public void Deactivate() { Exit(); Destruction.Remove(); var ownerSession = World.StorageManager.GetGameSession(Pet.GetOwner().Id); if (ownerSession != null) { //TODO: Fix //Packet.Builder.PetDeactivationCommand(ownerSession, Pet); } }
public void Destroy() { Exit(); Destruction.Remove(); var ownerSession = World.StorageManager.GetGameSession(Pet.GetOwner().Id); if (ownerSession != null) { //TODO: Fix //Packet.Builder.PetIsDestroyedCommand(ownerSession); //Packet.Builder.PetUIRepairButtonCommand(ownerSession, true, 0); } }