private void DispatchEvents(object sender, BinaryStateChangedEventArgs eventArgs) { // The relay at the motion detector is awlays held to high. // The signal is set to false if motion is detected. if (eventArgs.NewState == BinaryState.Low) { MotionDetected?.Invoke(this, EventArgs.Empty); } else { DetectionCompleted?.Invoke(this, EventArgs.Empty); } }
public void CompleteDetection() { DetectionCompleted?.Invoke(this, EventArgs.Empty); }