRoot"); var pathToFile = "\\platform-tools\\adb.exe"; #if UNITY_EDITOR_OSX pathToFile = "/platform-tools/adb"; #endif var platform_tools = androidSdkRootPath + pathToFile; startInfo.FileName = platform_tools; startInfo.Arguments = commandToRun; process.StartInfo = startInfo; process.Start(); process.WaitForExit(); }
private static void AddDeviceProfilers(List <ProfilerChoise> profilers) { foreach (DevDevice device in DevDeviceList.GetDevices()) {