// Start is called before the first frame update void Start() { detectionBallonScript = GameObject.Find("Zone Point").GetComponent <DetectionBallon>(); mouseControlScript = GameObject.Find("GuideGameObject").GetComponent <MouseControl>(); }
// Start is called before the first frame update void Start() { detectionBallonScript = GameObject.Find("Zone Point").GetComponent <DetectionBallon>(); spawnManagerScript = GameObject.Find("spawnBallon").GetComponent <SpawnManager>(); }